My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Valkyrie Executioner
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Executioner P.E.K.K.A
Fireball
Hog Rider Executioner
Poison
Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Tornado Valkyrie Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Tornado

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Tornado P.E.K.K.A Valkyrie Executioner The Log
Arrows
Zap Hog Rider P.E.K.K.A
Valkyrie
Hog Rider Zap Tornado Executioner P.E.K.K.A
Hog Rider
Zap Arrows Valkyrie The Log Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Valkyrie Hog Rider The Log
Executioner
Tornado Zap Valkyrie Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Zap Arrows Tornado Valkyrie Executioner The Log
The Log
Hog Rider Zap Tornado Executioner P.E.K.K.A

Defense Synergies 3 15

Zap
Arrows Valkyrie Tornado Executioner P.E.K.K.A The Log
Arrows
Zap Valkyrie Tornado P.E.K.K.A
Valkyrie
Zap Arrows Tornado Executioner P.E.K.K.A The Log
Hog Rider
Tornado
Executioner P.E.K.K.A Zap Arrows Valkyrie The Log
Executioner
Tornado Zap Valkyrie The Log
P.E.K.K.A
Tornado The Log Zap Arrows Valkyrie
The Log
P.E.K.K.A Zap Valkyrie Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner The Log
P.E.K.K.A Zap Valkyrie Executioner The Log
Tornado P.E.K.K.A Valkyrie Executioner
P.E.K.K.A Valkyrie
Arrows Valkyrie Tornado P.E.K.K.A The Log
Arrows Tornado The Log Zap Valkyrie Executioner
Tornado Zap Arrows Executioner
Zap Arrows Valkyrie P.E.K.K.A The Log
P.E.K.K.A Tornado
Tornado Valkyrie
Valkyrie Executioner Zap Arrows Tornado The Log
Arrows Executioner Zap Tornado
P.E.K.K.A Zap Valkyrie The Log
Valkyrie Executioner Zap Arrows Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado Zap P.E.K.K.A The Log
Arrows Valkyrie Tornado Executioner P.E.K.K.A
Arrows Zap Valkyrie Tornado Executioner The Log
Zap Arrows Valkyrie Tornado Executioner The Log
P.E.K.K.A Tornado
Valkyrie Arrows Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Arrows Valkyrie Executioner The Log
P.E.K.K.A Zap Valkyrie The Log
Valkyrie P.E.K.K.A Zap Tornado The Log
P.E.K.K.A Valkyrie Executioner
Arrows Executioner Zap Tornado
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Valkyrie Tornado The Log
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Arrows Valkyrie Tornado The Log
P.E.K.K.A Valkyrie Executioner
Valkyrie Executioner
Zap Valkyrie Tornado Executioner P.E.K.K.A The Log
Arrows Valkyrie Executioner Zap P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows Zap Tornado Executioner The Log
Arrows The Log
Arrows Valkyrie The Log
Executioner Zap Arrows Valkyrie The Log
Arrows Executioner Zap Tornado
Arrows Tornado Executioner The Log
Arrows The Log Zap Tornado Executioner
Arrows The Log Zap Tornado
Tornado
Zap Arrows Valkyrie Tornado The Log
Zap Arrows Tornado Executioner
Executioner The Log
Arrows
Zap Arrows The Log
Zap Arrows Executioner The Log
Arrows Executioner The Log
Arrows Tornado
Zap Arrows Executioner The Log
Zap Arrows Valkyrie Tornado The Log
The Log
Arrows Tornado
Tornado The Log
Zap Arrows The Log
Zap Arrows Tornado The Log Valkyrie Executioner
Arrows The Log Zap Tornado Executioner
Zap Arrows Tornado The Log
Zap Arrows Tornado The Log
Zap Arrows Tornado Executioner
Zap
Zap Arrows The Log
Zap Arrows
P.E.K.K.A
Arrows The Log
Zap
Zap Arrows Tornado Executioner
Arrows The Log
Valkyrie Executioner
Arrows The Log Zap Executioner
Zap Arrows Tornado
Executioner P.E.K.K.A
Zap Tornado The Log
Zap Tornado Executioner
Zap Tornado Executioner The Log

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