My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Rascals X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Rascals Barbarian Barrel X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins
Zap
Spear Goblins X-Bow
Barbarian Barrel
Spear Goblins Knight Rascals X-Bow
The Log
Spear Goblins Rascals X-Bow
Earthquake
Spear Goblins X-Bow
Arrows
Spear Goblins Rascals
Royal Delivery
Spear Goblins Knight Rascals
Fireball
Rascals X-Bow
Poison
Spear Goblins Rascals X-Bow
Lightning
Knight X-Bow
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Arrows Knight Earthquake Poison Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Arrows Knight

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Barbarian Barrel Rascals Earthquake X-Bow
Arrows
Knight Earthquake X-Bow
Knight
Spear Goblins X-Bow Arrows Earthquake Barbarian Barrel Poison
Rascals
Spear Goblins
Earthquake
Spear Goblins Arrows Knight Barbarian Barrel
Barbarian Barrel
Spear Goblins X-Bow Knight Earthquake
Poison
Knight
X-Bow
Knight Barbarian Barrel Spear Goblins Arrows

Defense Synergies 2 16

Spear Goblins
Knight Arrows Rascals Earthquake Barbarian Barrel Poison X-Bow
Arrows
Spear Goblins Knight Barbarian Barrel
Knight
Spear Goblins X-Bow Arrows Earthquake Barbarian Barrel Poison
Rascals
Spear Goblins Barbarian Barrel
Earthquake
Spear Goblins Knight Barbarian Barrel X-Bow
Barbarian Barrel
Spear Goblins Arrows Knight Rascals Earthquake Poison X-Bow
Poison
Spear Goblins Knight Barbarian Barrel
X-Bow
Knight Spear Goblins Earthquake Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Knight Barbarian Barrel X-Bow
Knight Rascals X-Bow
Knight Rascals
Knight Rascals
Arrows Earthquake Barbarian Barrel Poison X-Bow
Arrows Barbarian Barrel Spear Goblins Rascals Earthquake X-Bow
Spear Goblins Arrows Rascals Poison X-Bow
Earthquake Arrows Rascals Barbarian Barrel Poison X-Bow
Rascals X-Bow
Knight Spear Goblins Rascals Barbarian Barrel
Poison Spear Goblins Arrows Knight Rascals Earthquake Barbarian Barrel X-Bow
Arrows Spear Goblins Rascals Poison
Knight Rascals Earthquake X-Bow
Arrows Rascals Earthquake Barbarian Barrel Poison X-Bow
Knight Rascals X-Bow
Rascals X-Bow
Arrows Knight Rascals Poison X-Bow
Arrows Spear Goblins Knight Rascals Barbarian Barrel X-Bow
Arrows Earthquake Barbarian Barrel Poison Spear Goblins Knight Rascals
Rascals Spear Goblins Arrows Knight Earthquake Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Spear Goblins Barbarian Barrel X-Bow
Poison Arrows Knight Barbarian Barrel X-Bow
Spear Goblins Knight Rascals
Knight Rascals Barbarian Barrel X-Bow
Knight Rascals
Arrows Poison Rascals
Rascals Spear Goblins Knight
Knight Rascals
Spear Goblins Knight Barbarian Barrel Poison X-Bow
Knight Rascals
Arrows Poison
Rascals Knight
Rascals
Rascals Spear Goblins Knight Barbarian Barrel Poison X-Bow
Arrows Poison Rascals Earthquake Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Arrows Knight Rascals Barbarian Barrel X-Bow
Arrows Poison Barbarian Barrel X-Bow
Earthquake Arrows Barbarian Barrel Poison X-Bow
Earthquake Arrows Knight Rascals Barbarian Barrel Poison
Poison Arrows Earthquake Barbarian Barrel
Arrows Poison Spear Goblins
Arrows Earthquake Poison
Arrows Earthquake Poison X-Bow Barbarian Barrel
Arrows Poison X-Bow
Poison X-Bow
Poison Arrows Knight Earthquake Barbarian Barrel X-Bow
Poison Arrows
Earthquake Poison Knight Barbarian Barrel
Earthquake Arrows Barbarian Barrel Poison X-Bow
Earthquake Arrows Barbarian Barrel Poison X-Bow
Earthquake X-Bow Spear Goblins Arrows Barbarian Barrel Poison
Earthquake Arrows Barbarian Barrel Poison X-Bow
Arrows Earthquake Barbarian Barrel Poison
Arrows Earthquake Barbarian Barrel Poison X-Bow
Arrows Earthquake Barbarian Barrel Poison X-Bow
Earthquake Poison X-Bow
Arrows Poison
X-Bow
Earthquake Arrows Barbarian Barrel Poison X-Bow
Arrows Earthquake Poison Barbarian Barrel
Arrows Poison X-Bow Earthquake Barbarian Barrel
Arrows Poison X-Bow
Poison Arrows Barbarian Barrel X-Bow
Poison Arrows X-Bow
Poison
Poison Arrows Earthquake X-Bow
Arrows Poison
Arrows Earthquake Poison
Earthquake Spear Goblins Barbarian Barrel X-Bow
Poison Arrows
Arrows Barbarian Barrel
Poison Knight Rascals
Arrows Earthquake Poison
Arrows Poison
Rascals Poison
Poison
Poison Barbarian Barrel X-Bow

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