My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Elite Barbarians Witch Executioner
The Log
Elite Barbarians Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Hog Rider Witch Executioner P.E.K.K.A
Fireball
Elite Barbarians Hog Rider Witch Executioner
Poison
Witch Executioner
Lightning
Elite Barbarians Witch Executioner
Rocket
Elite Barbarians Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Hog Rider Freeze Witch Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Hog Rider Freeze

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider P.E.K.K.A Freeze Witch Executioner The Log
Elite Barbarians
Zap Hog Rider The Log
Hog Rider
Zap Freeze The Log Elite Barbarians Witch Executioner
Freeze
Hog Rider Zap
Witch
Zap Hog Rider P.E.K.K.A
Executioner
Zap Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Zap Witch Executioner The Log
The Log
Hog Rider Zap Elite Barbarians Executioner P.E.K.K.A

Defense Synergies 1 8

Zap
Elite Barbarians Witch Executioner P.E.K.K.A The Log
Elite Barbarians
Zap The Log
Hog Rider
Freeze
Witch
Zap The Log
Executioner
Zap The Log
P.E.K.K.A
The Log Zap
The Log
P.E.K.K.A Zap Elite Barbarians Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log
Elite Barbarians P.E.K.K.A Zap Witch Executioner The Log
Witch P.E.K.K.A Elite Barbarians Freeze Executioner
Elite Barbarians Witch P.E.K.K.A
Elite Barbarians P.E.K.K.A The Log
Freeze The Log Zap Executioner
Zap Freeze Witch Executioner
Zap P.E.K.K.A The Log
Witch P.E.K.K.A Elite Barbarians
Elite Barbarians
Witch Executioner Zap Freeze The Log
Executioner Zap Witch
P.E.K.K.A Zap Elite Barbarians Freeze Witch The Log
Executioner Zap Freeze Witch P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Freeze P.E.K.K.A The Log
Elite Barbarians Witch Executioner P.E.K.K.A
Zap Elite Barbarians Witch Executioner The Log
Zap Freeze Witch Executioner The Log
P.E.K.K.A Elite Barbarians
Elite Barbarians Witch Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Witch P.E.K.K.A
Zap Elite Barbarians Executioner The Log
P.E.K.K.A Zap Elite Barbarians Witch The Log
P.E.K.K.A Zap Elite Barbarians The Log
P.E.K.K.A Elite Barbarians Witch Executioner
Executioner Zap Freeze Witch
P.E.K.K.A Elite Barbarians Witch
P.E.K.K.A Elite Barbarians
Zap Freeze P.E.K.K.A Elite Barbarians Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Witch
P.E.K.K.A Zap Elite Barbarians The Log
Elite Barbarians P.E.K.K.A Witch Executioner
Witch Executioner
Elite Barbarians Witch Zap Freeze Executioner P.E.K.K.A The Log
Executioner Zap Elite Barbarians Freeze Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap Executioner The Log
The Log
Freeze The Log
Executioner Zap The Log
Executioner Zap Freeze Witch
Witch Executioner The Log
The Log Zap Freeze Executioner
The Log Zap
Elite Barbarians
Zap The Log
Zap Executioner
Elite Barbarians Executioner The Log
Freeze
Zap Elite Barbarians The Log
Zap Witch Executioner The Log
Executioner The Log
Freeze
Zap Executioner The Log
Zap Witch The Log
The Log
The Log
Zap The Log
Zap Freeze The Log Witch Executioner
Witch
The Log Zap Witch Executioner
Zap Witch The Log
Zap The Log
Elite Barbarians Zap Witch Executioner
Zap Freeze Witch
Elite Barbarians
Zap The Log
Zap Freeze
P.E.K.K.A
The Log
Zap Freeze Witch
Zap Witch Executioner
Freeze
The Log
Executioner
The Log Zap Executioner
Zap
Elite Barbarians Executioner P.E.K.K.A
Zap Elite Barbarians Freeze Witch The Log
Zap Witch Executioner
Zap Freeze Witch Executioner The Log

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