My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Cage Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Hunter Royal Ghost Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Bandit Night Witch
Giant Snowball
Minions Royal Recruits Flying Machine Night Witch
Zap
Minions Flying Machine Bandit Night Witch
Barbarian Barrel
Royal Recruits Hunter Royal Ghost Bandit Night Witch
The Log
Royal Recruits Hunter Bandit
Earthquake
Arrows
Minions Royal Recruits Flying Machine Night Witch
Royal Delivery
Minions Royal Recruits Flying Machine Hunter Royal Ghost Bandit Night Witch
Fireball
Minions Flying Machine Hunter Bandit Night Witch
Poison
Minions Royal Recruits Flying Machine Hunter Night Witch
Lightning
Hunter Bandit Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Royal Ghost Bandit Flying Machine Hunter Night Witch Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Royal Ghost Bandit Flying Machine

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Recruits Bandit
Royal Recruits
Minions Flying Machine Royal Ghost Bandit
Flying Machine
Royal Recruits Royal Ghost
Rocket
Hunter
Bandit
Royal Ghost
Royal Recruits Flying Machine Bandit
Bandit
Minions Royal Recruits Hunter Royal Ghost
Night Witch

Defense Synergies 0 8

Minions
Royal Recruits Flying Machine Hunter Bandit
Royal Recruits
Minions
Flying Machine
Minions Hunter Royal Ghost Bandit
Rocket
Hunter
Minions Flying Machine Bandit
Royal Ghost
Flying Machine
Bandit
Minions Flying Machine Hunter
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Royal Recruits Flying Machine
Hunter Minions Royal Recruits Flying Machine Bandit Night Witch
Rocket Hunter Minions Royal Recruits Bandit Night Witch
Royal Recruits Hunter Night Witch Minions Bandit
Royal Recruits Rocket
Minions Flying Machine Hunter Royal Ghost Bandit Night Witch
Minions Rocket Hunter Flying Machine Night Witch
Rocket Royal Recruits Flying Machine Bandit
Hunter Minions Royal Recruits Night Witch
Royal Recruits Hunter Royal Ghost Bandit Night Witch
Minions Royal Recruits Flying Machine Hunter Royal Ghost Bandit Night Witch
Minions Hunter Flying Machine Night Witch
Royal Recruits Hunter Night Witch Minions Flying Machine Rocket Bandit
Rocket Minions Royal Recruits Hunter Royal Ghost Night Witch
Royal Recruits Hunter Bandit
Rocket Royal Recruits Hunter Bandit
Minions Royal Recruits Hunter Night Witch
Minions Royal Recruits Flying Machine Hunter Royal Ghost Bandit Night Witch
Hunter Minions Royal Recruits Flying Machine Royal Ghost Bandit
Royal Recruits Hunter
Royal Recruits Royal Ghost Minions Flying Machine Hunter Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Royal Ghost Bandit
Bandit Flying Machine Rocket Hunter Royal Ghost
Royal Recruits Bandit Minions Rocket Hunter
Royal Recruits Rocket Hunter Bandit Night Witch
Royal Recruits Hunter Bandit Night Witch
Rocket Minions Flying Machine Hunter
Royal Recruits Rocket Minions Flying Machine Hunter Bandit Night Witch
Royal Recruits Hunter
Royal Recruits Rocket Minions Flying Machine Bandit
Royal Recruits
Minions Royal Recruits Flying Machine Hunter
Royal Recruits Rocket
Royal Recruits Rocket Hunter Bandit Night Witch
Royal Recruits Flying Machine
Royal Recruits Minions Flying Machine Rocket Hunter Night Witch
Minions Royal Recruits Flying Machine Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine Rocket Royal Ghost Bandit
Flying Machine Royal Ghost Bandit
Rocket Flying Machine Bandit
Royal Recruits Flying Machine Rocket
Rocket
Minions Flying Machine Rocket Hunter
Flying Machine
Flying Machine Hunter
Flying Machine Bandit
Rocket Minions Night Witch
Rocket Royal Recruits Flying Machine Bandit
Flying Machine Rocket
Flying Machine Rocket Hunter Bandit
Minions Flying Machine Rocket Bandit
Flying Machine
Rocket Flying Machine Hunter Bandit
Royal Recruits Flying Machine Rocket Bandit
Rocket
Minions Rocket Night Witch
Rocket Flying Machine Hunter Bandit
Rocket Flying Machine
Rocket Minions Night Witch
Rocket
Rocket
Rocket Royal Recruits Flying Machine
Hunter
Flying Machine Hunter Royal Ghost Bandit
Flying Machine Bandit
Rocket Bandit
Flying Machine Hunter Night Witch
Rocket Minions Flying Machine
Night Witch
Rocket Hunter Bandit Night Witch
Rocket
Rocket
Minions Royal Recruits Flying Machine Rocket Bandit Night Witch
Rocket Flying Machine Hunter
Flying Machine Rocket Hunter
Flying Machine
Rocket
Royal Recruits Flying Machine
Minions Royal Recruits Flying Machine Rocket
Flying Machine Rocket
Royal Recruits Flying Machine Rocket Royal Ghost Bandit

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