My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard Sparky
Giant Snowball
Graveyard
Zap
Graveyard Sparky
Barbarian Barrel
Rascals Electro Wizard Graveyard Sparky
The Log
Rascals Mini P.E.K.K.A Graveyard Sparky
Earthquake
Graveyard
Arrows
Rascals Graveyard
Royal Delivery
Rascals Mini P.E.K.K.A Electro Wizard Graveyard Sparky
Fireball
Rascals Electro Wizard Sparky
Poison
Rascals Electro Wizard Graveyard Sparky
Lightning
Mini P.E.K.K.A Electro Wizard Sparky
Rocket
Rascals Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Mini P.E.K.K.A Freeze Electro Wizard Rascals Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Barbarian Barrel Mini P.E.K.K.A Freeze

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Graveyard Sparky Mini P.E.K.K.A Barbarian Barrel Freeze
Rascals
Electro Wizard Graveyard
Mini P.E.K.K.A
Sparky Zap Barbarian Barrel Electro Wizard Graveyard
Barbarian Barrel
Graveyard Zap Mini P.E.K.K.A Sparky
Freeze
Graveyard Zap
Electro Wizard
Zap Graveyard Rascals Mini P.E.K.K.A Sparky
Graveyard
Zap Barbarian Barrel Freeze Electro Wizard Rascals Mini P.E.K.K.A Sparky
Sparky
Zap Mini P.E.K.K.A Barbarian Barrel Electro Wizard Graveyard

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Electro Wizard Rascals Barbarian Barrel Sparky
Rascals
Zap Barbarian Barrel
Mini P.E.K.K.A
Zap Electro Wizard Barbarian Barrel Freeze
Barbarian Barrel
Zap Rascals Mini P.E.K.K.A Electro Wizard Sparky
Freeze
Mini P.E.K.K.A Electro Wizard Sparky
Electro Wizard
Zap Mini P.E.K.K.A Barbarian Barrel Freeze
Graveyard
Sparky
Zap Barbarian Barrel Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel Electro Wizard Sparky
Mini P.E.K.K.A Sparky Zap Rascals Electro Wizard
Mini P.E.K.K.A Sparky Rascals Freeze Electro Wizard
Mini P.E.K.K.A Sparky Rascals Electro Wizard
Mini P.E.K.K.A Barbarian Barrel Sparky
Barbarian Barrel Freeze Zap Rascals Electro Wizard
Electro Wizard Zap Rascals Freeze
Zap Rascals Barbarian Barrel Electro Wizard Sparky
Mini P.E.K.K.A Sparky Rascals
Rascals Mini P.E.K.K.A Barbarian Barrel Electro Wizard Sparky
Electro Wizard Zap Rascals Barbarian Barrel Freeze
Zap Rascals Electro Wizard
Mini P.E.K.K.A Sparky Zap Rascals Freeze Electro Wizard
Sparky Zap Rascals Mini P.E.K.K.A Barbarian Barrel Freeze Electro Wizard
Mini P.E.K.K.A Sparky Rascals Electro Wizard
Zap Rascals Mini P.E.K.K.A Freeze Electro Wizard Sparky
Sparky Rascals Mini P.E.K.K.A Electro Wizard
Zap Rascals Barbarian Barrel Electro Wizard
Zap Barbarian Barrel Freeze Rascals Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Rascals Mini P.E.K.K.A Barbarian Barrel Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Zap Barbarian Barrel Electro Wizard Sparky
Electro Wizard Zap Mini P.E.K.K.A Barbarian Barrel
Zap Rascals Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A Zap Rascals Barbarian Barrel Electro Wizard Sparky
Rascals Mini P.E.K.K.A Sparky
Zap Rascals Freeze Electro Wizard
Rascals Mini P.E.K.K.A Sparky Electro Wizard
Mini P.E.K.K.A Rascals Sparky
Zap Freeze Electro Wizard Mini P.E.K.K.A Barbarian Barrel Sparky
Sparky
Rascals Mini P.E.K.K.A Sparky
Zap Electro Wizard
Rascals Mini P.E.K.K.A Sparky
Rascals Sparky
Rascals Electro Wizard Sparky Zap Mini P.E.K.K.A Barbarian Barrel Freeze
Zap Rascals Mini P.E.K.K.A Barbarian Barrel Freeze Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Barbarian Barrel Freeze Sparky
Zap Barbarian Barrel Electro Wizard
Barbarian Barrel Sparky
Rascals Barbarian Barrel Freeze Sparky
Zap Barbarian Barrel Sparky
Zap Freeze
Sparky
Zap Barbarian Barrel Freeze
Zap
Mini P.E.K.K.A Electro Wizard Sparky
Zap Barbarian Barrel Electro Wizard Sparky
Zap
Barbarian Barrel Sparky
Barbarian Barrel Freeze
Zap Barbarian Barrel Sparky
Zap Barbarian Barrel Sparky
Barbarian Barrel Sparky
Barbarian Barrel Freeze Sparky
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Barbarian Barrel Electro Wizard Sparky
Zap Barbarian Barrel
Sparky
Sparky
Zap Barbarian Barrel
Zap Freeze Barbarian Barrel Sparky
Zap Barbarian Barrel Electro Wizard Sparky
Zap Sparky
Zap Barbarian Barrel Sparky
Zap Electro Wizard Sparky
Zap Electro Wizard Freeze
Mini P.E.K.K.A Sparky
Zap Sparky
Zap Freeze Electro Wizard Sparky
Sparky
Sparky
Zap Electro Wizard Barbarian Barrel Freeze
Zap Electro Wizard
Freeze
Barbarian Barrel
Rascals Mini P.E.K.K.A Electro Wizard Sparky
Zap
Zap Sparky
Sparky
Zap Rascals Freeze Electro Wizard Sparky
Zap Electro Wizard
Zap Barbarian Barrel Freeze Electro Wizard Sparky

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