My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Bandit Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Baby Dragon Witch
Zap
Witch Bandit
Barbarian Barrel
Witch Bandit Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Baby Dragon Witch Bandit Electro Wizard Magic Archer
Fireball
Baby Dragon Witch Bandit Electro Wizard Magic Archer
Poison
Witch Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Witch Bandit Electro Wizard Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Mini P.E.K.K.A Baby Dragon Electro Wizard

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Baby Dragon Lightning Electro Wizard Magic Archer Mega Knight
Baby Dragon
Mini P.E.K.K.A Witch Lightning Bandit Electro Wizard Mega Knight
Witch
Baby Dragon Bandit Mega Knight
Lightning
Mini P.E.K.K.A Baby Dragon
Bandit
Baby Dragon Witch Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mini P.E.K.K.A Baby Dragon Bandit Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight
Mini P.E.K.K.A Baby Dragon Witch Bandit Electro Wizard Magic Archer

Defense Synergies 1 15

Mini P.E.K.K.A
Electro Wizard Baby Dragon Witch Magic Archer
Baby Dragon
Mini P.E.K.K.A Witch Bandit Mega Knight
Witch
Mini P.E.K.K.A Baby Dragon Bandit Electro Wizard Mega Knight
Lightning
Bandit
Baby Dragon Witch Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mini P.E.K.K.A Witch Bandit Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight
Baby Dragon Witch Bandit Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Witch Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Mega Knight Lightning Bandit Electro Wizard
Mini P.E.K.K.A Witch Bandit Electro Wizard Mega Knight
Lightning Mini P.E.K.K.A Mega Knight
Baby Dragon Bandit Electro Wizard Magic Archer Mega Knight
Lightning Electro Wizard Baby Dragon Witch Magic Archer
Lightning Baby Dragon Bandit Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Witch Electro Wizard Baby Dragon Bandit Magic Archer Mega Knight
Baby Dragon Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Mega Knight Witch Lightning Bandit Electro Wizard
Mega Knight Mini P.E.K.K.A Baby Dragon Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Lightning Bandit Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Witch Electro Wizard
Mega Knight Baby Dragon Witch Bandit Electro Wizard Magic Archer
Baby Dragon Witch Bandit Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Mini P.E.K.K.A Baby Dragon Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch Bandit Electro Wizard
Bandit Electro Wizard Mini P.E.K.K.A Baby Dragon Lightning Magic Archer Mega Knight
Bandit Mega Knight Mini P.E.K.K.A Witch Lightning Electro Wizard
Mini P.E.K.K.A Lightning Mega Knight Bandit Electro Wizard
Mini P.E.K.K.A Witch Bandit Mega Knight
Baby Dragon Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Witch Lightning Bandit Electro Wizard
Mini P.E.K.K.A Mega Knight
Lightning Electro Wizard Mega Knight Mini P.E.K.K.A Baby Dragon Witch Bandit Magic Archer
Witch
Mega Knight Mini P.E.K.K.A Witch
Lightning Mega Knight Electro Wizard
Mini P.E.K.K.A Lightning Mega Knight Witch Bandit
Baby Dragon Witch Magic Archer Mega Knight
Witch Electro Wizard Mini P.E.K.K.A Baby Dragon Lightning Magic Archer
Mega Knight Mini P.E.K.K.A Baby Dragon Witch Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Baby Dragon Bandit
Baby Dragon Bandit Electro Wizard Magic Archer
Lightning Baby Dragon Bandit Magic Archer
Lightning
Baby Dragon Magic Archer Mega Knight
Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Baby Dragon Lightning Magic Archer
Lightning Bandit
Lightning Mini P.E.K.K.A Electro Wizard
Lightning Bandit Electro Wizard Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Bandit Magic Archer
Lightning Baby Dragon Bandit Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Witch Bandit Magic Archer
Lightning Magic Archer Baby Dragon Bandit Mega Knight
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Baby Dragon Bandit Electro Wizard Magic Archer Mega Knight
Lightning Baby Dragon Witch Magic Archer Mega Knight
Lightning Baby Dragon Magic Archer Mega Knight
Lightning
Lightning
Lightning Baby Dragon
Baby Dragon Witch Magic Archer Mega Knight
Witch
Baby Dragon Witch Lightning Bandit Electro Wizard Magic Archer
Lightning Baby Dragon Witch Bandit Magic Archer Mega Knight
Lightning Baby Dragon Bandit Magic Archer
Lightning Baby Dragon Witch Electro Wizard Magic Archer
Lightning Electro Wizard Witch
Lightning Mini P.E.K.K.A
Lightning Bandit Magic Archer Mega Knight
Lightning Electro Wizard Magic Archer
Mega Knight
Lightning Magic Archer
Lightning Electro Wizard Witch Bandit Magic Archer
Lightning Baby Dragon Witch Electro Wizard Magic Archer
Lightning Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer Mega Knight
Baby Dragon Lightning Magic Archer
Lightning
Mega Knight
Baby Dragon Witch Lightning Electro Wizard Magic Archer
Witch Lightning Electro Wizard Magic Archer
Lightning Baby Dragon Witch Bandit Electro Wizard Magic Archer Mega Knight

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