My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Skeleton Army Goblin Drill
Zap
Mortar Skeleton Army Goblin Drill
Barbarian Barrel
Electro Spirit Mortar Skeleton Army Goblin Drill Electro Wizard
The Log
Electro Spirit Skeleton Army Goblin Drill
Earthquake
Mortar Skeleton Army Goblin Drill
Arrows
Electro Spirit Skeleton Army Goblin Drill
Royal Delivery
Electro Spirit Skeleton Army Goblin Drill Electro Wizard
Fireball
Mortar Skeleton Army Goblin Drill Electro Wizard
Poison
Mortar Skeleton Army Goblin Drill Electro Wizard
Lightning
Mortar Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mortar Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Skeleton Army Poison Goblin Drill Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Skeleton Army Mortar Poison Goblin Drill Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Skeleton Army Mortar

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill
Arrows
Mortar Goblin Drill Mega Knight
Mortar
Arrows
Skeleton Army
Poison
Goblin Drill Mega Knight
Goblin Drill
Electro Spirit Arrows Poison Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Arrows Poison Goblin Drill Electro Wizard

Defense Synergies 1 12

Electro Spirit
Goblin Drill Electro Wizard
Arrows
Mega Knight Mortar
Mortar
Arrows Skeleton Army Poison Electro Wizard
Skeleton Army
Mortar Goblin Drill Electro Wizard
Poison
Mortar Electro Wizard Mega Knight
Goblin Drill
Electro Spirit Skeleton Army Electro Wizard
Electro Wizard
Electro Spirit Mortar Skeleton Army Poison Goblin Drill Mega Knight
Mega Knight
Arrows Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Electro Wizard
Skeleton Army Mortar Goblin Drill Electro Wizard Mega Knight
Mortar Skeleton Army Mega Knight Goblin Drill Electro Wizard
Skeleton Army Mortar Goblin Drill Electro Wizard Mega Knight
Arrows Skeleton Army Poison Mega Knight
Arrows Skeleton Army Electro Spirit Electro Wizard Mega Knight
Electro Wizard Electro Spirit Arrows Mortar Poison
Electro Spirit Arrows Poison Electro Wizard Mega Knight
Mortar Skeleton Army Goblin Drill
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Poison Electro Wizard Electro Spirit Arrows Goblin Drill Mega Knight
Arrows Poison Electro Wizard
Mortar Skeleton Army Goblin Drill Mega Knight Electro Wizard
Skeleton Army Mega Knight Electro Spirit Arrows Mortar Poison Goblin Drill Electro Wizard
Skeleton Army Mortar Goblin Drill Electro Wizard Mega Knight
Skeleton Army Mortar Goblin Drill Electro Wizard Mega Knight
Mega Knight Arrows Mortar Skeleton Army Poison Goblin Drill Electro Wizard
Arrows Mortar Mega Knight Electro Spirit Skeleton Army Goblin Drill Electro Wizard
Arrows Mortar Poison Goblin Drill Electro Spirit Electro Wizard Mega Knight
Mortar Goblin Drill Electro Wizard
Skeleton Army Mega Knight Electro Spirit Arrows Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Electro Wizard
Poison Electro Wizard Arrows Mortar Mega Knight
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Goblin Drill Mega Knight
Arrows Poison Electro Spirit Electro Wizard
Skeleton Army Electro Wizard
Mega Knight Skeleton Army
Electro Wizard Mega Knight Electro Spirit Mortar Skeleton Army Poison
Skeleton Army Goblin Drill
Mega Knight
Skeleton Army Mega Knight Arrows Poison Electro Wizard
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Skeleton Army Electro Wizard Electro Spirit Mortar Poison Goblin Drill
Arrows Poison Mega Knight Electro Spirit Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Mortar Goblin Drill
Arrows Mortar Poison Electro Wizard
Arrows Poison Goblin Drill
Arrows Poison
Poison Arrows Mortar Mega Knight
Arrows Poison Electro Spirit
Arrows Mortar Poison
Arrows Poison
Arrows Poison Mortar
Poison Electro Wizard
Poison Arrows Mortar Electro Wizard
Poison Arrows
Poison Mortar
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison Goblin Drill
Arrows Mortar Poison Mega Knight
Arrows Mortar Poison
Arrows Mortar Poison Electro Wizard Mega Knight
Arrows Mortar Poison Mega Knight
Poison Mega Knight
Arrows Poison
Arrows Mortar Poison Goblin Drill
Arrows Poison Electro Spirit Mortar Mega Knight
Arrows Mortar Poison Electro Wizard
Arrows Mortar Poison Mega Knight
Poison Arrows Mortar
Poison Arrows Electro Wizard
Electro Wizard Electro Spirit Poison
Poison Arrows Mortar Mega Knight
Electro Spirit Arrows Poison Electro Wizard
Mega Knight
Arrows Poison
Electro Wizard Electro Spirit Skeleton Army
Poison Arrows Electro Wizard
Arrows
Poison Electro Wizard Mega Knight
Arrows Mortar Poison
Arrows Poison
Mega Knight
Electro Spirit Poison Electro Wizard
Poison Electro Wizard
Poison Mortar Electro Wizard Mega Knight

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