My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Prince Electro Dragon Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Prince Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Bandit
Giant Snowball
Flying Machine Guards Electro Dragon
Zap
Flying Machine Guards Prince Bandit
Barbarian Barrel
Guards Bandit
The Log
Guards Prince Bandit
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Prince Electro Dragon Bandit
Fireball
Flying Machine Electro Dragon Bandit
Poison
Flying Machine Guards Electro Dragon
Lightning
Prince Electro Dragon Bandit
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Bandit Flying Machine Prince Electro Dragon Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Bandit Flying Machine

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Prince Electro Dragon Golem
Guards
The Log Bandit
Prince
Flying Machine Lightning Golem The Log
Electro Dragon
Golem Flying Machine
Lightning
Golem Prince
Golem
Electro Dragon Lightning Flying Machine Prince The Log Bandit
The Log
Guards Prince Golem Bandit
Bandit
Guards Golem The Log

Defense Synergies 1 11

Flying Machine
Guards Prince Electro Dragon The Log Bandit
Guards
Flying Machine Prince Electro Dragon The Log
Prince
The Log Flying Machine Guards
Electro Dragon
Flying Machine Guards The Log
Lightning
The Log
Golem
The Log
Prince Flying Machine Guards Electro Dragon Lightning Bandit
Bandit
Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Electro Dragon The Log
Flying Machine Prince Electro Dragon The Log Bandit
Prince Electro Dragon Lightning Bandit
Prince Guards Electro Dragon Bandit
Lightning Prince The Log
The Log Flying Machine Guards Electro Dragon Bandit
Lightning Flying Machine Electro Dragon
Lightning Flying Machine Electro Dragon The Log Bandit
Prince
Guards Prince Bandit
Guards Flying Machine Electro Dragon The Log Bandit
Flying Machine Electro Dragon
Prince Flying Machine Guards Electro Dragon Lightning The Log Bandit
Guards Prince Electro Dragon The Log
Prince Bandit
Prince Lightning The Log Bandit
Prince Electro Dragon
Flying Machine Guards Prince Electro Dragon The Log Bandit
The Log Flying Machine Guards Electro Dragon Bandit
Prince
Flying Machine Guards Prince Electro Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince Bandit
Bandit Flying Machine Prince Electro Dragon Lightning The Log
Guards Bandit Prince Electro Dragon Lightning The Log
Guards Prince Lightning The Log Bandit
Guards Prince Bandit
Flying Machine Electro Dragon
Guards Prince Flying Machine Lightning Bandit
Prince
Electro Dragon Lightning Flying Machine Prince The Log Bandit
Guards
Flying Machine Guards Prince Electro Dragon
Lightning Guards Prince The Log
Prince Lightning Guards Bandit
Flying Machine Electro Dragon
Guards Electro Dragon Flying Machine Prince Lightning The Log
Flying Machine Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Guards Electro Dragon The Log Bandit
Flying Machine Electro Dragon The Log Bandit
Lightning Flying Machine Electro Dragon The Log Bandit
Lightning Flying Machine Guards Prince The Log
The Log
Flying Machine Electro Dragon
Flying Machine The Log
The Log Flying Machine Electro Dragon Lightning
The Log Flying Machine Electro Dragon Lightning Bandit
Lightning Guards Prince Electro Dragon
Lightning Flying Machine Prince Electro Dragon The Log Bandit
Lightning Flying Machine Electro Dragon
Flying Machine Lightning The Log Bandit
Lightning Flying Machine Electro Dragon Bandit
Lightning Flying Machine Prince The Log
Lightning Flying Machine Electro Dragon The Log Bandit
Lightning Flying Machine Electro Dragon The Log Bandit
Lightning
Lightning
Lightning Flying Machine Prince Electro Dragon The Log Bandit
Lightning Flying Machine Electro Dragon The Log
Lightning Prince The Log
Lightning
Prince Lightning The Log
Lightning Flying Machine Electro Dragon The Log
The Log Electro Dragon
The Log Flying Machine Electro Dragon Lightning Bandit
Lightning Flying Machine Prince Electro Dragon The Log Bandit
Lightning The Log Bandit
Lightning Flying Machine Electro Dragon
Electro Dragon Lightning Flying Machine Guards
Lightning
Lightning Electro Dragon The Log Bandit
Lightning Electro Dragon
Prince
Lightning The Log
Lightning Flying Machine Guards Prince Electro Dragon Bandit
Lightning Flying Machine Electro Dragon
The Log
Lightning Flying Machine Prince Electro Dragon
The Log Flying Machine Electro Dragon Lightning
Lightning
Flying Machine Prince Electro Dragon
Electro Dragon Flying Machine Guards Lightning The Log
Flying Machine Electro Dragon Lightning
Electro Dragon Lightning Flying Machine Prince The Log Bandit

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