My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Baby Dragon Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Knight Firecracker Goblin Barrel Witch
The Log
Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Witch
Earthquake
Firecracker Hog Rider Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Baby Dragon Witch
Fireball
Firecracker Hog Rider Goblin Barrel Baby Dragon Witch
Poison
Firecracker Witch
Lightning
Knight Mini P.E.K.K.A Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Goblin Barrel Mini P.E.K.K.A Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Firecracker Goblin Barrel

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Mini P.E.K.K.A Baby Dragon Witch
Knight
Firecracker Hog Rider Goblin Barrel Baby Dragon Zap Witch
Firecracker
Zap Knight Hog Rider Mini P.E.K.K.A Goblin Barrel Baby Dragon
Mini P.E.K.K.A
Zap Firecracker Hog Rider Baby Dragon
Hog Rider
Zap Knight Firecracker Mini P.E.K.K.A Goblin Barrel Baby Dragon Witch
Goblin Barrel
Knight Firecracker Hog Rider Baby Dragon
Baby Dragon
Knight Zap Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Witch
Witch
Zap Knight Hog Rider Baby Dragon

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Knight Firecracker Baby Dragon Witch
Knight
Firecracker Zap Mini P.E.K.K.A Baby Dragon Witch
Firecracker
Knight Zap Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Zap Knight Firecracker Baby Dragon Witch
Hog Rider
Goblin Barrel
Baby Dragon
Zap Knight Firecracker Mini P.E.K.K.A Witch
Witch
Zap Knight Mini P.E.K.K.A Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Baby Dragon
Mini P.E.K.K.A Zap Knight Firecracker Witch
Mini P.E.K.K.A Witch Knight
Mini P.E.K.K.A Witch Knight Firecracker
Firecracker Mini P.E.K.K.A
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Zap Baby Dragon
Mini P.E.K.K.A Witch
Knight Firecracker Mini P.E.K.K.A
Witch Zap Knight Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Mini P.E.K.K.A Zap Knight Witch
Zap Firecracker Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Witch
Zap Knight Firecracker Baby Dragon Witch
Zap Baby Dragon Witch Knight Firecracker
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Witch
Zap Knight Firecracker Mini P.E.K.K.A Baby Dragon
Zap Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Knight
Knight Mini P.E.K.K.A Witch
Firecracker Zap Baby Dragon Witch
Mini P.E.K.K.A Knight Witch
Mini P.E.K.K.A Knight
Zap Knight Firecracker Mini P.E.K.K.A Baby Dragon Witch
Witch
Knight Mini P.E.K.K.A Witch
Zap
Mini P.E.K.K.A Knight Witch
Firecracker Baby Dragon Witch
Witch Zap Knight Firecracker Mini P.E.K.K.A Baby Dragon
Zap Firecracker Mini P.E.K.K.A Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Knight Firecracker
Zap Firecracker Baby Dragon
Firecracker Zap Baby Dragon Witch
Firecracker Baby Dragon Witch
Zap Firecracker Baby Dragon
Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Knight
Zap Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Baby Dragon
Zap Firecracker Baby Dragon Witch
Baby Dragon
Zap Baby Dragon
Zap Firecracker Baby Dragon Witch
Witch
Firecracker Zap Baby Dragon Witch
Zap Baby Dragon Witch
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon Witch
Zap Firecracker Witch
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Witch
Zap Firecracker Baby Dragon Witch
Knight Firecracker Mini P.E.K.K.A Baby Dragon
Zap Firecracker Baby Dragon
Zap
Firecracker
Zap Firecracker Baby Dragon Witch
Firecracker Zap Witch
Zap Firecracker Baby Dragon Witch

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