My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Cannon Cart P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince Cannon Cart
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel Dark Prince Cannon Cart
Barbarian Barrel
Goblin Gang Goblin Barrel Dark Prince Cannon Cart Electro Wizard
The Log
Goblin Gang Goblin Barrel Dark Prince Cannon Cart
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Goblin Barrel Cannon Cart Electro Wizard
Poison
Goblin Gang Electro Wizard
Lightning
Dark Prince Cannon Cart Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Goblin Gang Goblin Barrel Dark Prince Electro Wizard Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Goblin Gang Goblin Barrel

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart P.E.K.K.A Electro Wizard Giant Snowball Dark Prince
Giant Snowball
P.E.K.K.A Zap Goblin Barrel Dark Prince Cannon Cart Electro Wizard
Goblin Gang
Goblin Barrel Dark Prince Cannon Cart P.E.K.K.A
Goblin Barrel
Goblin Gang Dark Prince Giant Snowball Cannon Cart P.E.K.K.A
Dark Prince
Goblin Barrel Zap Giant Snowball Goblin Gang Electro Wizard
Cannon Cart
Zap Giant Snowball Goblin Gang Goblin Barrel Electro Wizard
P.E.K.K.A
Zap Giant Snowball Electro Wizard Goblin Gang Goblin Barrel
Electro Wizard
Zap P.E.K.K.A Giant Snowball Dark Prince Cannon Cart

Defense Synergies 2 17

Zap
Electro Wizard Giant Snowball Goblin Gang Dark Prince Cannon Cart P.E.K.K.A
Giant Snowball
Goblin Gang Zap Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
Goblin Gang
Giant Snowball Zap Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
Goblin Barrel
Dark Prince
Zap Giant Snowball Goblin Gang Cannon Cart Electro Wizard
Cannon Cart
Zap Giant Snowball Goblin Gang Dark Prince Electro Wizard
P.E.K.K.A
Zap Giant Snowball Goblin Gang Electro Wizard
Electro Wizard
Zap Giant Snowball Goblin Gang Dark Prince Cannon Cart P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Electro Wizard
P.E.K.K.A Zap Goblin Gang Dark Prince Cannon Cart Electro Wizard
Goblin Gang P.E.K.K.A Giant Snowball Dark Prince Cannon Cart Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince Cannon Cart Electro Wizard
Dark Prince P.E.K.K.A
Goblin Gang Zap Giant Snowball Dark Prince Cannon Cart Electro Wizard
Giant Snowball Electro Wizard Zap Goblin Gang
Zap Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Giant Snowball Dark Prince Cannon Cart Electro Wizard
Goblin Gang Electro Wizard Zap Giant Snowball Dark Prince Cannon Cart
Zap Giant Snowball Goblin Gang Electro Wizard
P.E.K.K.A Zap Giant Snowball Goblin Gang Dark Prince Cannon Cart Electro Wizard
Zap Giant Snowball Goblin Gang Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Cannon Cart Electro Wizard
Zap Giant Snowball Goblin Gang P.E.K.K.A Electro Wizard
Goblin Gang Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
Zap Giant Snowball Goblin Gang Dark Prince Cannon Cart Electro Wizard
Zap Giant Snowball Dark Prince Cannon Cart Electro Wizard
P.E.K.K.A Cannon Cart Electro Wizard
Goblin Gang Dark Prince Giant Snowball Cannon Cart P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Snowball Dark Prince Cannon Cart P.E.K.K.A Electro Wizard
Electro Wizard Zap Giant Snowball Goblin Gang Cannon Cart
Goblin Gang P.E.K.K.A Zap Dark Prince Cannon Cart Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Zap Cannon Cart Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince Cannon Cart
Zap Giant Snowball Goblin Gang Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Cannon Cart Electro Wizard
P.E.K.K.A Dark Prince Cannon Cart
Zap P.E.K.K.A Electro Wizard Giant Snowball Dark Prince Cannon Cart
P.E.K.K.A Goblin Gang
P.E.K.K.A Dark Prince Cannon Cart
P.E.K.K.A Zap Giant Snowball Dark Prince Electro Wizard
Dark Prince Cannon Cart P.E.K.K.A Goblin Gang
Cannon Cart
Goblin Gang Electro Wizard Zap Dark Prince Cannon Cart P.E.K.K.A
Zap Giant Snowball Dark Prince Cannon Cart P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Giant Snowball Electro Wizard
Cannon Cart
Cannon Cart Dark Prince
Zap Giant Snowball Dark Prince
Zap Giant Snowball
Zap Giant Snowball
Zap Giant Snowball
Giant Snowball Goblin Gang Electro Wizard
Zap Dark Prince Cannon Cart Electro Wizard
Zap Giant Snowball
Giant Snowball Cannon Cart
Cannon Cart
Zap Giant Snowball Cannon Cart
Zap Giant Snowball Cannon Cart
Cannon Cart
Giant Snowball
Zap Giant Snowball Dark Prince Electro Wizard
Zap Giant Snowball
Giant Snowball
Zap Giant Snowball Cannon Cart
Zap Giant Snowball Dark Prince
Zap Giant Snowball Electro Wizard
Zap Giant Snowball
Zap
Zap Giant Snowball Electro Wizard
Zap Electro Wizard Giant Snowball
Giant Snowball
Zap Giant Snowball
Zap Giant Snowball Electro Wizard
P.E.K.K.A
Giant Snowball
Zap Electro Wizard Goblin Gang Dark Prince Cannon Cart
Zap Giant Snowball Electro Wizard
Goblin Gang Dark Prince Cannon Cart Electro Wizard
Zap Giant Snowball
Zap Giant Snowball
Dark Prince Cannon Cart P.E.K.K.A
Zap Giant Snowball Goblin Gang Electro Wizard
Zap Giant Snowball Electro Wizard
Zap Giant Snowball Dark Prince Cannon Cart Electro Wizard

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