My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Tesla Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeletons Skeleton Barrel Clone
Zap
Skeletons Skeleton Barrel Clone
Barbarian Barrel
Skeletons Skeleton Barrel Tesla Clone Giant Skeleton
The Log
Skeletons Skeleton Barrel Clone Giant Skeleton
Earthquake
Skeletons Tesla Clone
Arrows
Skeletons Skeleton Barrel Clone
Royal Delivery
Skeletons Skeleton Barrel Clone Giant Skeleton
Fireball
Skeleton Barrel Tesla Clone
Poison
Skeleton Barrel Clone
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Clone Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons The Log Arrows Skeleton Barrel Clone Tesla Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons The Log Arrows

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mirror Skeleton Barrel Giant Skeleton
Skeleton Barrel
Clone Arrows Mirror Giant Skeleton
Tesla
Mirror
Arrows The Log Skeleton Barrel Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton
Giant Skeleton
Clone Arrows Skeleton Barrel Mirror The Log
The Log
Mirror Giant Skeleton

Defense Synergies 4 6

Skeletons
Tesla Giant Skeleton The Log
Arrows
Mirror Tesla Giant Skeleton
Skeleton Barrel
Tesla
Skeletons Mirror The Log Arrows
Mirror
Arrows Tesla The Log
Clone
Giant Skeleton
Skeletons Arrows The Log
The Log
Tesla Skeletons Mirror Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla The Log
Skeletons Tesla The Log
Tesla Skeletons Giant Skeleton
Tesla Skeletons
Arrows Giant Skeleton The Log
Arrows The Log Skeletons Tesla
Tesla Arrows
Arrows Skeleton Barrel Tesla Giant Skeleton The Log
Tesla Skeletons
Skeletons Tesla Giant Skeleton
Skeletons Arrows Tesla Giant Skeleton The Log
Arrows Tesla
Tesla Skeletons Giant Skeleton The Log
Arrows Tesla The Log
Tesla
Tesla The Log
Tesla Skeletons Arrows
Arrows Tesla The Log
Arrows The Log Tesla Giant Skeleton
Tesla
Arrows Tesla Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Giant Skeleton
Arrows Skeleton Barrel Tesla The Log
Giant Skeleton Skeletons The Log
Giant Skeleton Tesla The Log
Giant Skeleton Skeletons Tesla
Arrows Skeletons Skeleton Barrel Tesla
Skeletons Tesla Giant Skeleton
Giant Skeleton Tesla
Giant Skeleton Skeletons The Log
Skeletons Tesla
Tesla Giant Skeleton
Arrows Giant Skeleton The Log
Giant Skeleton Skeletons Tesla
Tesla
Tesla Skeletons Giant Skeleton The Log
Arrows Tesla Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Giant Skeleton The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Giant Skeleton The Log
Arrows Skeleton Barrel Giant Skeleton The Log
Arrows The Log
Arrows Skeleton Barrel
Arrows The Log
Arrows The Log Skeleton Barrel
Arrows The Log Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows
Skeleton Barrel The Log
Arrows Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Giant Skeleton The Log
Arrows
The Log
Arrows Skeleton Barrel The Log
Arrows The Log
Arrows The Log Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows
Skeleton Barrel
Arrows The Log
Arrows
Giant Skeleton
Arrows The Log
Skeleton Barrel
Arrows
Arrows The Log
Arrows The Log Skeleton Barrel
Arrows Giant Skeleton
Giant Skeleton The Log
Skeleton Barrel Giant Skeleton The Log

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