My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Electro Dragon P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Electro Dragon
Zap
Prince
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Prince
Earthquake
Arrows
Royal Delivery
Valkyrie Prince Electro Dragon P.E.K.K.A Electro Wizard
Fireball
Electro Dragon Electro Wizard
Poison
Electro Dragon Electro Wizard
Lightning
Valkyrie Prince Electro Dragon Electro Wizard
Rocket
Valkyrie Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Electro Wizard Golden Knight Prince Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Electro Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince P.E.K.K.A Electro Wizard Valkyrie Electro Dragon The Log
Valkyrie
Prince Zap Electro Dragon P.E.K.K.A Electro Wizard
Prince
Zap Valkyrie The Log Electro Wizard
Electro Dragon
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Valkyrie Electro Dragon The Log
The Log
Zap Prince P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Valkyrie Prince
Golden Knight

Defense Synergies 3 17

Zap
Electro Wizard Valkyrie Prince Electro Dragon P.E.K.K.A The Log Golden Knight
Valkyrie
Zap Prince Electro Dragon P.E.K.K.A The Log Electro Wizard
Prince
The Log Zap Valkyrie Electro Wizard
Electro Dragon
Zap Valkyrie The Log Electro Wizard
P.E.K.K.A
The Log Zap Valkyrie Electro Wizard
The Log
Prince P.E.K.K.A Zap Valkyrie Electro Dragon Electro Wizard Golden Knight
Electro Wizard
Zap Valkyrie Prince Electro Dragon P.E.K.K.A The Log
Golden Knight
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Dragon The Log Electro Wizard Golden Knight
P.E.K.K.A Zap Valkyrie Prince Electro Dragon The Log Electro Wizard
Prince P.E.K.K.A Valkyrie Electro Dragon Electro Wizard
Prince P.E.K.K.A Valkyrie Electro Dragon Electro Wizard
Valkyrie Prince P.E.K.K.A The Log
The Log Zap Valkyrie Electro Dragon Electro Wizard
Electro Wizard Zap Electro Dragon
Zap Valkyrie Electro Dragon P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Prince
Valkyrie Prince Electro Wizard
Valkyrie Electro Wizard Zap Electro Dragon The Log
Zap Electro Dragon Electro Wizard
Prince P.E.K.K.A Zap Valkyrie Electro Dragon The Log Electro Wizard
Valkyrie Zap Prince Electro Dragon P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Prince Electro Wizard
Zap Prince P.E.K.K.A The Log Electro Wizard
Valkyrie Prince Electro Dragon P.E.K.K.A Electro Wizard
Zap Valkyrie Prince Electro Dragon The Log Electro Wizard Golden Knight
Zap Valkyrie The Log Electro Dragon Electro Wizard
P.E.K.K.A Prince Electro Wizard
Valkyrie Prince Electro Dragon P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Prince P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Prince Electro Dragon The Log
P.E.K.K.A Zap Valkyrie Prince Electro Dragon The Log Electro Wizard Golden Knight
Valkyrie Prince P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Valkyrie Prince
Zap Electro Dragon Electro Wizard
Prince P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Prince
Zap Electro Dragon P.E.K.K.A Electro Wizard Valkyrie Prince The Log
P.E.K.K.A
P.E.K.K.A Valkyrie Prince Electro Dragon Golden Knight
P.E.K.K.A Zap Valkyrie Prince The Log Electro Wizard
Prince P.E.K.K.A Valkyrie Golden Knight
Valkyrie Electro Dragon
Electro Dragon Electro Wizard Zap Valkyrie Prince P.E.K.K.A The Log Golden Knight
Valkyrie Zap Electro Dragon P.E.K.K.A The Log Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon The Log Golden Knight
Zap Electro Dragon The Log Electro Wizard Golden Knight
Electro Dragon The Log
Valkyrie Prince The Log
Zap Valkyrie The Log
Zap Electro Dragon
The Log
The Log Zap Electro Dragon
The Log Zap Electro Dragon Golden Knight
Prince Electro Dragon Electro Wizard
Zap Valkyrie Prince Electro Dragon The Log Electro Wizard Golden Knight
Zap Electro Dragon
The Log Golden Knight
Electro Dragon
Zap Prince The Log
Zap Electro Dragon The Log Golden Knight
Electro Dragon The Log
Zap Prince Electro Dragon The Log Electro Wizard
Zap Valkyrie Electro Dragon The Log Golden Knight
Prince The Log
Prince The Log
Zap Electro Dragon The Log
Zap The Log Valkyrie Electro Dragon
The Log Zap Electro Dragon Electro Wizard Golden Knight
Zap Prince Electro Dragon The Log Golden Knight
Zap The Log Golden Knight
Zap Electro Dragon Electro Wizard
Zap Electro Dragon Electro Wizard
Zap Electro Dragon The Log
Zap Electro Dragon Electro Wizard
P.E.K.K.A Prince
The Log
Zap Electro Wizard Prince Electro Dragon
Zap Electro Dragon Electro Wizard
The Log
Valkyrie Prince Electro Dragon Electro Wizard
The Log Zap Electro Dragon
Zap
Prince Electro Dragon P.E.K.K.A
Zap Electro Dragon The Log Electro Wizard Golden Knight
Zap Electro Dragon Electro Wizard
Electro Dragon Zap Prince The Log Electro Wizard Golden Knight

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