My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Miner
Giant Snowball
Goblin Gang Baby Dragon Witch Miner
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Witch
The Log
Goblin Gang Mini P.E.K.K.A Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Baby Dragon Witch Miner
Fireball
Goblin Gang Baby Dragon Witch
Poison
Goblin Gang Witch
Lightning
Mini P.E.K.K.A Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Miner Mini P.E.K.K.A Baby Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Miner

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Mini P.E.K.K.A Baby Dragon Witch The Log
Goblin Gang
Miner Mini P.E.K.K.A Giant Baby Dragon
Mini P.E.K.K.A
Giant Zap Goblin Gang Baby Dragon The Log
Giant
Zap Mini P.E.K.K.A Miner Goblin Gang Baby Dragon Witch The Log
Baby Dragon
Zap Goblin Gang Mini P.E.K.K.A Giant Witch Miner
Witch
Zap Giant Baby Dragon Miner
The Log
Zap Mini P.E.K.K.A Giant Miner
Miner
Zap Goblin Gang Giant Baby Dragon Witch The Log

Defense Synergies 2 14

Zap
Mini P.E.K.K.A Goblin Gang Baby Dragon Witch The Log Miner
Goblin Gang
Zap Mini P.E.K.K.A The Log Miner
Mini P.E.K.K.A
Zap The Log Goblin Gang Baby Dragon Witch
Giant
Baby Dragon
Zap Mini P.E.K.K.A Witch The Log
Witch
Zap Mini P.E.K.K.A Baby Dragon The Log
The Log
Mini P.E.K.K.A Zap Goblin Gang Baby Dragon Witch Miner
Miner
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log
Mini P.E.K.K.A Zap Goblin Gang Witch The Log
Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A Witch Goblin Gang
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Baby Dragon
Zap Goblin Gang Baby Dragon Witch
Zap Baby Dragon The Log
Mini P.E.K.K.A Witch Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner
Goblin Gang Witch Zap Baby Dragon The Log
Zap Goblin Gang Baby Dragon Witch
Mini P.E.K.K.A Zap Goblin Gang Witch The Log
Zap Goblin Gang Mini P.E.K.K.A Baby Dragon Witch The Log
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Witch
Zap Goblin Gang Baby Dragon Witch The Log
Zap Baby Dragon Witch The Log
Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Witch
Zap Goblin Gang Mini P.E.K.K.A Baby Dragon The Log Miner
Goblin Gang Zap Mini P.E.K.K.A Witch The Log
Goblin Gang Mini P.E.K.K.A Zap The Log
Goblin Gang Mini P.E.K.K.A Witch
Zap Goblin Gang Baby Dragon Witch
Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Witch The Log
Witch Goblin Gang
Mini P.E.K.K.A Witch
Zap The Log
Mini P.E.K.K.A Goblin Gang Witch
Baby Dragon Witch
Goblin Gang Witch Zap Mini P.E.K.K.A Baby Dragon The Log
Zap Mini P.E.K.K.A Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log Miner
Baby Dragon The Log Miner
The Log
Zap Baby Dragon The Log
Zap Baby Dragon Witch
Baby Dragon Witch The Log
The Log Zap Baby Dragon
The Log Miner Zap
Goblin Gang Mini P.E.K.K.A
Miner Zap The Log
Zap Baby Dragon
Baby Dragon The Log Miner
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon Witch The Log
Baby Dragon The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon The Log
Zap Baby Dragon Witch The Log Miner
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon Witch
Witch
The Log Miner Zap Baby Dragon Witch
Zap Baby Dragon Witch The Log Miner
Miner Zap Baby Dragon The Log
Zap Baby Dragon Witch
Zap Witch
Mini P.E.K.K.A
Zap The Log Miner
Zap
The Log
Zap Goblin Gang Witch
Zap Baby Dragon Witch
The Log
Miner Goblin Gang Mini P.E.K.K.A Baby Dragon
The Log Zap Baby Dragon
Zap
Zap Goblin Gang Baby Dragon Witch The Log
Zap Witch
Zap Baby Dragon Witch The Log Miner

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