My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Baby Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Valkyrie Wizard Baby Dragon Inferno Dragon
Fireball
Elite Barbarians Wizard Baby Dragon Inferno Dragon
Poison
Wizard
Lightning
Elite Barbarians Valkyrie Wizard Baby Dragon Inferno Dragon
Rocket
Elite Barbarians Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Tornado Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tornado Fireball Valkyrie Baby Dragon Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Tornado Fireball Valkyrie

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Fireball Wizard
Fireball
Tornado Elite Barbarians Baby Dragon
Valkyrie
Elite Barbarians Wizard Tornado Baby Dragon
Wizard
Tornado Elite Barbarians Valkyrie Rage
Rage
Elite Barbarians Wizard
Tornado
Fireball Wizard Baby Dragon Valkyrie
Baby Dragon
Tornado Fireball Valkyrie Inferno Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 3 8

Elite Barbarians
Valkyrie Wizard
Fireball
Tornado Valkyrie
Valkyrie
Elite Barbarians Fireball Wizard Tornado Baby Dragon
Wizard
Tornado Elite Barbarians Valkyrie
Rage
Tornado
Fireball Wizard Valkyrie Baby Dragon Inferno Dragon
Baby Dragon
Valkyrie Tornado Inferno Dragon
Inferno Dragon
Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Baby Dragon
Elite Barbarians Inferno Dragon Valkyrie
Tornado Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Inferno Dragon Valkyrie
Elite Barbarians Fireball Valkyrie Tornado
Fireball Tornado Valkyrie Baby Dragon
Tornado Inferno Dragon Fireball Wizard Baby Dragon
Fireball Valkyrie Baby Dragon
Inferno Dragon Elite Barbarians Tornado
Elite Barbarians Tornado Valkyrie
Valkyrie Fireball Wizard Tornado Baby Dragon
Inferno Dragon Fireball Wizard Tornado Baby Dragon
Elite Barbarians Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Tornado Baby Dragon
Elite Barbarians Inferno Dragon
Tornado Elite Barbarians Fireball Inferno Dragon
Wizard Elite Barbarians Fireball Valkyrie Tornado
Fireball Elite Barbarians Valkyrie Wizard Tornado Baby Dragon
Valkyrie Wizard Tornado Baby Dragon Fireball Inferno Dragon
Elite Barbarians Tornado Inferno Dragon
Valkyrie Wizard Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie Wizard Baby Dragon Inferno Dragon
Elite Barbarians Valkyrie
Valkyrie Elite Barbarians Fireball Tornado
Elite Barbarians Valkyrie Inferno Dragon
Fireball Wizard Tornado Baby Dragon
Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Fireball Valkyrie Tornado Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie Tornado
Elite Barbarians Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon
Elite Barbarians Fireball Valkyrie Tornado Baby Dragon Inferno Dragon
Valkyrie Elite Barbarians Fireball Wizard Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Tornado Baby Dragon
Wizard Tornado Baby Dragon
Fireball Wizard Tornado Baby Dragon
Fireball Wizard Tornado
Elite Barbarians Fireball Tornado
Fireball Valkyrie Wizard Tornado
Fireball Wizard Tornado Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Tornado
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Tornado Baby Dragon
Fireball Baby Dragon
Fireball Wizard Tornado
Tornado
Fireball Baby Dragon
Tornado Fireball Valkyrie Wizard Baby Dragon
Inferno Dragon
Fireball Wizard Tornado Baby Dragon
Fireball Wizard Tornado Baby Dragon
Fireball Tornado Baby Dragon
Elite Barbarians Fireball Wizard Tornado Baby Dragon
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard Tornado Baby Dragon
Fireball
Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Tornado
Elite Barbarians
Elite Barbarians Fireball Tornado Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon

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