My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Skeleton Army Witch Magic Archer
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Skeleton Army Baby Dragon Witch Magic Archer
Fireball
Hog Rider Skeleton Army Baby Dragon Witch Magic Archer
Poison
Skeleton Army Witch Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Witch Magic Archer
Rocket
Hog Rider Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Mini P.E.K.K.A Hog Rider Baby Dragon Magic Archer Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Baby Dragon Witch Magic Archer
Mini P.E.K.K.A
Zap Hog Rider Rage Baby Dragon Magic Archer
Hog Rider
Zap Rage Mini P.E.K.K.A Baby Dragon Witch Magic Archer
Rage
Hog Rider Witch Mini P.E.K.K.A
Skeleton Army
Baby Dragon
Zap Mini P.E.K.K.A Hog Rider Witch
Witch
Rage Zap Hog Rider Baby Dragon
Magic Archer
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Magic Archer
Mini P.E.K.K.A
Zap Skeleton Army Baby Dragon Witch Magic Archer
Hog Rider
Rage
Skeleton Army
Zap Mini P.E.K.K.A Magic Archer
Baby Dragon
Zap Mini P.E.K.K.A Witch
Witch
Zap Mini P.E.K.K.A Baby Dragon
Magic Archer
Zap Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Magic Archer
Mini P.E.K.K.A Skeleton Army Zap Witch
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Zap Baby Dragon Magic Archer
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Witch Zap Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Zap Witch
Skeleton Army Zap Mini P.E.K.K.A Baby Dragon Witch Magic Archer
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Witch
Zap Skeleton Army Baby Dragon Witch Magic Archer
Zap Baby Dragon Witch Magic Archer
Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Witch
Zap Mini P.E.K.K.A Baby Dragon Magic Archer
Skeleton Army Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Witch
Zap Baby Dragon Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army
Zap Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Magic Archer
Witch Skeleton Army
Mini P.E.K.K.A Witch
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Witch
Skeleton Army Baby Dragon Witch Magic Archer
Skeleton Army Witch Zap Mini P.E.K.K.A Baby Dragon Magic Archer
Zap Mini P.E.K.K.A Baby Dragon Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon
Zap Baby Dragon Magic Archer
Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Zap Baby Dragon Magic Archer
Zap
Mini P.E.K.K.A
Zap Magic Archer
Zap Baby Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Magic Archer Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Zap Baby Dragon
Zap Baby Dragon Witch Magic Archer
Witch
Zap Baby Dragon Witch Magic Archer
Zap Baby Dragon Witch Magic Archer
Zap Baby Dragon Magic Archer
Zap Baby Dragon Witch Magic Archer
Zap Witch
Mini P.E.K.K.A
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Skeleton Army Witch Magic Archer
Zap Baby Dragon Witch Magic Archer
Mini P.E.K.K.A Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap
Zap Baby Dragon Witch Magic Archer
Zap Witch Magic Archer
Zap Baby Dragon Witch Magic Archer

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