My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 6 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Flying Machine Prince Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Flying Machine Hog Rider Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince Giant Skeleton
Giant Snowball
Musketeer Flying Machine Hog Rider
Zap
Flying Machine Prince
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Giant Skeleton Ice Wizard
The Log
Elite Barbarians Musketeer Hog Rider Prince Giant Skeleton
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Elite Barbarians Musketeer Valkyrie Flying Machine Hog Rider Prince Giant Skeleton Ice Wizard
Fireball
Elite Barbarians Musketeer Flying Machine Hog Rider Ice Wizard
Poison
Musketeer Flying Machine Ice Wizard
Lightning
Elite Barbarians Musketeer Valkyrie Prince Ice Wizard
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Musketeer Valkyrie Flying Machine Hog Rider Prince Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Musketeer Valkyrie Flying Machine

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Hog Rider
Musketeer
Valkyrie Hog Rider Prince Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Hog Rider Prince Flying Machine Giant Skeleton
Flying Machine
Valkyrie Hog Rider Prince Giant Skeleton
Hog Rider
Musketeer Valkyrie Elite Barbarians Flying Machine Prince Giant Skeleton
Prince
Valkyrie Musketeer Flying Machine Hog Rider Ice Wizard
Giant Skeleton
Musketeer Valkyrie Flying Machine Hog Rider Ice Wizard
Ice Wizard
Prince Giant Skeleton

Defense Synergies 2 10

Elite Barbarians
Valkyrie
Musketeer
Valkyrie Flying Machine Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Flying Machine Prince Ice Wizard
Flying Machine
Musketeer Valkyrie Prince Giant Skeleton Ice Wizard
Hog Rider
Prince
Valkyrie Flying Machine Ice Wizard
Giant Skeleton
Musketeer Flying Machine Ice Wizard
Ice Wizard
Valkyrie Flying Machine Prince Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Flying Machine
Elite Barbarians Musketeer Valkyrie Flying Machine Prince Ice Wizard
Prince Elite Barbarians Musketeer Valkyrie Giant Skeleton Ice Wizard
Elite Barbarians Prince Musketeer Valkyrie Ice Wizard
Elite Barbarians Valkyrie Prince Giant Skeleton
Musketeer Valkyrie Flying Machine Ice Wizard
Musketeer Flying Machine Ice Wizard
Musketeer Valkyrie Flying Machine Giant Skeleton
Elite Barbarians Musketeer Prince Ice Wizard
Elite Barbarians Musketeer Valkyrie Prince Giant Skeleton Ice Wizard
Valkyrie Ice Wizard Musketeer Flying Machine Giant Skeleton
Musketeer Flying Machine Ice Wizard
Prince Elite Barbarians Musketeer Valkyrie Flying Machine Giant Skeleton Ice Wizard
Valkyrie Prince
Elite Barbarians Prince
Elite Barbarians Prince
Elite Barbarians Musketeer Valkyrie Prince
Elite Barbarians Musketeer Valkyrie Flying Machine Prince Ice Wizard
Valkyrie Musketeer Flying Machine Giant Skeleton Ice Wizard
Elite Barbarians Musketeer Prince
Valkyrie Elite Barbarians Musketeer Flying Machine Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Prince Giant Skeleton
Elite Barbarians Musketeer Valkyrie Flying Machine Prince
Giant Skeleton Elite Barbarians Musketeer Valkyrie Prince
Valkyrie Prince Giant Skeleton Elite Barbarians Musketeer
Giant Skeleton Elite Barbarians Musketeer Valkyrie Prince
Musketeer Flying Machine Ice Wizard
Prince Elite Barbarians Musketeer Valkyrie Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton Elite Barbarians Valkyrie Prince
Giant Skeleton Elite Barbarians Valkyrie Flying Machine Prince
Musketeer
Elite Barbarians Musketeer Valkyrie Flying Machine Prince Giant Skeleton
Elite Barbarians Valkyrie Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Valkyrie
Musketeer Valkyrie Flying Machine
Elite Barbarians Musketeer Valkyrie Flying Machine Prince Giant Skeleton
Valkyrie Elite Barbarians Musketeer Flying Machine Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Flying Machine Giant Skeleton
Musketeer Flying Machine Ice Wizard
Flying Machine Giant Skeleton
Musketeer Valkyrie Flying Machine Prince Giant Skeleton
Valkyrie
Musketeer Flying Machine Ice Wizard
Musketeer Flying Machine
Flying Machine Ice Wizard
Flying Machine
Elite Barbarians Musketeer Prince
Musketeer Valkyrie Flying Machine Prince
Musketeer Flying Machine
Flying Machine Elite Barbarians Musketeer
Musketeer Flying Machine
Elite Barbarians Musketeer Flying Machine Prince
Musketeer Flying Machine
Musketeer Flying Machine
Musketeer Flying Machine Prince
Valkyrie Flying Machine
Musketeer Prince Giant Skeleton
Musketeer Prince
Musketeer Flying Machine
Valkyrie Ice Wizard
Musketeer Flying Machine Ice Wizard
Musketeer Flying Machine Prince
Musketeer
Elite Barbarians Musketeer Flying Machine Ice Wizard
Musketeer Flying Machine
Elite Barbarians
Musketeer
Prince Giant Skeleton
Musketeer Flying Machine Prince
Musketeer Flying Machine Ice Wizard
Musketeer Valkyrie Flying Machine Prince
Musketeer Flying Machine
Giant Skeleton
Elite Barbarians Musketeer Flying Machine Prince
Elite Barbarians Musketeer Flying Machine Giant Skeleton
Musketeer Flying Machine
Musketeer Flying Machine Prince Giant Skeleton

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