My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Hog Rider Furnace Witch
Zap
Fire Spirit Furnace Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Furnace Witch
The Log
Fire Spirit Elite Barbarians Mini P.E.K.K.A Hog Rider Furnace Witch
Earthquake
Hog Rider Furnace Witch
Arrows
Fire Spirit Furnace Witch
Royal Delivery
Fire Spirit Elite Barbarians Mini P.E.K.K.A Hog Rider Witch
Fireball
Elite Barbarians Hog Rider Furnace Witch
Poison
Furnace Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Furnace Witch
Rocket
Elite Barbarians Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Fireball Mini P.E.K.K.A Hog Rider Furnace Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Zap Fireball Mini P.E.K.K.A

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Elite Barbarians Mini P.E.K.K.A Furnace
Zap
Elite Barbarians Fireball Hog Rider Fire Spirit Mini P.E.K.K.A Furnace Witch
Elite Barbarians
Zap Fire Spirit Fireball Hog Rider Furnace
Fireball
Zap Hog Rider Elite Barbarians
Mini P.E.K.K.A
Fire Spirit Zap Hog Rider Furnace
Hog Rider
Fire Spirit Zap Fireball Elite Barbarians Mini P.E.K.K.A Furnace Witch
Furnace
Fire Spirit Zap Elite Barbarians Mini P.E.K.K.A Hog Rider
Witch
Zap Hog Rider

Defense Synergies 2 9

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Fire Spirit Elite Barbarians Furnace Witch
Elite Barbarians
Zap Mini P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fire Spirit Elite Barbarians Fireball Furnace Witch
Hog Rider
Furnace
Zap Mini P.E.K.K.A
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Elite Barbarians Mini P.E.K.K.A Zap Furnace Witch
Mini P.E.K.K.A Furnace Witch Fire Spirit Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Furnace
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Fire Spirit Zap Furnace
Furnace Fire Spirit Zap Fireball Witch
Zap Fireball
Mini P.E.K.K.A Witch Elite Barbarians Furnace
Elite Barbarians Fire Spirit Mini P.E.K.K.A
Witch Zap Fireball Furnace
Zap Fireball Furnace Witch
Mini P.E.K.K.A Furnace Fire Spirit Zap Elite Barbarians Fireball Witch
Fire Spirit Fireball Zap Mini P.E.K.K.A Furnace Witch
Elite Barbarians Mini P.E.K.K.A Furnace
Zap Elite Barbarians Fireball Mini P.E.K.K.A Furnace
Elite Barbarians Fireball Mini P.E.K.K.A Furnace Witch
Fire Spirit Fireball Zap Elite Barbarians Furnace Witch
Zap Furnace Witch Fire Spirit Fireball
Mini P.E.K.K.A Elite Barbarians
Fire Spirit Elite Barbarians Fireball Mini P.E.K.K.A Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Elite Barbarians Fireball Furnace Witch
Fireball Zap Elite Barbarians Mini P.E.K.K.A
Zap Elite Barbarians Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Zap Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Witch
Fire Spirit Fireball Furnace Zap Witch
Mini P.E.K.K.A Elite Barbarians Fireball Furnace Witch
Mini P.E.K.K.A Elite Barbarians
Zap Elite Barbarians Fireball Mini P.E.K.K.A Witch
Witch
Elite Barbarians Mini P.E.K.K.A Witch
Zap Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Fireball Witch
Fireball Furnace Witch
Elite Barbarians Witch Zap Fireball Mini P.E.K.K.A Furnace
Zap Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Fire Spirit Zap Furnace
Fireball Fire Spirit Zap Furnace Witch
Fire Spirit Furnace Witch
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Fire Spirit Zap
Fire Spirit Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball Furnace
Zap Fireball Furnace Witch
Fireball Furnace
Fireball
Mini P.E.K.K.A
Fire Spirit Zap Fireball Mini P.E.K.K.A
Fire Spirit Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball Furnace Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Fire Spirit Zap Fireball Furnace Witch
Zap Fireball Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Fireball Witch
Fireball Fire Spirit Zap Witch
Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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