My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Witch
Zap
Firecracker Royal Giant Witch
Barbarian Barrel
Firecracker Valkyrie Witch Electro Wizard
The Log
Firecracker Royal Giant Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Fireball
Firecracker Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Royal Giant Mini P.E.K.K.A Valkyrie Witch
Firecracker
Zap Royal Giant Mini P.E.K.K.A Valkyrie
Royal Giant
Firecracker Zap Rocket Witch Electro Wizard
Mini P.E.K.K.A
Zap Firecracker Valkyrie Electro Wizard
Valkyrie
Zap Firecracker Mini P.E.K.K.A Witch Electro Wizard
Rocket
Royal Giant
Witch
Zap Royal Giant Valkyrie
Electro Wizard
Zap Royal Giant Mini P.E.K.K.A Valkyrie

Defense Synergies 4 10

Zap
Mini P.E.K.K.A Electro Wizard Firecracker Valkyrie Witch
Firecracker
Valkyrie Zap Mini P.E.K.K.A Electro Wizard
Royal Giant
Mini P.E.K.K.A
Zap Electro Wizard Firecracker Valkyrie Witch
Valkyrie
Firecracker Zap Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch
Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Firecracker Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Zap Firecracker Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Rocket Witch Valkyrie Electro Wizard
Mini P.E.K.K.A Witch Firecracker Valkyrie Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Rocket
Zap Firecracker Valkyrie Electro Wizard
Rocket Electro Wizard Zap Firecracker Witch
Rocket Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Firecracker
Zap Firecracker Witch Electro Wizard
Mini P.E.K.K.A Zap Valkyrie Rocket Witch Electro Wizard
Valkyrie Rocket Zap Firecracker Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Electro Wizard
Rocket Zap Mini P.E.K.K.A Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Zap Firecracker Valkyrie Witch Electro Wizard
Zap Valkyrie Witch Firecracker Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Firecracker Mini P.E.K.K.A Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Witch Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A Valkyrie Rocket
Zap Mini P.E.K.K.A Valkyrie Rocket Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Rocket Zap Electro Wizard
Mini P.E.K.K.A Valkyrie Witch
Firecracker Rocket Zap Witch Electro Wizard
Mini P.E.K.K.A Rocket Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Valkyrie
Zap Rocket Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Rocket Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Rocket Valkyrie Witch
Firecracker Valkyrie Witch
Witch Electro Wizard Zap Firecracker Mini P.E.K.K.A Valkyrie Rocket
Valkyrie Zap Firecracker Mini P.E.K.K.A Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker Zap Electro Wizard
Rocket
Firecracker Valkyrie Rocket
Rocket Zap Firecracker Valkyrie
Firecracker Zap Rocket Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Rocket Mini P.E.K.K.A Electro Wizard
Firecracker Rocket Zap Valkyrie Electro Wizard
Zap Firecracker Rocket
Rocket Firecracker
Firecracker Rocket
Zap Firecracker
Rocket Zap Firecracker Witch
Firecracker Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Firecracker Mini P.E.K.K.A Electro Wizard
Rocket Zap Firecracker Valkyrie Witch
Rocket
Rocket
Rocket
Rocket Zap
Zap Firecracker Valkyrie Witch
Witch
Firecracker Zap Witch Electro Wizard
Zap Witch
Rocket Zap Firecracker
Zap Firecracker Witch Electro Wizard
Zap Rocket Electro Wizard Firecracker Witch
Mini P.E.K.K.A
Zap Rocket
Zap Rocket Firecracker Electro Wizard
Rocket Firecracker
Zap Electro Wizard Rocket Witch
Rocket Zap Firecracker Witch Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Rocket Electro Wizard
Zap Firecracker
Rocket Zap
Firecracker
Zap Firecracker Rocket Witch Electro Wizard
Firecracker Zap Rocket Witch Electro Wizard
Zap Firecracker Rocket Witch Electro Wizard

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