My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Prince Inferno Dragon
Giant Snowball
Witch Balloon Inferno Dragon
Zap
Witch Balloon Prince Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Witch
The Log
Elite Barbarians Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Witch Balloon Prince Inferno Dragon
Fireball
Elite Barbarians Witch Balloon Inferno Dragon
Poison
Witch Balloon
Lightning
Elite Barbarians Valkyrie Witch Balloon Prince Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch Balloon Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Freeze Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Freeze Inferno Dragon Witch Balloon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Valkyrie Freeze Inferno Dragon

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage
Valkyrie
Elite Barbarians Balloon Prince Witch
Rage
Elite Barbarians Witch Balloon Prince
Freeze
Balloon
Witch
Rage Valkyrie Prince
Balloon
Valkyrie Rage Freeze
Prince
Valkyrie Rage Witch
Inferno Dragon

Defense Synergies 1 4

Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Freeze Witch Prince
Rage
Freeze
Valkyrie
Witch
Valkyrie Prince
Balloon
Prince
Valkyrie Witch
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Elite Barbarians Inferno Dragon Valkyrie Witch Prince
Witch Prince Elite Barbarians Valkyrie Freeze Inferno Dragon
Elite Barbarians Witch Prince Inferno Dragon Valkyrie
Elite Barbarians Valkyrie Prince
Freeze Valkyrie
Inferno Dragon Freeze Witch
Valkyrie
Witch Inferno Dragon Elite Barbarians Prince
Elite Barbarians Valkyrie Prince
Valkyrie Witch Freeze
Inferno Dragon Witch
Prince Elite Barbarians Valkyrie Freeze Witch
Valkyrie Freeze Witch Prince
Elite Barbarians Inferno Dragon Prince
Elite Barbarians Freeze Prince Inferno Dragon
Elite Barbarians Valkyrie Witch Prince
Elite Barbarians Valkyrie Witch Prince
Valkyrie Freeze Witch Inferno Dragon
Elite Barbarians Prince Inferno Dragon
Valkyrie Elite Barbarians Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch Prince
Elite Barbarians Valkyrie Prince Inferno Dragon
Elite Barbarians Valkyrie Witch Prince
Valkyrie Prince Elite Barbarians
Elite Barbarians Valkyrie Witch Prince Inferno Dragon
Freeze Witch
Prince Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie Prince Inferno Dragon
Freeze Elite Barbarians Valkyrie Witch Prince Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Witch Prince
Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Valkyrie Witch
Valkyrie Witch
Elite Barbarians Witch Valkyrie Freeze Prince Inferno Dragon
Valkyrie Elite Barbarians Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Valkyrie Freeze Prince
Valkyrie
Freeze Witch
Witch
Freeze
Elite Barbarians Prince
Valkyrie Prince
Elite Barbarians
Freeze
Elite Barbarians Prince
Witch
Freeze
Prince
Valkyrie Witch
Prince
Prince
Freeze Valkyrie Witch
Witch Inferno Dragon
Witch
Witch Prince
Elite Barbarians Witch
Freeze Witch
Elite Barbarians
Freeze
Prince
Freeze Witch Prince
Witch
Freeze
Valkyrie Prince
Elite Barbarians Prince
Elite Barbarians Freeze Witch
Witch
Freeze Witch Prince

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