My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Balloon
Zap
Inferno Tower Balloon
Barbarian Barrel
Valkyrie Inferno Tower Giant Skeleton
The Log
Mini P.E.K.K.A Giant Skeleton
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Balloon Giant Skeleton
Fireball
Inferno Tower Balloon
Poison
Inferno Tower Balloon
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Balloon
Rocket
Valkyrie Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Arrows Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Arrows
Zap Balloon Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Zap Arrows Valkyrie Giant Skeleton The Log
Valkyrie
Balloon Zap Mini P.E.K.K.A Giant Skeleton
Inferno Tower
Balloon
Zap Arrows Valkyrie Giant Skeleton The Log
Giant Skeleton
Zap Arrows Mini P.E.K.K.A Valkyrie Balloon The Log
The Log
Zap Mini P.E.K.K.A Balloon Giant Skeleton

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Arrows Valkyrie Inferno Tower Giant Skeleton The Log
Arrows
Zap Mini P.E.K.K.A Valkyrie Inferno Tower Giant Skeleton
Mini P.E.K.K.A
Zap The Log Arrows Valkyrie
Valkyrie
Zap Arrows Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower
The Log Zap Arrows Valkyrie
Balloon
Giant Skeleton
Zap Arrows The Log
The Log
Mini P.E.K.K.A Inferno Tower Zap Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Zap Valkyrie The Log
Mini P.E.K.K.A Inferno Tower Valkyrie Giant Skeleton
Mini P.E.K.K.A Inferno Tower Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Arrows The Log Zap Valkyrie
Inferno Tower Zap Arrows
Zap Arrows Valkyrie Inferno Tower Giant Skeleton The Log
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower Giant Skeleton
Valkyrie Zap Arrows Giant Skeleton The Log
Arrows Inferno Tower Zap
Mini P.E.K.K.A Inferno Tower Zap Valkyrie Giant Skeleton The Log
Valkyrie Zap Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A The Log
Arrows Mini P.E.K.K.A Valkyrie Inferno Tower
Arrows Zap Valkyrie The Log
Zap Arrows Valkyrie The Log Giant Skeleton
Mini P.E.K.K.A Inferno Tower
Valkyrie Arrows Mini P.E.K.K.A Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Inferno Tower Giant Skeleton
Zap Arrows Mini P.E.K.K.A Valkyrie The Log
Giant Skeleton Zap Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Valkyrie Giant Skeleton Zap Inferno Tower The Log
Inferno Tower Giant Skeleton Mini P.E.K.K.A Valkyrie
Arrows Zap
Mini P.E.K.K.A Valkyrie Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Giant Skeleton Valkyrie
Zap Giant Skeleton Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower Giant Skeleton
Zap Arrows Valkyrie Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Valkyrie Inferno Tower
Valkyrie
Inferno Tower Zap Mini P.E.K.K.A Valkyrie Giant Skeleton The Log
Arrows Valkyrie Zap Mini P.E.K.K.A Inferno Tower Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton The Log
Arrows Zap The Log
Arrows Giant Skeleton The Log
Arrows Valkyrie Giant Skeleton The Log
Zap Arrows Valkyrie The Log
Arrows Zap
Arrows The Log
Arrows The Log Zap
Arrows The Log Zap
Mini P.E.K.K.A
Zap Arrows Valkyrie The Log
Zap Arrows
The Log
Arrows
Zap Arrows The Log
Zap Arrows The Log
Arrows The Log
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A The Log
Zap Arrows Valkyrie The Log
Giant Skeleton The Log
Arrows
The Log
Zap Arrows The Log
Zap Arrows The Log Valkyrie
Arrows The Log Zap
Zap Arrows The Log
Zap Arrows The Log
Zap Arrows
Zap
Mini P.E.K.K.A
Zap Arrows The Log
Zap Arrows
Giant Skeleton
Arrows The Log
Zap
Zap Arrows
Arrows The Log
Mini P.E.K.K.A Valkyrie
Arrows The Log Zap
Zap Arrows Giant Skeleton
Zap Giant Skeleton The Log
Zap
Zap Giant Skeleton The Log

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