My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Witch Golem Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Golem Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch Princess Lumberjack
Zap
Witch Princess
Barbarian Barrel
Witch Princess Lumberjack
The Log
Hog Rider Witch Princess Lumberjack
Earthquake
Hog Rider Elixir Collector Witch
Arrows
Witch Princess
Royal Delivery
Hog Rider Witch Princess Lumberjack
Fireball
Hog Rider Elixir Collector Witch Princess Lumberjack
Poison
Elixir Collector Witch Princess
Lightning
Elixir Collector Witch Lumberjack
Rocket
Hog Rider Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Hog Rider Lumberjack Witch Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Fireball Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Golem The Log Princess
Hog Rider
Fireball The Log Witch Princess Lumberjack
Elixir Collector
Witch
Hog Rider Golem Lumberjack
Golem
Fireball Witch The Log Lumberjack
The Log
Hog Rider Fireball Golem Princess Lumberjack
Princess
Fireball Hog Rider The Log
Lumberjack
Hog Rider Witch Golem The Log

Defense Synergies 1 6

Fireball
The Log Princess Lumberjack
Hog Rider
Elixir Collector
Witch
The Log Lumberjack
Golem
The Log
Fireball Witch Princess Lumberjack
Princess
Fireball The Log
Lumberjack
Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Lumberjack Witch The Log
Witch Lumberjack
Witch Lumberjack
Fireball The Log Princess Lumberjack
Fireball The Log Lumberjack
Fireball Witch Princess
Fireball The Log
Witch Princess Lumberjack
Lumberjack
Witch Fireball The Log Princess Lumberjack
Fireball Witch Princess
Lumberjack Fireball Witch The Log
Fireball Witch The Log Princess Lumberjack
Lumberjack
Fireball The Log Lumberjack
Fireball Witch Lumberjack
Fireball Witch The Log Lumberjack
Witch The Log Fireball Princess Lumberjack
Lumberjack
Fireball Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch
Fireball The Log Lumberjack
Lumberjack Witch The Log
Lumberjack Fireball The Log
Witch Lumberjack
Fireball Witch Princess
Fireball Witch Lumberjack
Lumberjack
Fireball Witch The Log
Witch
Witch Lumberjack
Fireball The Log
Fireball Witch Lumberjack
Fireball Witch Princess
Witch Fireball The Log Lumberjack
Fireball Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Lumberjack
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Witch The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess
Fireball Witch The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Witch Princess
Witch
Fireball The Log Witch Princess
Fireball Witch The Log Princess
Fireball The Log
Fireball Witch Princess
Fireball Witch
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Fireball Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Princess Lumberjack
The Log Fireball Princess
Fireball
Fireball Witch The Log Princess
Fireball Witch Princess
Fireball Witch The Log Princess

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