My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Battle Healer Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Witch Bandit
Barbarian Barrel
Elite Barbarians Dart Goblin Witch Bandit
The Log
Elite Barbarians Dart Goblin Witch Bandit
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Elite Barbarians Dart Goblin Battle Healer Witch Bandit
Fireball
Elite Barbarians Dart Goblin Battle Healer Witch Bandit
Poison
Dart Goblin Battle Healer Witch
Lightning
Elite Barbarians Battle Healer Witch Bandit
Rocket
Elite Barbarians Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Earthquake Void Bandit Battle Healer Witch Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Earthquake Void Bandit

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Bandit
Dart Goblin
Elite Barbarians Battle Healer Bandit
Earthquake
Electro Giant
Battle Healer
Dart Goblin Witch Bandit
Void
Electro Giant
Witch
Battle Healer Bandit
Electro Giant
Earthquake Void
Bandit
Elite Barbarians Dart Goblin Battle Healer Witch

Defense Synergies 0 6

Elite Barbarians
Dart Goblin
Dart Goblin
Elite Barbarians Battle Healer Bandit
Earthquake
Battle Healer
Dart Goblin Witch Bandit
Void
Witch
Battle Healer Bandit
Electro Giant
Bandit
Dart Goblin Battle Healer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Void
Elite Barbarians Dart Goblin Battle Healer Witch Bandit
Witch Elite Barbarians Dart Goblin Void Bandit
Elite Barbarians Witch Dart Goblin Bandit
Elite Barbarians Earthquake Battle Healer
Dart Goblin Earthquake Bandit
Dart Goblin Void Witch
Earthquake Dart Goblin Battle Healer Void Electro Giant Bandit
Witch Elite Barbarians
Elite Barbarians Dart Goblin Battle Healer Bandit
Dart Goblin Witch Earthquake Electro Giant Bandit
Dart Goblin Witch
Elite Barbarians Earthquake Battle Healer Witch Bandit
Dart Goblin Earthquake Witch
Elite Barbarians Bandit
Elite Barbarians Electro Giant Bandit
Elite Barbarians Witch
Elite Barbarians Dart Goblin Battle Healer Witch Bandit
Earthquake Witch Dart Goblin Battle Healer Bandit
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Earthquake Battle Healer Witch Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Battle Healer Void Witch Electro Giant Bandit
Void Bandit Elite Barbarians Battle Healer
Bandit Elite Barbarians Battle Healer Witch
Elite Barbarians Battle Healer Bandit
Elite Barbarians Battle Healer Witch Bandit
Electro Giant Dart Goblin Witch
Elite Barbarians Dart Goblin Battle Healer Void Witch Bandit
Elite Barbarians Battle Healer
Void Elite Barbarians Witch Bandit
Witch Dart Goblin
Elite Barbarians Dart Goblin Witch
Elite Barbarians Void Electro Giant
Elite Barbarians Witch Bandit
Dart Goblin Witch Electro Giant
Elite Barbarians Witch Electro Giant Dart Goblin Battle Healer
Elite Barbarians Dart Goblin Earthquake Battle Healer Witch Electro Giant
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void Dart Goblin Bandit
Void Dart Goblin Bandit
Earthquake Dart Goblin Void Bandit
Earthquake Dart Goblin Void
Earthquake
Electro Giant Dart Goblin Witch
Dart Goblin Earthquake Witch
Earthquake Dart Goblin
Void Dart Goblin Bandit
Elite Barbarians Void
Void Dart Goblin Earthquake Bandit
Void Dart Goblin
Earthquake Elite Barbarians Dart Goblin Void Bandit
Earthquake Dart Goblin Void Bandit
Earthquake Elite Barbarians Dart Goblin
Earthquake Dart Goblin Witch Bandit
Earthquake Dart Goblin Bandit
Earthquake
Void Dart Goblin Earthquake Bandit
Dart Goblin Earthquake Witch Electro Giant
Earthquake Void
Void
Void
Earthquake Void
Earthquake Electro Giant Witch
Witch
Void Dart Goblin Earthquake Witch Bandit
Void Witch Bandit
Void Dart Goblin Bandit
Elite Barbarians Dart Goblin Witch Electro Giant
Dart Goblin Void Witch Electro Giant
Elite Barbarians Void
Void Dart Goblin Earthquake Bandit
Void
Earthquake
Earthquake Dart Goblin Void Witch Bandit
Dart Goblin Witch
Void Dart Goblin
Dart Goblin Earthquake
Void Electro Giant
Elite Barbarians Dart Goblin
Electro Giant Elite Barbarians Dart Goblin Witch
Dart Goblin Void Witch
Void Dart Goblin Witch Electro Giant Bandit

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