My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Flying Machine Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Flying Machine Hog Rider
Zap
Flying Machine
Barbarian Barrel
Elite Barbarians Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Flying Machine Hog Rider P.E.K.K.A Electro Wizard
Fireball
Elite Barbarians Flying Machine Hog Rider Electro Wizard
Poison
Flying Machine Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Flying Machine Hog Rider Electro Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Flying Machine

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider P.E.K.K.A Electro Wizard Mini P.E.K.K.A Flying Machine
Elite Barbarians
Zap Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians Electro Wizard
Mini P.E.K.K.A
Zap Hog Rider Electro Wizard
Flying Machine
Zap Hog Rider P.E.K.K.A
Hog Rider
Zap Fireball Elite Barbarians Mini P.E.K.K.A Flying Machine Electro Wizard
P.E.K.K.A
Zap Electro Wizard Flying Machine
Electro Wizard
Zap P.E.K.K.A Fireball Mini P.E.K.K.A Hog Rider

Defense Synergies 4 9

Zap
Fireball Mini P.E.K.K.A Electro Wizard Elite Barbarians Flying Machine P.E.K.K.A
Elite Barbarians
Zap Mini P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Elite Barbarians Fireball
Flying Machine
Zap P.E.K.K.A Electro Wizard
Hog Rider
P.E.K.K.A
Zap Flying Machine Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Fireball Flying Machine P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Electro Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Zap Flying Machine Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Elite Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Flying Machine Electro Wizard
Electro Wizard Zap Fireball Flying Machine
Zap Fireball Flying Machine P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Electro Wizard Zap Fireball Flying Machine
Zap Fireball Flying Machine Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Elite Barbarians Fireball Flying Machine Electro Wizard
Fireball Zap Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Zap Elite Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Elite Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Fireball Zap Elite Barbarians Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Fireball Mini P.E.K.K.A Flying Machine P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Elite Barbarians Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Elite Barbarians Mini P.E.K.K.A Flying Machine
P.E.K.K.A Zap Elite Barbarians Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Elite Barbarians Fireball Electro Wizard
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A
Fireball Zap Flying Machine Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Fireball Flying Machine Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Electro Wizard Elite Barbarians Fireball Mini P.E.K.K.A Flying Machine
P.E.K.K.A
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Flying Machine
P.E.K.K.A Zap Elite Barbarians Fireball Electro Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Fireball
Fireball Flying Machine
Elite Barbarians Electro Wizard Zap Fireball Mini P.E.K.K.A Flying Machine P.E.K.K.A
Zap Elite Barbarians Fireball Mini P.E.K.K.A Flying Machine P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Zap Flying Machine Electro Wizard
Fireball Flying Machine
Fireball Flying Machine
Fireball Zap
Fireball Zap Flying Machine
Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Elite Barbarians Fireball Mini P.E.K.K.A Electro Wizard
Zap Fireball Flying Machine Electro Wizard
Fireball Zap Flying Machine
Flying Machine Elite Barbarians Fireball
Fireball Flying Machine
Zap Elite Barbarians Fireball Flying Machine
Zap Fireball Flying Machine
Fireball Flying Machine
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Flying Machine Electro Wizard
Zap Fireball Flying Machine
Fireball
Fireball
Zap Fireball Flying Machine
Zap Fireball
Fireball Zap Flying Machine Electro Wizard
Fireball Zap Flying Machine
Fireball Zap
Elite Barbarians Zap Fireball Flying Machine Electro Wizard
Zap Electro Wizard Fireball Flying Machine
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Flying Machine
Fireball Zap Flying Machine Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Flying Machine Electro Wizard
Zap Fireball Flying Machine
Zap Fireball
Elite Barbarians Flying Machine P.E.K.K.A
Zap Elite Barbarians Fireball Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard

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