My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Bats Archers Mega Minion
Zap
Bats Archers Mortar
Barbarian Barrel
Archers Knight Mortar
The Log
Archers
Earthquake
Archers Mortar
Arrows
Bats Archers
Royal Delivery
Bats Archers Knight Mega Minion
Fireball
Archers Mortar Mega Minion
Poison
Bats Archers Mortar Mega Minion
Lightning
Knight Mortar Mega Minion
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mega Minion Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Knight Mega Minion Mortar Fireball Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mortar Mega Minion
Archers
Knight Mortar
Knight
Bats Archers Mortar Mega Minion Fireball The Log
Mortar
Knight Bats Archers Mega Minion Fireball Rocket The Log
Mega Minion
Knight Bats Mortar Fireball
Fireball
Knight Mortar Mega Minion The Log
Rocket
Mortar
The Log
Knight Mortar Fireball

Defense Synergies 4 13

Bats
Knight Mortar The Log
Archers
Knight Mortar Mega Minion The Log
Knight
Bats Archers Mega Minion Mortar Fireball The Log
Mortar
Bats Archers Knight Mega Minion Fireball The Log
Mega Minion
Knight Archers Mortar The Log
Fireball
The Log Knight Mortar
Rocket
The Log
The Log
Fireball Bats Archers Knight Mortar Mega Minion Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Mega Minion Fireball The Log
Bats Knight Mortar Mega Minion The Log
Mortar Rocket Bats Archers Knight Mega Minion
Bats Knight Mortar Mega Minion
Fireball Rocket The Log
Fireball The Log Bats Archers Mega Minion
Bats Mega Minion Rocket Archers Mortar Fireball
Rocket Fireball The Log
Mortar
Knight Archers
Bats Archers Knight Mega Minion Fireball The Log
Mega Minion Bats Archers Fireball
Mortar Bats Knight Fireball Rocket The Log
Fireball Rocket Bats Mortar Mega Minion The Log
Knight Mortar
Rocket Mortar Fireball The Log
Bats Knight Mortar Fireball
Mortar Fireball Bats Archers Knight Mega Minion The Log
Mortar The Log Bats Archers Knight Mega Minion Fireball
Mortar
Bats Archers Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Fireball
Fireball Archers Knight Mortar Mega Minion Rocket The Log
Bats Knight Rocket The Log
Rocket Bats Knight Fireball The Log
Knight
Fireball Rocket Bats Archers
Rocket Bats Archers Knight Mega Minion Fireball
Knight
Rocket Bats Knight Mortar Mega Minion Fireball The Log
Mega Minion
Bats Knight Mega Minion
Rocket Fireball The Log
Rocket Knight Fireball
Archers Fireball
Bats Archers Knight Mortar Mega Minion Fireball Rocket The Log
Bats Archers Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Rocket The Log
Mortar Fireball The Log
Rocket Fireball The Log
Knight Fireball Rocket The Log
Fireball Rocket Mortar The Log
Fireball Bats Mega Minion Rocket
Archers Mortar The Log
Fireball The Log
Fireball The Log Mortar
Rocket Bats Fireball
Rocket Knight Mortar Fireball The Log
Fireball Archers Rocket
Rocket Knight Mortar Fireball The Log
Mortar Fireball Rocket
Mortar Fireball The Log
Rocket Mortar Fireball The Log
Mortar Fireball Rocket The Log
Mortar Fireball Rocket
Bats Rocket
Rocket Archers Mortar Mega Minion Fireball The Log
Rocket Mortar Fireball The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Mortar Fireball The Log
The Log Mortar Fireball
Mega Minion
Mortar Fireball The Log
Fireball Mortar The Log
Fireball Rocket Mortar The Log
Bats Archers Fireball
Rocket Bats Mega Minion Fireball
Mega Minion Fireball
Mortar Fireball Rocket The Log
Rocket Fireball
Rocket Fireball The Log
Bats Archers Fireball Rocket
Fireball Rocket Archers Mega Minion
The Log Fireball
Fireball Knight Mega Minion Rocket
The Log Mortar Fireball
Rocket Fireball
Mega Minion
Bats Fireball Rocket The Log
Bats Fireball Rocket
Mortar Fireball Rocket The Log

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