My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblins Goblin Gang Goblin Hut
Zap
Goblins Goblin Gang Goblin Hut Bandit
Barbarian Barrel
Goblins Goblin Gang Goblin Hut Barbarian Hut Bandit
The Log
Goblins Goblin Gang Goblin Hut Barbarian Hut Bandit
Earthquake
Goblin Gang Goblin Hut Barbarian Hut
Arrows
Goblins Goblin Gang Goblin Hut
Royal Delivery
Goblins Goblin Gang Goblin Hut Bandit
Fireball
Goblin Gang Goblin Hut Barbarian Hut Bandit
Poison
Goblin Gang Goblin Hut Barbarian Hut
Lightning
Goblin Hut Barbarian Hut Bandit
Rocket
Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage The Log Goblin Gang Bandit Fireball Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Rage The Log Goblin Gang

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Goblin Hut Barbarian Hut Bandit
Fireball
The Log
Goblin Hut
Goblin Gang Barbarian Hut The Log Bandit
Barbarian Hut
Goblin Gang Goblin Hut Bandit
Rage
The Log
Fireball Goblin Hut Bandit
Bandit
Goblin Gang Goblin Hut Barbarian Hut The Log

Defense Synergies 1 13

Goblins
The Log Bandit
Goblin Gang
Goblin Hut Barbarian Hut The Log Bandit
Fireball
The Log Goblin Hut Barbarian Hut Bandit
Goblin Hut
Goblin Gang Fireball Barbarian Hut Bandit
Barbarian Hut
Goblin Gang Fireball Goblin Hut The Log
Rage
The Log
Fireball Goblins Goblin Gang Barbarian Hut Bandit
Bandit
Goblins Goblin Gang Fireball Goblin Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut The Log
Barbarian Hut Goblins Goblin Gang Goblin Hut The Log Bandit
Goblin Gang Goblin Hut Barbarian Hut Goblins Bandit
Goblin Hut Barbarian Hut Goblins Goblin Gang Bandit
Fireball The Log
Goblin Gang Fireball The Log Goblins Bandit
Goblin Gang Fireball Goblin Hut Barbarian Hut
Barbarian Hut Fireball The Log Bandit
Barbarian Hut Goblins Goblin Gang Goblin Hut
Goblin Gang Goblins Bandit
Goblins Goblin Gang Fireball Goblin Hut The Log Bandit
Goblin Gang Fireball Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Goblin Gang Fireball The Log Bandit
Fireball Barbarian Hut Goblins Goblin Gang Goblin Hut The Log
Barbarian Hut Goblin Gang Goblin Hut Bandit
Barbarian Hut Goblin Gang Fireball Goblin Hut The Log Bandit
Barbarian Hut Goblins Goblin Gang Fireball Goblin Hut
Fireball Goblins Goblin Gang Goblin Hut Barbarian Hut The Log Bandit
The Log Fireball Goblin Hut Barbarian Hut Bandit
Barbarian Hut Goblin Hut
Goblin Gang Goblins Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Goblins Fireball Goblin Hut Bandit
Fireball Bandit Goblin Gang The Log
Goblin Gang Bandit Goblins Goblin Hut Barbarian Hut The Log
Goblin Gang Fireball Barbarian Hut The Log Bandit
Barbarian Hut Goblin Gang Goblin Hut Bandit
Fireball Goblin Gang Goblin Hut
Goblin Gang Goblins Fireball Goblin Hut Barbarian Hut Bandit
Barbarian Hut
Goblins Fireball Goblin Hut Barbarian Hut The Log Bandit
Goblin Gang Goblin Hut Barbarian Hut
Goblin Hut
Fireball The Log
Goblin Gang Fireball Barbarian Hut Bandit
Fireball Barbarian Hut
Goblin Gang Goblin Hut Goblins Fireball Barbarian Hut The Log
Fireball Goblin Hut Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut The Log Bandit
Fireball The Log Bandit
Fireball Goblin Hut Barbarian Hut The Log Bandit
Fireball Barbarian Hut The Log
Fireball The Log
Fireball
The Log
Fireball The Log Barbarian Hut
Fireball The Log Bandit
Goblins Goblin Gang Fireball
Fireball The Log Bandit
Fireball
Fireball Goblin Hut Barbarian Hut The Log Bandit
Fireball Bandit
Fireball Goblin Hut Barbarian Hut The Log
Fireball Goblin Hut Barbarian Hut The Log Bandit
Fireball Goblin Hut Barbarian Hut The Log Bandit
Fireball
Fireball The Log Bandit
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball Barbarian Hut The Log
The Log Fireball
Fireball The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Fireball Goblin Hut
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Goblin Gang Fireball Goblin Hut Barbarian Hut Bandit
Fireball
The Log Fireball
Fireball Goblin Gang
The Log Fireball
Fireball
Goblin Gang Fireball The Log
Fireball
Fireball The Log Bandit

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