My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Prince Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Prince Inferno Dragon
Giant Snowball
Baby Dragon Inferno Dragon
Zap
Inferno Tower Prince Inferno Dragon
Barbarian Barrel
Elite Barbarians Elixir Golem Inferno Tower Electro Wizard
The Log
Elite Barbarians Elixir Golem Prince
Earthquake
Elixir Golem Inferno Tower
Arrows
Royal Delivery
Elite Barbarians Elixir Golem Baby Dragon Prince Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Elixir Golem Inferno Tower Baby Dragon Electro Wizard Inferno Dragon
Poison
Elixir Golem Inferno Tower Electro Wizard
Lightning
Elite Barbarians Inferno Tower Baby Dragon Prince Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Inferno Tower Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Rage Baby Dragon Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Elixir Golem Baby Dragon Electro Wizard Inferno Dragon Inferno Tower Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Elixir Golem Baby Dragon Electro Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage
Elixir Golem
Rage Baby Dragon Inferno Dragon
Inferno Tower
Rage
Elite Barbarians Elixir Golem Prince Electro Wizard
Baby Dragon
Elixir Golem Prince Electro Wizard Inferno Dragon
Prince
Rage Baby Dragon Electro Wizard
Electro Wizard
Rage Baby Dragon Prince
Inferno Dragon
Elixir Golem Baby Dragon

Defense Synergies 1 6

Elite Barbarians
Elixir Golem
Inferno Tower
Electro Wizard Baby Dragon Prince
Rage
Baby Dragon
Inferno Tower Prince Inferno Dragon
Prince
Inferno Tower Baby Dragon Electro Wizard
Electro Wizard
Inferno Tower Prince Inferno Dragon
Inferno Dragon
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon Electro Wizard
Elite Barbarians Inferno Tower Inferno Dragon Prince Electro Wizard
Inferno Tower Prince Elite Barbarians Electro Wizard Inferno Dragon
Elite Barbarians Inferno Tower Prince Inferno Dragon Electro Wizard
Elite Barbarians Prince
Baby Dragon Electro Wizard
Inferno Tower Electro Wizard Inferno Dragon Baby Dragon
Inferno Tower Baby Dragon Electro Wizard
Inferno Tower Inferno Dragon Elite Barbarians Prince
Elite Barbarians Inferno Tower Prince Electro Wizard
Electro Wizard Baby Dragon
Inferno Tower Inferno Dragon Baby Dragon Electro Wizard
Inferno Tower Prince Elite Barbarians Electro Wizard
Baby Dragon Prince Electro Wizard
Elite Barbarians Inferno Tower Inferno Dragon Prince Electro Wizard
Inferno Tower Elite Barbarians Prince Electro Wizard Inferno Dragon
Elite Barbarians Inferno Tower Prince Electro Wizard
Elite Barbarians Baby Dragon Prince Electro Wizard
Baby Dragon Electro Wizard Inferno Dragon
Elite Barbarians Inferno Tower Prince Electro Wizard Inferno Dragon
Elite Barbarians Baby Dragon Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower Prince Electro Wizard
Electro Wizard Elite Barbarians Baby Dragon Prince Inferno Dragon
Elite Barbarians Inferno Tower Prince Electro Wizard
Prince Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Prince Inferno Dragon
Baby Dragon Electro Wizard
Prince Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Prince Inferno Dragon
Electro Wizard Elite Barbarians Inferno Tower Baby Dragon Prince Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Elite Barbarians Inferno Tower Prince
Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince Inferno Tower
Baby Dragon
Elite Barbarians Inferno Tower Electro Wizard Baby Dragon Prince Inferno Dragon
Elite Barbarians Inferno Tower Baby Dragon Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon Electro Wizard
Baby Dragon
Prince
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Elite Barbarians Prince Electro Wizard
Prince Electro Wizard
Baby Dragon
Elite Barbarians Baby Dragon
Baby Dragon
Elite Barbarians Baby Dragon Prince
Baby Dragon
Baby Dragon
Baby Dragon Prince Electro Wizard
Baby Dragon
Baby Dragon Prince
Prince
Baby Dragon
Baby Dragon
Inferno Dragon
Baby Dragon Electro Wizard
Baby Dragon Prince
Baby Dragon
Elite Barbarians Baby Dragon Electro Wizard
Electro Wizard
Elite Barbarians
Electro Wizard
Prince
Electro Wizard Prince
Baby Dragon Electro Wizard
Baby Dragon Prince Electro Wizard
Baby Dragon
Elite Barbarians Prince
Elite Barbarians Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Prince Electro Wizard

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