My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Barbarian Hut Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Goblin Hut Inferno Dragon
Zap
Goblin Hut Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Ice Wizard
The Log
Elite Barbarians Goblin Hut Barbarian Hut
Earthquake
Goblin Hut Barbarian Hut
Arrows
Goblin Hut
Royal Delivery
Elite Barbarians Valkyrie Goblin Hut Ice Wizard Inferno Dragon
Fireball
Elite Barbarians Goblin Hut Barbarian Hut Ice Wizard Inferno Dragon
Poison
Goblin Hut Barbarian Hut Ice Wizard
Lightning
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Ice Wizard Inferno Dragon
Rocket
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Fireball Valkyrie Inferno Dragon Goblin Hut Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Fireball Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball The Log
Fireball
Elite Barbarians The Log
Valkyrie
Elite Barbarians Goblin Hut Barbarian Hut
Goblin Hut
Valkyrie Barbarian Hut The Log Ice Wizard
Barbarian Hut
Valkyrie Goblin Hut Ice Wizard
The Log
Elite Barbarians Fireball Goblin Hut
Ice Wizard
Goblin Hut Barbarian Hut
Inferno Dragon

Defense Synergies 2 16

Elite Barbarians
Valkyrie The Log
Fireball
The Log Valkyrie Goblin Hut Barbarian Hut Ice Wizard
Valkyrie
Elite Barbarians Fireball Goblin Hut The Log Ice Wizard
Goblin Hut
Fireball Valkyrie Barbarian Hut Ice Wizard
Barbarian Hut
Fireball Goblin Hut The Log Ice Wizard Inferno Dragon
The Log
Fireball Elite Barbarians Valkyrie Barbarian Hut Ice Wizard Inferno Dragon
Ice Wizard
Fireball Valkyrie Goblin Hut Barbarian Hut The Log Inferno Dragon
Inferno Dragon
Barbarian Hut The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Valkyrie Goblin Hut The Log
Elite Barbarians Barbarian Hut Inferno Dragon Valkyrie Goblin Hut The Log Ice Wizard
Goblin Hut Barbarian Hut Elite Barbarians Valkyrie Ice Wizard Inferno Dragon
Elite Barbarians Goblin Hut Barbarian Hut Inferno Dragon Valkyrie Ice Wizard
Elite Barbarians Fireball Valkyrie The Log
Fireball The Log Valkyrie Ice Wizard
Inferno Dragon Fireball Goblin Hut Barbarian Hut Ice Wizard
Barbarian Hut Fireball Valkyrie The Log
Barbarian Hut Inferno Dragon Elite Barbarians Goblin Hut Ice Wizard
Elite Barbarians Valkyrie Ice Wizard
Valkyrie Ice Wizard Fireball Goblin Hut The Log
Inferno Dragon Fireball Goblin Hut Barbarian Hut Ice Wizard
Goblin Hut Barbarian Hut Elite Barbarians Fireball Valkyrie The Log Ice Wizard
Fireball Valkyrie Barbarian Hut Goblin Hut The Log
Elite Barbarians Barbarian Hut Inferno Dragon Goblin Hut
Barbarian Hut Elite Barbarians Fireball Goblin Hut The Log Inferno Dragon
Barbarian Hut Elite Barbarians Fireball Valkyrie Goblin Hut
Fireball Elite Barbarians Valkyrie Goblin Hut Barbarian Hut The Log Ice Wizard
Valkyrie The Log Fireball Goblin Hut Barbarian Hut Ice Wizard Inferno Dragon
Barbarian Hut Elite Barbarians Goblin Hut Inferno Dragon
Valkyrie Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Elite Barbarians Fireball Goblin Hut
Fireball Elite Barbarians Valkyrie The Log Inferno Dragon
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut The Log
Valkyrie Elite Barbarians Fireball Barbarian Hut The Log
Barbarian Hut Elite Barbarians Valkyrie Goblin Hut Inferno Dragon
Fireball Goblin Hut Ice Wizard
Elite Barbarians Fireball Valkyrie Goblin Hut Barbarian Hut Ice Wizard
Elite Barbarians Valkyrie Barbarian Hut Inferno Dragon
Elite Barbarians Fireball Valkyrie Goblin Hut Barbarian Hut The Log Inferno Dragon
Goblin Hut Barbarian Hut Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Goblin Hut
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Fireball Valkyrie Barbarian Hut
Fireball Valkyrie Barbarian Hut
Elite Barbarians Goblin Hut Fireball Valkyrie Barbarian Hut The Log Inferno Dragon
Valkyrie Elite Barbarians Fireball Goblin Hut Barbarian Hut The Log Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Hut The Log
Fireball The Log Ice Wizard
Fireball Goblin Hut Barbarian Hut The Log
Fireball Valkyrie Barbarian Hut The Log
Fireball Valkyrie The Log
Fireball Ice Wizard
The Log
Fireball The Log Barbarian Hut Ice Wizard
Fireball The Log
Elite Barbarians Fireball
Fireball Valkyrie The Log
Fireball
Elite Barbarians Fireball Goblin Hut Barbarian Hut The Log
Fireball
Elite Barbarians Fireball Goblin Hut Barbarian Hut The Log
Fireball Goblin Hut Barbarian Hut The Log
Fireball Goblin Hut Barbarian Hut The Log
Fireball
Fireball The Log
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball Barbarian Hut The Log
The Log Fireball Valkyrie Ice Wizard
Inferno Dragon
Fireball The Log Ice Wizard
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Ice Wizard
Fireball Goblin Hut
Elite Barbarians Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Goblin Hut Barbarian Hut
Fireball Ice Wizard
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball The Log
Fireball
Fireball The Log

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