My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Musketeer Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Recruits Royal Hogs Clone
Giant Snowball
Archers Goblin Gang Royal Recruits Musketeer Royal Hogs Clone
Zap
Archers Goblin Gang Royal Hogs Clone
Barbarian Barrel
Archers Goblin Gang Royal Recruits Musketeer Royal Hogs Clone Electro Wizard
The Log
Archers Goblin Gang Royal Recruits Musketeer Royal Hogs Clone
Earthquake
Archers Goblin Gang Royal Hogs Clone
Arrows
Archers Goblin Gang Royal Recruits Royal Hogs Clone
Royal Delivery
Archers Goblin Gang Royal Recruits Musketeer Royal Hogs Clone Electro Wizard
Fireball
Archers Goblin Gang Musketeer Royal Hogs Clone Electro Wizard
Poison
Archers Goblin Gang Royal Recruits Musketeer Royal Hogs Clone Electro Wizard
Lightning
Musketeer Electro Wizard
Rocket
Musketeer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Clone Musketeer Electro Wizard Royal Hogs Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Gang Clone Musketeer

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Recruits Royal Hogs
Goblin Gang
Royal Recruits Royal Hogs Clone
Royal Recruits
Archers Goblin Gang Musketeer Royal Hogs Clone Electro Wizard
Musketeer
Royal Recruits Royal Hogs
Royal Hogs
Archers Goblin Gang Royal Recruits Musketeer Clone Electro Wizard
Rocket
Clone
Goblin Gang Royal Recruits Royal Hogs Electro Wizard
Electro Wizard
Royal Recruits Royal Hogs Clone

Defense Synergies 1 6

Archers
Goblin Gang Royal Recruits Electro Wizard
Goblin Gang
Musketeer Archers Royal Recruits Electro Wizard
Royal Recruits
Archers Goblin Gang
Musketeer
Goblin Gang Electro Wizard
Royal Hogs
Rocket
Clone
Electro Wizard
Archers Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Royal Recruits Musketeer Electro Wizard
Goblin Gang Royal Recruits Musketeer Electro Wizard
Goblin Gang Rocket Archers Royal Recruits Musketeer Electro Wizard
Royal Recruits Goblin Gang Musketeer Electro Wizard
Royal Recruits Rocket
Goblin Gang Archers Musketeer Electro Wizard
Musketeer Rocket Electro Wizard Archers Goblin Gang
Rocket Royal Recruits Musketeer Electro Wizard
Goblin Gang Royal Recruits Musketeer
Goblin Gang Archers Royal Recruits Musketeer Electro Wizard
Archers Goblin Gang Electro Wizard Royal Recruits Musketeer
Musketeer Archers Goblin Gang Electro Wizard
Royal Recruits Goblin Gang Musketeer Rocket Electro Wizard
Rocket Goblin Gang Royal Recruits Electro Wizard
Royal Recruits Goblin Gang Electro Wizard
Rocket Goblin Gang Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Musketeer Electro Wizard
Archers Goblin Gang Royal Recruits Musketeer Electro Wizard
Archers Royal Recruits Musketeer Electro Wizard
Royal Recruits Musketeer Electro Wizard
Goblin Gang Royal Recruits Archers Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Archers Electro Wizard
Electro Wizard Archers Goblin Gang Musketeer Rocket
Goblin Gang Royal Recruits Musketeer Rocket Electro Wizard
Goblin Gang Royal Recruits Rocket Musketeer Electro Wizard
Royal Recruits Goblin Gang Musketeer
Rocket Archers Goblin Gang Musketeer Electro Wizard
Goblin Gang Royal Recruits Rocket Archers Musketeer Electro Wizard
Royal Recruits
Royal Recruits Rocket Electro Wizard
Royal Recruits Goblin Gang Musketeer
Royal Recruits Musketeer
Royal Recruits Rocket Electro Wizard
Royal Recruits Rocket Goblin Gang
Royal Recruits Archers Musketeer
Goblin Gang Royal Recruits Electro Wizard Archers Musketeer Rocket
Archers Royal Recruits Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer Rocket
Musketeer Electro Wizard
Rocket
Royal Recruits Musketeer Rocket
Rocket
Musketeer Rocket
Archers Musketeer
Rocket Goblin Gang Musketeer Electro Wizard
Rocket Royal Recruits Musketeer Electro Wizard
Archers Musketeer Rocket
Rocket Musketeer
Musketeer Rocket
Musketeer
Rocket Musketeer
Royal Recruits Musketeer Rocket
Rocket
Rocket
Rocket Archers Musketeer Electro Wizard
Rocket
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Royal Recruits Musketeer
Musketeer Electro Wizard
Musketeer
Rocket Musketeer
Archers Musketeer Electro Wizard
Rocket Electro Wizard Musketeer
Musketeer Rocket
Rocket Electro Wizard
Rocket
Electro Wizard Archers Goblin Gang Royal Recruits Musketeer Rocket
Rocket Archers Musketeer Electro Wizard
Goblin Gang Musketeer Rocket Electro Wizard
Musketeer
Rocket
Royal Recruits Musketeer
Goblin Gang Royal Recruits Musketeer Rocket Electro Wizard
Musketeer Rocket Electro Wizard
Royal Recruits Musketeer Rocket Electro Wizard

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