My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Princess Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Princess Inferno Dragon Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Princess Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Ram Rider Lava Hound
Giant Snowball
Cannon Flying Machine Guards Princess Inferno Dragon Ram Rider Lava Hound
Zap
Cannon Flying Machine Guards Princess Inferno Dragon Ram Rider Lava Hound
Barbarian Barrel
Cannon Guards Princess
The Log
Cannon Guards Princess Ram Rider
Earthquake
Cannon Guards
Arrows
Flying Machine Guards Princess Lava Hound
Royal Delivery
Flying Machine Guards Princess Inferno Dragon Ram Rider Lava Hound
Fireball
Cannon Flying Machine Princess Inferno Dragon Ram Rider Lava Hound
Poison
Cannon Flying Machine Guards Princess Lava Hound
Lightning
Cannon Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Guards Princess Flying Machine Inferno Dragon Ram Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Guards Princess

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Flying Machine Guards Princess Lava Hound
Cannon
Flying Machine
Lava Hound Zap Ram Rider
Guards
Zap Ram Rider Lava Hound
Princess
Zap
Inferno Dragon
Lava Hound
Ram Rider
Zap Flying Machine Guards
Lava Hound
Flying Machine Inferno Dragon Zap Guards

Defense Synergies 1 11

Zap
Cannon Flying Machine Guards Princess Inferno Dragon Ram Rider
Cannon
Zap Flying Machine Guards Princess Inferno Dragon
Flying Machine
Zap Cannon Guards
Guards
Zap Cannon Flying Machine Princess
Princess
Zap Cannon Guards
Inferno Dragon
Zap Cannon
Ram Rider
Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Flying Machine Ram Rider
Inferno Dragon Zap Cannon Flying Machine Ram Rider
Cannon Ram Rider Inferno Dragon
Cannon Inferno Dragon Guards Ram Rider
Princess
Zap Cannon Flying Machine Guards
Inferno Dragon Ram Rider Zap Cannon Flying Machine Princess
Zap Cannon Flying Machine Ram Rider
Cannon Inferno Dragon Princess
Guards Cannon
Guards Zap Cannon Flying Machine Princess Ram Rider
Inferno Dragon Zap Flying Machine Princess Ram Rider
Cannon Zap Flying Machine Guards Ram Rider
Zap Cannon Guards Princess
Inferno Dragon Cannon Ram Rider
Zap Cannon Inferno Dragon Ram Rider
Cannon
Cannon Zap Flying Machine Guards Ram Rider
Zap Cannon Flying Machine Guards Princess Inferno Dragon Ram Rider
Cannon Inferno Dragon Ram Rider
Cannon Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Zap Flying Machine Inferno Dragon
Guards Zap Ram Rider
Guards Zap Ram Rider
Cannon Guards Inferno Dragon Ram Rider
Zap Flying Machine Princess Ram Rider
Guards Flying Machine Ram Rider
Inferno Dragon
Zap Flying Machine Inferno Dragon
Cannon Guards Inferno Dragon
Inferno Dragon Flying Machine Guards
Zap Guards
Cannon Guards Ram Rider
Cannon Flying Machine Princess
Guards Zap Flying Machine Inferno Dragon
Zap Cannon Flying Machine Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine Guards
Zap Flying Machine Princess Ram Rider
Flying Machine
Flying Machine Guards
Zap
Zap Flying Machine Princess Ram Rider
Flying Machine Princess
Zap Flying Machine Princess Ram Rider
Zap Flying Machine Ram Rider
Guards
Zap Flying Machine Princess Ram Rider
Zap Flying Machine Princess
Flying Machine Princess
Flying Machine Princess
Princess Zap Flying Machine
Zap Flying Machine Princess
Flying Machine Princess
Zap Flying Machine Princess
Zap Flying Machine Princess
Princess
Zap Flying Machine
Zap Princess
Inferno Dragon
Zap Flying Machine Princess Ram Rider
Zap Flying Machine Princess Ram Rider
Zap
Zap Flying Machine Princess
Zap Flying Machine Guards
Zap
Zap Princess
Princess
Zap Flying Machine Guards Princess
Zap Flying Machine Princess Ram Rider
Flying Machine Princess
Zap Flying Machine Princess
Zap
Flying Machine
Zap Flying Machine Guards Princess
Zap Flying Machine Princess
Zap Flying Machine Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: