My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Witch Prince Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Musketeer Witch Lumberjack
Zap
Witch Prince Bandit
Barbarian Barrel
Musketeer Valkyrie Wizard Witch Bandit Lumberjack
The Log
Mini P.E.K.K.A Musketeer Witch Prince Bandit Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch Prince Bandit Lumberjack
Fireball
Musketeer Wizard Witch Bandit Lumberjack
Poison
Musketeer Wizard Witch
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch Prince Bandit Lumberjack
Rocket
Musketeer Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Mini P.E.K.K.A Musketeer Valkyrie Lumberjack Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Mini P.E.K.K.A Musketeer Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Valkyrie Wizard Lumberjack
Musketeer
Valkyrie Mini P.E.K.K.A Prince Bandit Lumberjack
Valkyrie
Musketeer Prince Lumberjack Mini P.E.K.K.A Wizard Witch Bandit
Wizard
Mini P.E.K.K.A Valkyrie Prince Bandit Lumberjack
Witch
Valkyrie Prince Bandit Lumberjack
Prince
Valkyrie Musketeer Wizard Witch Lumberjack
Bandit
Musketeer Valkyrie Wizard Witch Lumberjack
Lumberjack
Valkyrie Mini P.E.K.K.A Musketeer Wizard Witch Prince Bandit

Defense Synergies 2 17

Mini P.E.K.K.A
Musketeer Valkyrie Wizard Witch
Musketeer
Valkyrie Lumberjack Mini P.E.K.K.A Bandit
Valkyrie
Musketeer Mini P.E.K.K.A Wizard Witch Prince Bandit Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Prince Bandit Lumberjack
Witch
Mini P.E.K.K.A Valkyrie Prince Bandit Lumberjack
Prince
Valkyrie Wizard Witch
Bandit
Musketeer Valkyrie Wizard Witch Lumberjack
Lumberjack
Musketeer Valkyrie Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Mini P.E.K.K.A Lumberjack Musketeer Valkyrie Witch Prince Bandit
Mini P.E.K.K.A Witch Prince Lumberjack Musketeer Valkyrie Bandit
Mini P.E.K.K.A Witch Prince Lumberjack Musketeer Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Musketeer Valkyrie Bandit Lumberjack
Musketeer Wizard Witch
Musketeer Valkyrie Bandit
Mini P.E.K.K.A Witch Musketeer Prince Lumberjack
Mini P.E.K.K.A Musketeer Valkyrie Prince Bandit Lumberjack
Valkyrie Witch Musketeer Wizard Bandit Lumberjack
Musketeer Wizard Witch
Mini P.E.K.K.A Prince Lumberjack Musketeer Valkyrie Wizard Witch Bandit
Valkyrie Wizard Mini P.E.K.K.A Witch Prince Lumberjack
Mini P.E.K.K.A Prince Bandit Lumberjack
Mini P.E.K.K.A Prince Bandit Lumberjack
Wizard Mini P.E.K.K.A Musketeer Valkyrie Witch Prince Lumberjack
Musketeer Valkyrie Wizard Witch Prince Bandit Lumberjack
Valkyrie Wizard Witch Musketeer Bandit Lumberjack
Mini P.E.K.K.A Musketeer Prince Lumberjack
Valkyrie Wizard Mini P.E.K.K.A Musketeer Witch Prince Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Witch Prince Bandit
Bandit Mini P.E.K.K.A Musketeer Valkyrie Wizard Prince Lumberjack
Bandit Lumberjack Mini P.E.K.K.A Musketeer Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince Lumberjack Musketeer Bandit
Mini P.E.K.K.A Musketeer Valkyrie Witch Prince Bandit Lumberjack
Wizard Musketeer Witch
Mini P.E.K.K.A Prince Musketeer Valkyrie Witch Bandit Lumberjack
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Mini P.E.K.K.A Valkyrie Witch Prince Bandit
Witch Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Witch Prince Lumberjack
Valkyrie Prince
Mini P.E.K.K.A Prince Valkyrie Wizard Witch Bandit Lumberjack
Wizard Musketeer Valkyrie Witch
Witch Mini P.E.K.K.A Musketeer Valkyrie Prince Lumberjack
Valkyrie Mini P.E.K.K.A Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Bandit
Musketeer Bandit
Bandit
Musketeer Valkyrie Prince
Wizard Valkyrie
Wizard Musketeer Witch
Musketeer Wizard Witch
Wizard
Wizard Bandit
Mini P.E.K.K.A Musketeer Prince Lumberjack
Musketeer Valkyrie Wizard Prince Bandit
Musketeer Wizard
Musketeer Bandit
Musketeer Bandit
Musketeer Prince
Musketeer Wizard Witch Bandit
Musketeer Wizard Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard Prince Bandit
Valkyrie Wizard Witch
Musketeer Prince
Wizard
Musketeer Prince
Musketeer
Valkyrie Wizard Witch
Witch
Musketeer Wizard Witch Bandit
Musketeer Wizard Witch Prince Bandit
Musketeer Bandit
Musketeer Wizard Witch
Musketeer Wizard Witch
Mini P.E.K.K.A
Musketeer Wizard Bandit
Prince
Wizard
Musketeer Witch Prince Bandit
Musketeer Wizard Witch
Mini P.E.K.K.A Musketeer Valkyrie Wizard Prince Lumberjack
Musketeer Wizard
Musketeer Prince
Musketeer Witch
Musketeer Witch
Musketeer Witch Prince Bandit

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