My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Balloon Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Sparky
Giant Snowball
Goblin Hut Balloon
Zap
Goblin Hut Balloon Sparky
Barbarian Barrel
Knight Bomb Tower Goblin Hut Royal Ghost Sparky
The Log
Goblin Hut Sparky
Earthquake
Bomb Tower Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Knight Goblin Hut Balloon Royal Ghost Sparky
Fireball
Bomb Tower Goblin Hut Balloon Sparky
Poison
Bomb Tower Goblin Hut Balloon Sparky
Lightning
Knight Bomb Tower Goblin Hut Balloon Sparky
Rocket
Bomb Tower Goblin Hut Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Rocket Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Royal Ghost Fireball Bomb Tower Goblin Hut Balloon Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Royal Ghost Fireball Bomb Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Fireball Goblin Hut Sparky
Fireball
Knight Sparky
Bomb Tower
Goblin Hut
Knight Balloon Royal Ghost
Rocket
Balloon
Knight Goblin Hut Royal Ghost Sparky
Royal Ghost
Goblin Hut Balloon
Sparky
Knight Fireball Balloon

Defense Synergies 1 6

Knight
Bomb Tower Fireball Goblin Hut Sparky
Fireball
Knight Bomb Tower Goblin Hut
Bomb Tower
Knight Fireball
Goblin Hut
Knight Fireball Royal Ghost
Rocket
Balloon
Royal Ghost
Goblin Hut
Sparky
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Fireball Goblin Hut Sparky
Bomb Tower Sparky Knight Goblin Hut
Bomb Tower Goblin Hut Rocket Sparky Knight
Bomb Tower Goblin Hut Sparky Knight
Fireball Bomb Tower Rocket Sparky
Fireball Bomb Tower Royal Ghost
Rocket Fireball Bomb Tower Goblin Hut
Rocket Fireball Bomb Tower Sparky
Sparky Bomb Tower Goblin Hut
Knight Royal Ghost Sparky
Knight Fireball Bomb Tower Goblin Hut Royal Ghost
Fireball Goblin Hut
Bomb Tower Goblin Hut Sparky Knight Fireball Rocket
Fireball Bomb Tower Rocket Sparky Goblin Hut Royal Ghost
Sparky Knight Bomb Tower Goblin Hut
Bomb Tower Rocket Fireball Goblin Hut Sparky
Bomb Tower Sparky Knight Fireball Goblin Hut
Fireball Bomb Tower Knight Goblin Hut Royal Ghost
Bomb Tower Knight Fireball Goblin Hut Royal Ghost
Sparky Bomb Tower Goblin Hut
Royal Ghost Knight Fireball Bomb Tower Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Goblin Hut Royal Ghost Sparky
Fireball Knight Bomb Tower Rocket Royal Ghost
Knight Bomb Tower Goblin Hut Rocket Sparky
Rocket Knight Fireball Sparky
Knight Goblin Hut Sparky
Fireball Rocket Bomb Tower Goblin Hut
Rocket Sparky Knight Fireball Bomb Tower Goblin Hut
Knight Bomb Tower Sparky
Rocket Knight Fireball Bomb Tower Goblin Hut Sparky
Goblin Hut Sparky
Knight Bomb Tower Goblin Hut Sparky
Rocket Fireball
Rocket Knight Fireball Bomb Tower Sparky
Fireball Bomb Tower Sparky
Goblin Hut Sparky Knight Fireball Bomb Tower Rocket
Fireball Bomb Tower Goblin Hut Royal Ghost Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rocket Royal Ghost Sparky
Fireball Royal Ghost
Rocket Fireball Goblin Hut Sparky
Knight Fireball Rocket Sparky
Fireball Rocket Sparky
Fireball Rocket
Sparky
Fireball
Fireball
Rocket Fireball Sparky
Rocket Knight Fireball Sparky
Fireball Rocket
Rocket Knight Fireball Goblin Hut Sparky
Fireball Rocket
Fireball Goblin Hut Sparky
Rocket Fireball Goblin Hut Sparky
Fireball Goblin Hut Rocket Sparky
Fireball Rocket Sparky
Rocket Sparky
Rocket Fireball Sparky
Rocket Fireball
Rocket Fireball Sparky
Rocket Fireball
Rocket Sparky
Rocket Fireball
Fireball Sparky
Fireball Royal Ghost Sparky
Fireball Sparky
Fireball Rocket Sparky
Fireball Sparky
Rocket Fireball Goblin Hut
Fireball Sparky
Fireball Rocket Sparky
Rocket Fireball Sparky
Sparky
Rocket Fireball Sparky
Fireball Goblin Hut Rocket
Fireball Rocket
Fireball
Fireball Knight Rocket Sparky
Fireball
Rocket Fireball Sparky
Sparky
Fireball Rocket Sparky
Fireball Rocket
Fireball Rocket Royal Ghost Sparky

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