My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Witch
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Valkyrie Witch
The Log
Fire Spirit Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Hog Rider Witch
Fireball
Hog Rider Witch
Poison
Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Tornado Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Tornado Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tornado Fireball Valkyrie Hog Rider Freeze Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Tornado Fireball

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Fireball Hog Rider Tornado Fire Spirit Valkyrie Freeze Witch
Fireball
Zap Hog Rider Tornado Freeze
Valkyrie
Fire Spirit Hog Rider Zap Tornado Witch
Hog Rider
Fire Spirit Zap Fireball Valkyrie Freeze Tornado Witch
Tornado
Zap Fireball Valkyrie Hog Rider Freeze Witch
Freeze
Hog Rider Zap Fireball Tornado
Witch
Zap Valkyrie Hog Rider Tornado

Defense Synergies 2 12

Fire Spirit
Zap Valkyrie Tornado
Zap
Fireball Fire Spirit Valkyrie Tornado Witch
Fireball
Zap Tornado Valkyrie Freeze
Valkyrie
Fire Spirit Zap Fireball Tornado Freeze Witch
Hog Rider
Tornado
Fireball Fire Spirit Zap Valkyrie Witch
Freeze
Fireball Valkyrie
Witch
Zap Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Zap Valkyrie Witch
Tornado Witch Fire Spirit Valkyrie Freeze
Witch Valkyrie
Fireball Valkyrie Tornado
Fireball Tornado Freeze Fire Spirit Zap Valkyrie
Tornado Fire Spirit Zap Fireball Freeze Witch
Zap Fireball Valkyrie
Witch Tornado
Tornado Fire Spirit Valkyrie
Valkyrie Witch Zap Fireball Tornado Freeze
Zap Fireball Tornado Witch
Fire Spirit Zap Fireball Valkyrie Freeze Witch
Fire Spirit Fireball Valkyrie Zap Tornado Freeze Witch
Tornado Zap Fireball Freeze
Fireball Valkyrie Tornado Witch
Fire Spirit Fireball Zap Valkyrie Tornado Witch
Zap Valkyrie Tornado Freeze Witch Fire Spirit Fireball
Tornado
Valkyrie Fire Spirit Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Witch
Fireball Zap Valkyrie
Zap Valkyrie Witch
Valkyrie Zap Fireball Tornado
Valkyrie Witch
Fire Spirit Fireball Zap Tornado Freeze Witch
Fireball Valkyrie Witch
Valkyrie
Zap Freeze Fireball Valkyrie Tornado Witch
Witch
Valkyrie Witch
Zap Fireball Valkyrie Tornado
Fireball Valkyrie Witch
Fireball Valkyrie Witch
Witch Zap Fireball Valkyrie Tornado Freeze
Valkyrie Zap Fireball Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Zap Tornado
Fireball
Fireball Valkyrie Freeze
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Zap Tornado Freeze Witch
Fire Spirit Tornado Witch
Fireball Fire Spirit Zap Tornado Freeze
Fireball Zap Tornado
Fire Spirit Fireball Tornado
Zap Fireball Valkyrie Tornado
Fireball Fire Spirit Zap Tornado
Fire Spirit Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball Tornado Freeze
Fire Spirit Zap Fireball
Fire Spirit Zap Fireball Valkyrie Tornado Witch
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Freeze Fire Spirit Fireball Valkyrie Witch
Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado
Fire Spirit Zap Fireball Tornado Witch
Zap Fireball Freeze Witch
Fireball
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fire Spirit Fireball Freeze Witch
Fireball Fire Spirit Zap Tornado Witch
Freeze
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball Tornado
Zap Fireball Tornado Freeze Witch
Zap Fireball Tornado Witch
Zap Fireball Tornado Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: