My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Bad

3 problems 4 warnings Why?

Missing cards in your collection

Phoenix Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Valkyrie Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone
Giant Snowball
Skeleton Barrel Clone
Zap
Skeleton Barrel Firecracker Clone
Barbarian Barrel
Knight Skeleton Barrel Firecracker Valkyrie Clone Electro Wizard
The Log
Skeleton Barrel Firecracker Clone
Earthquake
Firecracker Clone
Arrows
Skeleton Barrel Firecracker Clone
Royal Delivery
Knight Skeleton Barrel Firecracker Valkyrie Clone Electro Wizard
Fireball
Skeleton Barrel Firecracker Clone Electro Wizard
Poison
Skeleton Barrel Firecracker Clone Electro Wizard
Lightning
Knight Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Skeleton Barrel Firecracker Clone Valkyrie Electro Wizard Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Skeleton Barrel Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Firecracker Electro Wizard
Skeleton Barrel
Knight Firecracker Clone Valkyrie Mirror Golden Knight
Firecracker
Knight Skeleton Barrel Valkyrie Mirror
Valkyrie
Skeleton Barrel Firecracker Electro Wizard
Mirror
Skeleton Barrel Firecracker
Clone
Skeleton Barrel Electro Wizard
Electro Wizard
Knight Valkyrie Clone
Golden Knight
Skeleton Barrel

Defense Synergies 3 6

Knight
Firecracker Electro Wizard
Skeleton Barrel
Firecracker
Knight Valkyrie Mirror Electro Wizard Golden Knight
Valkyrie
Firecracker Mirror Electro Wizard
Mirror
Firecracker Valkyrie Electro Wizard
Clone
Electro Wizard
Knight Firecracker Valkyrie Mirror
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Valkyrie Electro Wizard Golden Knight
Knight Firecracker Valkyrie Electro Wizard
Knight Valkyrie Electro Wizard
Knight Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie
Firecracker Valkyrie Electro Wizard
Electro Wizard Firecracker
Skeleton Barrel Valkyrie Electro Wizard Golden Knight
Knight Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Knight Firecracker
Firecracker Electro Wizard
Knight Valkyrie Electro Wizard
Valkyrie Firecracker Electro Wizard Golden Knight
Knight Electro Wizard
Electro Wizard
Knight Firecracker Valkyrie Electro Wizard
Knight Firecracker Valkyrie Electro Wizard Golden Knight
Valkyrie Knight Firecracker Electro Wizard
Electro Wizard
Valkyrie Knight Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Electro Wizard
Electro Wizard Knight Skeleton Barrel Firecracker Valkyrie
Knight Valkyrie Electro Wizard Golden Knight
Valkyrie Knight Electro Wizard
Knight Valkyrie
Firecracker Skeleton Barrel Electro Wizard
Knight Valkyrie Electro Wizard
Knight Valkyrie
Electro Wizard Knight Firecracker Valkyrie
Knight Valkyrie Golden Knight
Valkyrie Electro Wizard
Knight Valkyrie Golden Knight
Firecracker Valkyrie
Electro Wizard Knight Firecracker Valkyrie Golden Knight
Valkyrie Firecracker Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Valkyrie Golden Knight
Firecracker Skeleton Barrel Electro Wizard Golden Knight
Skeleton Barrel
Knight Skeleton Barrel Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Skeleton Barrel
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Golden Knight
Electro Wizard
Firecracker Knight Skeleton Barrel Valkyrie Electro Wizard Golden Knight
Firecracker
Knight Skeleton Barrel Firecracker Golden Knight
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Golden Knight
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Electro Wizard
Skeleton Barrel Firecracker Valkyrie Golden Knight
Skeleton Barrel
Firecracker Valkyrie
Firecracker Skeleton Barrel Electro Wizard Golden Knight
Skeleton Barrel Golden Knight
Skeleton Barrel Firecracker Golden Knight
Firecracker Electro Wizard
Electro Wizard Skeleton Barrel Firecracker
Firecracker Electro Wizard
Firecracker
Skeleton Barrel Electro Wizard
Firecracker Electro Wizard
Knight Firecracker Valkyrie Electro Wizard
Skeleton Barrel Firecracker
Firecracker
Firecracker Electro Wizard Golden Knight
Firecracker Electro Wizard
Skeleton Barrel Firecracker Electro Wizard Golden Knight

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