My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Executioner Electro Wizard Magic Archer
The Log
Earthquake
Arrows
Royal Delivery
Executioner P.E.K.K.A Electro Wizard Magic Archer
Fireball
Executioner Electro Wizard Magic Archer
Poison
Executioner Electro Wizard Magic Archer
Lightning
Executioner Electro Wizard Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Electro Wizard Magic Archer Executioner Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Electro Wizard Magic Archer

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Executioner Magic Archer Mega Knight
Tornado
Zap Executioner P.E.K.K.A Magic Archer Mega Knight
Executioner
Tornado Zap P.E.K.K.A Mega Knight
Lightning
P.E.K.K.A
Zap Tornado Electro Wizard Magic Archer Executioner
Electro Wizard
Zap P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Tornado P.E.K.K.A Zap Electro Wizard Mega Knight
Mega Knight
Zap Tornado Executioner Electro Wizard Magic Archer

Defense Synergies 5 11

Zap
Electro Wizard Mega Knight Tornado Executioner P.E.K.K.A Magic Archer
Tornado
Executioner P.E.K.K.A Magic Archer Zap Electro Wizard Mega Knight
Executioner
Tornado Zap Mega Knight
Lightning
P.E.K.K.A
Tornado Zap Electro Wizard
Electro Wizard
Zap Tornado P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Tornado Zap Electro Wizard Mega Knight
Mega Knight
Zap Tornado Executioner Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Executioner Electro Wizard Magic Archer
P.E.K.K.A Zap Executioner Electro Wizard Mega Knight
Tornado P.E.K.K.A Mega Knight Executioner Lightning Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Lightning Tornado P.E.K.K.A Mega Knight
Tornado Zap Executioner Electro Wizard Magic Archer Mega Knight
Tornado Lightning Electro Wizard Zap Executioner Magic Archer
Lightning Zap P.E.K.K.A Electro Wizard Magic Archer Mega Knight
P.E.K.K.A Tornado
Tornado Electro Wizard Mega Knight
Executioner Electro Wizard Zap Tornado Magic Archer Mega Knight
Executioner Zap Tornado Electro Wizard Magic Archer
P.E.K.K.A Mega Knight Zap Lightning Electro Wizard
Executioner Mega Knight Zap Tornado P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard Mega Knight
Tornado Zap Lightning P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Tornado Executioner P.E.K.K.A Electro Wizard
Mega Knight Zap Tornado Executioner Electro Wizard Magic Archer
Zap Tornado Executioner Electro Wizard Magic Archer Mega Knight
P.E.K.K.A Tornado Electro Wizard
Mega Knight Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Executioner Lightning Magic Archer Mega Knight
P.E.K.K.A Mega Knight Zap Lightning Electro Wizard
Lightning P.E.K.K.A Mega Knight Zap Tornado Electro Wizard
P.E.K.K.A Executioner Mega Knight
Executioner Zap Tornado Electro Wizard Magic Archer
P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A Mega Knight
Zap Lightning P.E.K.K.A Electro Wizard Mega Knight Tornado Magic Archer
P.E.K.K.A
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A Mega Knight Zap Tornado Electro Wizard
Lightning P.E.K.K.A Mega Knight Executioner
Executioner Magic Archer Mega Knight
Electro Wizard Zap Tornado Executioner Lightning P.E.K.K.A Magic Archer
Executioner Mega Knight Zap P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer
Zap Tornado Executioner Electro Wizard Magic Archer
Lightning Magic Archer
Lightning
Executioner Zap Magic Archer Mega Knight
Executioner Zap Tornado Magic Archer
Tornado Executioner Magic Archer
Zap Tornado Executioner Lightning Magic Archer
Zap Tornado Lightning
Lightning Tornado Electro Wizard
Lightning Zap Tornado Electro Wizard Magic Archer
Lightning Zap Tornado Executioner Magic Archer
Lightning Executioner Magic Archer
Lightning Magic Archer
Lightning Zap Magic Archer
Lightning Zap Executioner Magic Archer
Lightning Magic Archer Executioner Mega Knight
Lightning Tornado
Lightning
Lightning Zap Executioner Electro Wizard Magic Archer Mega Knight
Lightning Zap Tornado Magic Archer Mega Knight
Lightning Magic Archer Mega Knight
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Executioner Magic Archer Mega Knight
Zap Tornado Executioner Lightning Electro Wizard Magic Archer
Lightning Zap Tornado Magic Archer Mega Knight
Lightning Zap Tornado Magic Archer
Lightning Zap Tornado Executioner Electro Wizard Magic Archer
Zap Lightning Electro Wizard
Lightning
Lightning Zap Magic Archer Mega Knight
Zap Lightning Electro Wizard Magic Archer
P.E.K.K.A Mega Knight
Lightning Magic Archer
Zap Lightning Electro Wizard Magic Archer
Lightning Zap Tornado Executioner Electro Wizard Magic Archer
Lightning Executioner Electro Wizard Magic Archer Mega Knight
Zap Executioner Lightning Magic Archer
Lightning Zap Tornado
Executioner P.E.K.K.A Mega Knight
Zap Tornado Lightning Electro Wizard Magic Archer
Zap Tornado Executioner Lightning Electro Wizard Magic Archer
Lightning Zap Tornado Executioner Electro Wizard Magic Archer Mega Knight

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