My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Electro Wizard Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Knight Electro Wizard
The Log
Ram Rider
Earthquake
Arrows
Royal Delivery
Knight P.E.K.K.A Electro Wizard Mother Witch Ram Rider
Fireball
Electro Wizard Mother Witch Ram Rider
Poison
Electro Wizard Mother Witch
Lightning
Knight Electro Wizard Mother Witch Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Fireball Electro Wizard Mother Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Knight Fireball

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Electro Wizard Ram Rider Knight Barbarian Barrel Mother Witch
Knight
Zap Fireball Barbarian Barrel Electro Wizard Mother Witch Ram Rider
Fireball
Zap Knight Electro Wizard Ram Rider
Barbarian Barrel
Zap Knight P.E.K.K.A Ram Rider
P.E.K.K.A
Zap Electro Wizard Barbarian Barrel Mother Witch Ram Rider
Electro Wizard
Zap P.E.K.K.A Knight Fireball Ram Rider
Mother Witch
Zap Knight P.E.K.K.A Ram Rider
Ram Rider
Zap Knight Fireball Barbarian Barrel P.E.K.K.A Electro Wizard Mother Witch

Defense Synergies 4 15

Zap
Fireball Electro Wizard Knight Barbarian Barrel P.E.K.K.A Mother Witch Ram Rider
Knight
Electro Wizard Zap Fireball Barbarian Barrel Mother Witch
Fireball
Zap Barbarian Barrel Knight Electro Wizard Ram Rider
Barbarian Barrel
Fireball Zap Knight P.E.K.K.A Electro Wizard Mother Witch
P.E.K.K.A
Zap Barbarian Barrel Electro Wizard
Electro Wizard
Zap Knight Fireball Barbarian Barrel P.E.K.K.A Ram Rider
Mother Witch
Zap Knight Barbarian Barrel
Ram Rider
Zap Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Barbarian Barrel Electro Wizard Ram Rider
P.E.K.K.A Zap Knight Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard Ram Rider
Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Electro Wizard Mother Witch
Electro Wizard Ram Rider Zap Fireball
Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Knight Barbarian Barrel Electro Wizard
Electro Wizard Mother Witch Zap Knight Fireball Barbarian Barrel Ram Rider
Zap Fireball Electro Wizard Ram Rider
P.E.K.K.A Zap Knight Fireball Electro Wizard Ram Rider
Fireball Zap Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard Ram Rider
Zap Fireball P.E.K.K.A Electro Wizard Ram Rider
Knight Fireball P.E.K.K.A Electro Wizard
Fireball Zap Knight Barbarian Barrel Electro Wizard Ram Rider
Zap Barbarian Barrel Knight Fireball Electro Wizard Mother Witch Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Knight Fireball Barbarian Barrel P.E.K.K.A Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Knight Barbarian Barrel
P.E.K.K.A Zap Knight Electro Wizard Ram Rider
P.E.K.K.A Zap Knight Fireball Barbarian Barrel Electro Wizard Ram Rider
P.E.K.K.A Knight Ram Rider
Fireball Mother Witch Zap Electro Wizard Ram Rider
P.E.K.K.A Knight Fireball Electro Wizard Ram Rider
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Fireball Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Knight Fireball Ram Rider
Fireball
Electro Wizard Zap Knight Fireball Barbarian Barrel P.E.K.K.A
Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel
Fireball Zap Barbarian Barrel Electro Wizard Ram Rider
Fireball Barbarian Barrel
Knight Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Mother Witch Zap Ram Rider
Fireball Zap Barbarian Barrel Ram Rider
Fireball Zap Ram Rider
Fireball Electro Wizard
Zap Knight Fireball Barbarian Barrel Electro Wizard Ram Rider
Fireball Zap
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Electro Wizard
Zap Fireball Barbarian Barrel Mother Witch
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Mother Witch Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Electro Wizard Ram Rider
Fireball Zap Ram Rider
Fireball Zap Barbarian Barrel
Zap Fireball Electro Wizard Mother Witch
Zap Electro Wizard Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Barbarian Barrel
Fireball Zap Electro Wizard Ram Rider
Fireball Barbarian Barrel
Fireball Knight Electro Wizard
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Barbarian Barrel Electro Wizard

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