My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Witch Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince Giant Skeleton
Giant Snowball
Goblin Gang Goblin Barrel Baby Dragon Witch
Zap
Goblin Gang Firecracker Goblin Barrel Witch Prince
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Witch Giant Skeleton
The Log
Goblin Gang Firecracker Goblin Barrel Witch Prince Giant Skeleton
Earthquake
Goblin Gang Firecracker Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Goblin Barrel Witch
Royal Delivery
Goblin Gang Firecracker Goblin Barrel Baby Dragon Witch Prince Giant Skeleton
Fireball
Goblin Gang Firecracker Goblin Barrel Baby Dragon Witch
Poison
Goblin Gang Firecracker Witch
Lightning
Baby Dragon Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Goblin Barrel Fireball Baby Dragon Witch Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Goblin Barrel Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Baby Dragon Prince Giant Skeleton
Firecracker
Goblin Gang Goblin Barrel Baby Dragon Prince Giant Skeleton
Fireball
Baby Dragon
Goblin Barrel
Goblin Gang Prince Firecracker Baby Dragon Giant Skeleton
Baby Dragon
Goblin Gang Firecracker Fireball Goblin Barrel Witch Prince Giant Skeleton
Witch
Baby Dragon Prince Giant Skeleton
Prince
Goblin Barrel Goblin Gang Firecracker Baby Dragon Witch
Giant Skeleton
Goblin Gang Firecracker Goblin Barrel Baby Dragon Witch

Defense Synergies 0 11

Goblin Gang
Firecracker Prince Giant Skeleton
Firecracker
Goblin Gang Baby Dragon Prince Giant Skeleton
Fireball
Goblin Barrel
Baby Dragon
Firecracker Witch Prince Giant Skeleton
Witch
Baby Dragon Prince Giant Skeleton
Prince
Goblin Gang Firecracker Baby Dragon Witch
Giant Skeleton
Goblin Gang Firecracker Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Baby Dragon
Goblin Gang Firecracker Witch Prince
Goblin Gang Witch Prince Giant Skeleton
Witch Prince Goblin Gang Firecracker
Firecracker Fireball Prince Giant Skeleton
Goblin Gang Fireball Firecracker Baby Dragon
Goblin Gang Firecracker Fireball Baby Dragon Witch
Fireball Baby Dragon Giant Skeleton
Witch Goblin Gang Prince
Goblin Gang Firecracker Prince Giant Skeleton
Goblin Gang Witch Firecracker Fireball Baby Dragon Giant Skeleton
Goblin Gang Firecracker Fireball Baby Dragon Witch
Prince Goblin Gang Fireball Witch Giant Skeleton
Fireball Goblin Gang Firecracker Baby Dragon Witch Prince
Goblin Gang Prince
Goblin Gang Fireball Prince
Goblin Gang Firecracker Fireball Witch Prince
Fireball Goblin Gang Firecracker Baby Dragon Witch Prince
Baby Dragon Witch Firecracker Fireball Giant Skeleton
Prince
Goblin Gang Firecracker Fireball Baby Dragon Witch Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch Prince Giant Skeleton
Fireball Goblin Gang Firecracker Baby Dragon Prince
Goblin Gang Giant Skeleton Witch Prince
Goblin Gang Prince Giant Skeleton Fireball
Giant Skeleton Goblin Gang Witch Prince
Firecracker Fireball Goblin Gang Baby Dragon Witch
Goblin Gang Prince Fireball Witch Giant Skeleton
Giant Skeleton Prince
Giant Skeleton Firecracker Fireball Baby Dragon Witch Prince
Witch Goblin Gang
Witch Prince Giant Skeleton
Fireball Prince Giant Skeleton
Prince Giant Skeleton Goblin Gang Fireball Witch
Firecracker Fireball Baby Dragon Witch
Goblin Gang Witch Firecracker Fireball Baby Dragon Prince Giant Skeleton
Firecracker Fireball Baby Dragon Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Baby Dragon Giant Skeleton
Firecracker Fireball Baby Dragon
Fireball Baby Dragon Giant Skeleton
Firecracker Fireball Prince Giant Skeleton
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Witch
Firecracker Baby Dragon Witch
Fireball Firecracker Baby Dragon
Fireball Firecracker
Goblin Gang Fireball Prince
Firecracker Fireball Prince
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon Prince
Firecracker Fireball Baby Dragon Witch
Firecracker Fireball Baby Dragon
Fireball
Firecracker Fireball Baby Dragon Prince
Firecracker Fireball Baby Dragon Witch
Fireball Baby Dragon Prince Giant Skeleton
Fireball
Prince
Fireball Baby Dragon
Firecracker Fireball Baby Dragon Witch
Witch
Firecracker Fireball Baby Dragon Witch
Fireball Baby Dragon Witch Prince
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Witch
Firecracker Fireball Witch
Fireball
Fireball
Firecracker Fireball
Prince Giant Skeleton
Firecracker Fireball
Goblin Gang Fireball Witch Prince
Fireball Firecracker Baby Dragon Witch
Fireball
Fireball Goblin Gang Firecracker Baby Dragon Prince
Firecracker Fireball Baby Dragon
Fireball Giant Skeleton
Firecracker Prince
Goblin Gang Firecracker Fireball Baby Dragon Witch Giant Skeleton
Firecracker Fireball Witch
Firecracker Fireball Baby Dragon Witch Prince Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: