My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde Giant Graveyard
Giant Snowball
Archers Goblin Gang Minion Horde Graveyard
Zap
Archers Goblin Gang Minion Horde Graveyard
Barbarian Barrel
Archers Goblin Gang Tesla Executioner Graveyard
The Log
Archers Goblin Gang Graveyard
Earthquake
Archers Goblin Gang Tesla Graveyard
Arrows
Archers Goblin Gang Minion Horde Graveyard
Royal Delivery
Archers Goblin Gang Minion Horde Executioner Graveyard
Fireball
Archers Goblin Gang Tesla Minion Horde Executioner
Poison
Archers Goblin Gang Minion Horde Executioner Graveyard
Lightning
Tesla Executioner
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Tesla Fireball Minion Horde Giant Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Goblin Gang Tesla Fireball

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Giant Graveyard
Goblin Gang
Giant
Tesla
Minion Horde
Giant
Fireball
Graveyard Giant
Giant
Graveyard Archers Goblin Gang Minion Horde Fireball Executioner
Executioner
Giant
Graveyard
Fireball Giant Archers

Defense Synergies 1 3

Archers
Goblin Gang Tesla
Goblin Gang
Tesla Archers
Tesla
Goblin Gang Archers Fireball
Minion Horde
Fireball
Tesla
Giant
Executioner
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Fireball Executioner
Minion Horde Goblin Gang Tesla Executioner
Goblin Gang Tesla Minion Horde Archers Executioner
Tesla Minion Horde Goblin Gang
Fireball
Goblin Gang Fireball Archers Tesla Executioner
Tesla Minion Horde Archers Goblin Gang Fireball Executioner
Tesla Fireball
Tesla Minion Horde Goblin Gang
Goblin Gang Archers Tesla Minion Horde
Archers Goblin Gang Minion Horde Executioner Tesla Fireball
Tesla Minion Horde Executioner Archers Goblin Gang Fireball
Tesla Minion Horde Goblin Gang Fireball
Fireball Executioner Goblin Gang Tesla Minion Horde
Goblin Gang Tesla Minion Horde
Minion Horde Goblin Gang Tesla Fireball
Tesla Minion Horde Goblin Gang Fireball Executioner
Tesla Fireball Archers Goblin Gang Minion Horde Executioner
Executioner Archers Tesla Fireball
Tesla
Goblin Gang Archers Tesla Minion Horde Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Tesla Fireball
Fireball Archers Goblin Gang Tesla Executioner
Goblin Gang Minion Horde
Goblin Gang Tesla Minion Horde Fireball
Goblin Gang Tesla Minion Horde Executioner
Fireball Executioner Archers Goblin Gang Tesla Minion Horde
Goblin Gang Archers Tesla Minion Horde Fireball
Tesla Minion Horde
Minion Horde Fireball
Goblin Gang Tesla Minion Horde
Tesla Minion Horde
Fireball
Goblin Gang Tesla Minion Horde Fireball Executioner
Archers Tesla Minion Horde Fireball Executioner
Goblin Gang Tesla Archers Minion Horde Fireball Executioner
Executioner Archers Tesla Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Executioner
Minion Horde Fireball
Fireball
Fireball Executioner Minion Horde
Fireball Executioner Minion Horde
Archers Minion Horde Executioner
Fireball Executioner
Fireball
Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Fireball Archers Executioner
Fireball Executioner
Minion Horde Fireball
Fireball
Minion Horde Fireball Executioner
Minion Horde Fireball Executioner
Fireball
Minion Horde
Archers Fireball Executioner
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Executioner
Minion Horde
Fireball Executioner
Fireball
Fireball
Archers Minion Horde Fireball Executioner
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Archers Goblin Gang Fireball
Fireball Archers Executioner
Fireball
Fireball Goblin Gang Minion Horde Executioner
Fireball Executioner
Fireball
Minion Horde Executioner
Goblin Gang Minion Horde Fireball
Fireball Executioner
Fireball Executioner

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