My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Executioner Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton Sparky
Giant Snowball
Bats Clone
Zap
Bats Clone Sparky
Barbarian Barrel
Valkyrie Clone Executioner Giant Skeleton Sparky
The Log
Clone Giant Skeleton Sparky
Earthquake
Clone
Arrows
Bats Clone
Royal Delivery
Bats Valkyrie Clone Executioner Giant Skeleton Sparky
Fireball
Clone Executioner Sparky
Poison
Bats Clone Executioner Sparky
Lightning
Valkyrie Executioner Sparky
Rocket
Valkyrie Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Clone Executioner Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Clone Valkyrie Executioner Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Clone

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Zap Clone Sparky
Zap
Arrows Sparky Bats Valkyrie Executioner Giant Skeleton
Arrows
Zap Sparky Giant Skeleton
Valkyrie
Bats Zap Executioner Giant Skeleton Sparky
Clone
Giant Skeleton Bats Sparky
Executioner
Zap Valkyrie
Giant Skeleton
Bats Clone Zap Arrows Valkyrie Sparky
Sparky
Zap Arrows Bats Valkyrie Clone Giant Skeleton

Defense Synergies 0 15

Bats
Zap Valkyrie Giant Skeleton Sparky
Zap
Bats Arrows Valkyrie Executioner Giant Skeleton Sparky
Arrows
Zap Valkyrie Giant Skeleton Sparky
Valkyrie
Bats Zap Arrows Executioner Sparky
Clone
Executioner
Zap Valkyrie Giant Skeleton
Giant Skeleton
Bats Zap Arrows Executioner
Sparky
Bats Zap Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Sparky
Sparky Bats Zap Valkyrie Executioner
Sparky Bats Valkyrie Executioner Giant Skeleton
Sparky Bats Valkyrie
Arrows Valkyrie Giant Skeleton Sparky
Arrows Bats Zap Valkyrie Executioner
Bats Zap Arrows Executioner
Zap Arrows Valkyrie Giant Skeleton Sparky
Sparky
Valkyrie Giant Skeleton Sparky
Bats Valkyrie Executioner Zap Arrows Giant Skeleton
Arrows Executioner Bats Zap
Sparky Bats Zap Valkyrie Giant Skeleton
Valkyrie Executioner Sparky Bats Zap Arrows
Sparky
Zap Sparky
Sparky Bats Arrows Valkyrie Executioner
Arrows Bats Zap Valkyrie Executioner
Zap Arrows Valkyrie Executioner Bats Giant Skeleton
Sparky
Valkyrie Bats Arrows Executioner Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Giant Skeleton Sparky
Zap Arrows Valkyrie Executioner
Giant Skeleton Bats Zap Valkyrie Sparky
Valkyrie Giant Skeleton Bats Zap Sparky
Giant Skeleton Valkyrie Executioner Sparky
Arrows Executioner Bats Zap
Sparky Bats Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Sparky
Zap Giant Skeleton Bats Valkyrie Sparky
Sparky
Bats Valkyrie Giant Skeleton Sparky
Zap Arrows Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Executioner Sparky
Valkyrie Executioner Sparky
Sparky Bats Zap Valkyrie Executioner Giant Skeleton
Bats Arrows Valkyrie Executioner Zap Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton Sparky
Arrows Zap Executioner
Arrows Giant Skeleton Sparky
Arrows Valkyrie Giant Skeleton Sparky
Executioner Zap Arrows Valkyrie Sparky
Arrows Executioner Bats Zap
Arrows Executioner Sparky
Arrows Zap Executioner
Arrows Zap
Bats Sparky
Zap Arrows Valkyrie Sparky
Zap Arrows Executioner
Executioner Sparky
Arrows
Zap Arrows Sparky
Zap Arrows Executioner Sparky
Arrows Executioner Sparky
Arrows Sparky
Bats Sparky
Zap Arrows Executioner Sparky
Zap Arrows Valkyrie
Giant Skeleton Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Valkyrie Executioner Sparky
Arrows Zap Executioner Sparky
Zap Arrows Sparky
Zap Arrows Sparky
Bats Zap Arrows Executioner Sparky
Zap Bats
Sparky
Zap Arrows Sparky
Zap Arrows Sparky
Giant Skeleton Sparky
Arrows Sparky
Zap Bats
Zap Arrows Executioner
Arrows
Valkyrie Executioner Sparky
Arrows Zap Executioner
Zap Arrows Giant Skeleton Sparky
Executioner Sparky
Zap Bats Giant Skeleton Sparky
Bats Zap Executioner
Zap Executioner Giant Skeleton Sparky

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