My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Baby Dragon Balloon Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Baby Dragon Balloon Electro Dragon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Ice Spirit Lumberjack
The Log
Skeletons Ice Spirit Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Baby Dragon Balloon Electro Dragon Lumberjack
Fireball
Baby Dragon Balloon Electro Dragon Lumberjack
Poison
Balloon Electro Dragon
Lightning
Baby Dragon Balloon Electro Dragon Lumberjack
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Zap Tornado Baby Dragon Lumberjack Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Zap Tornado

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Zap Balloon Baby Dragon Lumberjack
Zap
Ice Spirit Tornado Balloon Baby Dragon Electro Dragon Lumberjack
Tornado
Zap Baby Dragon Balloon Electro Dragon
Baby Dragon
Tornado Ice Spirit Zap Balloon Electro Dragon Lumberjack
Balloon
Ice Spirit Zap Lumberjack Tornado Baby Dragon Electro Dragon
Electro Dragon
Zap Tornado Baby Dragon Balloon
Lumberjack
Balloon Ice Spirit Zap Baby Dragon

Defense Synergies 1 19

Skeletons
Ice Spirit Zap Tornado Baby Dragon Electro Dragon Lumberjack
Ice Spirit
Zap Skeletons Tornado Baby Dragon Electro Dragon Lumberjack
Zap
Ice Spirit Skeletons Tornado Baby Dragon Electro Dragon Lumberjack
Tornado
Skeletons Ice Spirit Zap Baby Dragon Electro Dragon
Baby Dragon
Skeletons Ice Spirit Zap Tornado Electro Dragon Lumberjack
Balloon
Electro Dragon
Skeletons Ice Spirit Zap Tornado Baby Dragon Lumberjack
Lumberjack
Skeletons Ice Spirit Zap Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Dragon
Lumberjack Skeletons Ice Spirit Zap Electro Dragon
Tornado Lumberjack Skeletons Electro Dragon
Lumberjack Skeletons Electro Dragon
Tornado Lumberjack
Tornado Skeletons Zap Baby Dragon Electro Dragon Lumberjack
Tornado Ice Spirit Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Skeletons Tornado Lumberjack
Tornado Skeletons Ice Spirit Lumberjack
Skeletons Zap Tornado Baby Dragon Electro Dragon Lumberjack
Zap Tornado Baby Dragon Electro Dragon
Lumberjack Skeletons Ice Spirit Zap Electro Dragon
Ice Spirit Zap Tornado Baby Dragon Electro Dragon Lumberjack
Lumberjack
Tornado Ice Spirit Zap Lumberjack
Skeletons Tornado Electro Dragon Lumberjack
Ice Spirit Zap Tornado Baby Dragon Electro Dragon Lumberjack
Zap Tornado Baby Dragon Ice Spirit Electro Dragon Lumberjack
Tornado Lumberjack
Baby Dragon Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap
Zap Baby Dragon Electro Dragon Lumberjack
Lumberjack Skeletons Ice Spirit Zap Electro Dragon
Lumberjack Zap Tornado
Skeletons Lumberjack
Skeletons Ice Spirit Zap Tornado Baby Dragon Electro Dragon
Skeletons Lumberjack
Lumberjack
Zap Electro Dragon Skeletons Ice Spirit Tornado Baby Dragon
Skeletons
Electro Dragon Lumberjack
Zap Tornado
Skeletons Lumberjack
Baby Dragon Electro Dragon
Electro Dragon Skeletons Ice Spirit Zap Tornado Baby Dragon Lumberjack
Zap Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon
Ice Spirit Zap Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Ice Spirit Zap Tornado Baby Dragon Electro Dragon
Zap Tornado Electro Dragon
Tornado Electro Dragon Lumberjack
Zap Tornado Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Baby Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Tornado
Zap Baby Dragon Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Baby Dragon
Tornado
Tornado
Zap Baby Dragon Electro Dragon
Zap Tornado Ice Spirit Baby Dragon Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Electro Dragon
Zap Electro Dragon Ice Spirit
Zap Electro Dragon
Zap Ice Spirit Electro Dragon
Zap Ice Spirit Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Lumberjack
Zap Baby Dragon Electro Dragon
Zap Tornado
Electro Dragon
Zap Electro Dragon Ice Spirit Tornado Baby Dragon
Zap Tornado Electro Dragon
Electro Dragon Zap Tornado Baby Dragon

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