My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Fire Spirit Skeleton Army Witch
Zap
Fire Spirit Skeleton Army Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Skeleton Army Witch
The Log
Fire Spirit Elite Barbarians Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Fire Spirit Skeleton Army Witch
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Skeleton Army Witch
Fireball
Elite Barbarians Skeleton Army Witch
Poison
Skeleton Army Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Skeleton Army Valkyrie Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Elite Barbarians
Zap
Elite Barbarians Fire Spirit Valkyrie Witch The Log Mega Knight
Elite Barbarians
Zap Valkyrie Fire Spirit The Log Mega Knight
Valkyrie
Fire Spirit Elite Barbarians Zap Witch
Skeleton Army
Witch
Zap Valkyrie Mega Knight
The Log
Zap Elite Barbarians Mega Knight
Mega Knight
Zap Elite Barbarians Witch The Log

Defense Synergies 2 16

Fire Spirit
Zap Valkyrie The Log
Zap
Mega Knight Fire Spirit Elite Barbarians Valkyrie Skeleton Army Witch The Log
Elite Barbarians
Valkyrie Zap The Log Mega Knight
Valkyrie
Elite Barbarians Fire Spirit Zap Witch The Log
Skeleton Army
Zap The Log
Witch
Zap Valkyrie The Log Mega Knight
The Log
Fire Spirit Zap Elite Barbarians Valkyrie Skeleton Army Witch Mega Knight
Mega Knight
Zap Elite Barbarians Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log
Elite Barbarians Skeleton Army Zap Valkyrie Witch The Log Mega Knight
Skeleton Army Witch Mega Knight Fire Spirit Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Witch Valkyrie Mega Knight
Elite Barbarians Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Fire Spirit Zap Valkyrie Mega Knight
Fire Spirit Zap Witch
Zap Valkyrie The Log Mega Knight
Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Zap The Log Mega Knight
Zap Witch
Skeleton Army Mega Knight Fire Spirit Zap Elite Barbarians Valkyrie Witch The Log
Fire Spirit Valkyrie Skeleton Army Mega Knight Zap Witch The Log
Elite Barbarians Skeleton Army Mega Knight
Skeleton Army Zap Elite Barbarians The Log Mega Knight
Mega Knight Elite Barbarians Valkyrie Skeleton Army Witch
Fire Spirit Mega Knight Zap Elite Barbarians Valkyrie Skeleton Army Witch The Log
Zap Valkyrie Witch The Log Fire Spirit Mega Knight
Elite Barbarians
Valkyrie Skeleton Army Mega Knight Fire Spirit Elite Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Zap Elite Barbarians Witch
Zap Elite Barbarians Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Zap Elite Barbarians Valkyrie Witch The Log
Valkyrie Skeleton Army Mega Knight Zap Elite Barbarians The Log
Elite Barbarians Valkyrie Skeleton Army Witch Mega Knight
Fire Spirit Zap Witch
Skeleton Army Elite Barbarians Valkyrie Witch
Mega Knight Elite Barbarians Valkyrie Skeleton Army
Zap Mega Knight Elite Barbarians Valkyrie Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Elite Barbarians Valkyrie Witch
Skeleton Army Mega Knight Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Skeleton Army Mega Knight Valkyrie Witch
Valkyrie Skeleton Army Witch Mega Knight
Elite Barbarians Skeleton Army Witch Zap Valkyrie The Log
Valkyrie Mega Knight Zap Elite Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Fire Spirit Zap Valkyrie The Log Mega Knight
Fire Spirit Zap Witch
Fire Spirit Witch The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit Elite Barbarians
Zap Valkyrie The Log
Fire Spirit Zap
Fire Spirit Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap Witch The Log
The Log Mega Knight
Fire Spirit Zap The Log Mega Knight
Fire Spirit Zap Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Fire Spirit Valkyrie Witch Mega Knight
Witch
The Log Zap Witch
Zap Witch The Log Mega Knight
Zap The Log
Elite Barbarians Fire Spirit Zap Witch
Zap Witch
Elite Barbarians
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Fire Spirit Skeleton Army Witch
Fire Spirit Zap Witch
The Log
Valkyrie Mega Knight
The Log Zap
Zap
Elite Barbarians Mega Knight
Zap Elite Barbarians Witch The Log
Zap Witch
Zap Witch The Log Mega Knight

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