My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem Bandit Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Goblin Hut Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Goblin Hut Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Rascals Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Fire Spirit Goblin Hut Electro Dragon Miner
Zap
Fire Spirit Goblin Hut
Barbarian Barrel
Fire Spirit Ice Spirit Rascals Goblin Hut
The Log
Fire Spirit Ice Spirit Rascals Goblin Hut
Earthquake
Goblin Hut
Arrows
Fire Spirit Ice Spirit Rascals Goblin Hut
Royal Delivery
Fire Spirit Ice Spirit Rascals Goblin Hut Electro Dragon Miner
Fireball
Rascals Goblin Hut Electro Dragon
Poison
Rascals Goblin Hut Electro Dragon
Lightning
Goblin Hut Electro Dragon
Rocket
Rascals Goblin Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Electro Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Miner Rascals Goblin Hut Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit The Log Miner

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner
Ice Spirit
Rascals Goblin Hut Miner Mega Knight
Rascals
Ice Spirit Electro Dragon Miner
Goblin Hut
Ice Spirit The Log Miner Mega Knight
Electro Dragon
Rascals Miner Mega Knight
The Log
Goblin Hut Miner Mega Knight
Miner
Fire Spirit Ice Spirit Rascals Goblin Hut Electro Dragon The Log Mega Knight
Mega Knight
Ice Spirit Goblin Hut Electro Dragon The Log Miner

Defense Synergies 0 13

Fire Spirit
Ice Spirit The Log
Ice Spirit
Fire Spirit Rascals Goblin Hut Electro Dragon The Log Miner Mega Knight
Rascals
Ice Spirit The Log
Goblin Hut
Ice Spirit
Electro Dragon
Ice Spirit The Log
The Log
Fire Spirit Ice Spirit Rascals Electro Dragon Miner Mega Knight
Miner
Ice Spirit The Log Mega Knight
Mega Knight
Ice Spirit The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Electro Dragon The Log
Ice Spirit Rascals Goblin Hut Electro Dragon The Log Mega Knight
Goblin Hut Mega Knight Fire Spirit Rascals Electro Dragon
Goblin Hut Rascals Electro Dragon Mega Knight
The Log Mega Knight
The Log Fire Spirit Rascals Electro Dragon Mega Knight
Fire Spirit Ice Spirit Rascals Goblin Hut Electro Dragon
Rascals Electro Dragon The Log Mega Knight
Rascals Goblin Hut
Fire Spirit Ice Spirit Rascals Miner Mega Knight
Rascals Goblin Hut Electro Dragon The Log Mega Knight
Rascals Goblin Hut Electro Dragon
Goblin Hut Mega Knight Fire Spirit Ice Spirit Rascals Electro Dragon The Log
Fire Spirit Mega Knight Ice Spirit Rascals Goblin Hut Electro Dragon The Log
Rascals Goblin Hut Mega Knight
Ice Spirit Rascals Goblin Hut The Log Mega Knight
Mega Knight Rascals Goblin Hut Electro Dragon
Fire Spirit Ice Spirit Mega Knight Rascals Goblin Hut Electro Dragon The Log
The Log Fire Spirit Ice Spirit Rascals Goblin Hut Electro Dragon Mega Knight
Goblin Hut
Rascals Mega Knight Fire Spirit Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mega Knight Goblin Hut
Electro Dragon The Log Miner Mega Knight
Mega Knight Ice Spirit Rascals Goblin Hut Electro Dragon The Log
Mega Knight Rascals The Log
Rascals Goblin Hut Mega Knight
Fire Spirit Ice Spirit Rascals Goblin Hut Electro Dragon
Rascals Goblin Hut
Mega Knight Rascals
Electro Dragon Mega Knight Ice Spirit Goblin Hut The Log
Goblin Hut
Mega Knight Rascals Goblin Hut Electro Dragon
Mega Knight The Log
Rascals Mega Knight
Rascals Electro Dragon Mega Knight
Rascals Goblin Hut Electro Dragon Ice Spirit The Log
Mega Knight Rascals Goblin Hut Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Electro Dragon The Log
Electro Dragon The Log Miner
Goblin Hut Electro Dragon The Log Miner
Rascals The Log
Fire Spirit The Log Mega Knight
Fire Spirit Ice Spirit Electro Dragon
Fire Spirit The Log
The Log Fire Spirit Ice Spirit Electro Dragon
The Log Miner Electro Dragon
Fire Spirit Electro Dragon
Miner Electro Dragon The Log
Fire Spirit Electro Dragon
Fire Spirit Goblin Hut The Log Miner
Electro Dragon
Goblin Hut The Log
Goblin Hut Electro Dragon The Log
Goblin Hut Electro Dragon The Log Mega Knight
Fire Spirit Electro Dragon The Log Mega Knight
Fire Spirit Electro Dragon The Log Miner Mega Knight
The Log Mega Knight
The Log
Electro Dragon The Log
The Log Fire Spirit Ice Spirit Electro Dragon Mega Knight
The Log Miner Electro Dragon
Electro Dragon The Log Miner Mega Knight
Miner The Log
Fire Spirit Electro Dragon
Electro Dragon Ice Spirit Goblin Hut
Electro Dragon The Log Miner Mega Knight
Ice Spirit Electro Dragon
Mega Knight
The Log
Fire Spirit Ice Spirit Goblin Hut Electro Dragon
Fire Spirit Electro Dragon
The Log
Miner Rascals Electro Dragon Mega Knight
The Log Electro Dragon
Electro Dragon Mega Knight
Electro Dragon Ice Spirit Rascals The Log
Electro Dragon
Electro Dragon The Log Miner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: