My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Prince
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Inferno Tower Prince
Barbarian Barrel
Goblin Gang Inferno Tower Wizard
The Log
Goblin Gang Prince
Earthquake
Goblin Gang Inferno Tower
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Wizard Prince
Fireball
Goblin Gang Inferno Tower Wizard
Poison
Bats Goblin Gang Inferno Tower Wizard
Lightning
Inferno Tower Wizard Prince
Rocket
Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Prince Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Fireball Inferno Tower Wizard Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Prince Golem
Zap
Fireball Prince Bats Golem
Goblin Gang
Prince Golem
Fireball
Zap Golem
Inferno Tower
Wizard
Prince Golem
Prince
Zap Bats Goblin Gang Wizard Golem
Golem
Fireball Bats Zap Goblin Gang Wizard Prince

Defense Synergies 2 10

Bats
Zap Inferno Tower Prince
Zap
Fireball Bats Goblin Gang Inferno Tower Prince
Goblin Gang
Inferno Tower Zap Prince
Fireball
Zap Inferno Tower
Inferno Tower
Goblin Gang Bats Zap Fireball Prince
Wizard
Prince
Prince
Bats Zap Goblin Gang Inferno Tower Wizard
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard
Inferno Tower Bats Zap Goblin Gang Prince
Goblin Gang Inferno Tower Prince Bats
Inferno Tower Prince Bats Goblin Gang
Fireball Prince
Goblin Gang Fireball Bats Zap
Bats Inferno Tower Zap Goblin Gang Fireball Wizard
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Prince
Goblin Gang Inferno Tower Prince
Bats Goblin Gang Zap Fireball Wizard
Inferno Tower Bats Zap Goblin Gang Fireball Wizard
Inferno Tower Prince Bats Zap Goblin Gang Fireball Wizard
Fireball Wizard Bats Zap Goblin Gang Prince
Inferno Tower Goblin Gang Prince
Inferno Tower Zap Goblin Gang Fireball Prince
Wizard Bats Goblin Gang Fireball Inferno Tower Prince
Fireball Bats Zap Goblin Gang Wizard Prince
Zap Wizard Bats Fireball
Inferno Tower Prince
Goblin Gang Wizard Bats Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Inferno Tower Prince
Fireball Zap Goblin Gang Wizard Prince
Goblin Gang Bats Zap Inferno Tower Prince
Goblin Gang Prince Bats Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Prince
Fireball Wizard Bats Zap Goblin Gang
Goblin Gang Prince Bats Fireball Inferno Tower
Inferno Tower Prince
Zap Bats Fireball Inferno Tower Prince
Inferno Tower Goblin Gang
Bats Inferno Tower Prince
Zap Fireball Prince
Prince Goblin Gang Fireball Inferno Tower Wizard
Wizard Fireball
Goblin Gang Inferno Tower Bats Zap Fireball Prince
Bats Zap Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Prince
Fireball Wizard Zap
Fireball Wizard Bats Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Goblin Gang Fireball Prince
Zap Fireball Wizard Prince
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Fireball Wizard Prince
Zap Fireball Wizard
Fireball Prince
Fireball Wizard
Prince
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard Prince
Fireball Zap
Bats Zap Fireball Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Prince
Fireball Wizard
Zap Bats Goblin Gang Fireball Prince
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Wizard Prince
Zap Fireball Wizard
Zap Fireball
Prince
Zap Bats Goblin Gang Fireball
Bats Zap Fireball
Zap Fireball Prince

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