My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Flying Machine Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Barbarians Tombstone Flying Machine Hog Rider Miner
Zap
Tombstone Flying Machine
Barbarian Barrel
Barbarians Tombstone Executioner
The Log
Barbarians Tombstone Hog Rider
Earthquake
Barbarians Tombstone Hog Rider
Arrows
Tombstone Flying Machine
Royal Delivery
Barbarians Flying Machine Hog Rider Executioner Miner
Fireball
Barbarians Tombstone Flying Machine Hog Rider Executioner
Poison
Barbarians Tombstone Flying Machine Executioner
Lightning
Tombstone Executioner
Rocket
Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Miner Fireball Flying Machine Hog Rider Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Miner Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Miner Flying Machine Executioner
Barbarians
Hog Rider
Tombstone
Fireball
Zap Hog Rider Miner
Flying Machine
Zap Hog Rider
Hog Rider
Zap Fireball Barbarians Flying Machine Executioner
Executioner
Zap Hog Rider Miner
Miner
Zap Fireball Executioner

Defense Synergies 1 8

Zap
Fireball Barbarians Tombstone Flying Machine Executioner Miner
Barbarians
Zap
Tombstone
Zap Fireball Flying Machine
Fireball
Zap Tombstone Miner
Flying Machine
Zap Tombstone
Hog Rider
Executioner
Zap
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Flying Machine Executioner
Barbarians Zap Tombstone Flying Machine Executioner
Barbarians Tombstone Executioner
Barbarians Tombstone
Barbarians Tombstone Fireball
Fireball Zap Flying Machine Executioner
Zap Tombstone Fireball Flying Machine Executioner
Zap Barbarians Fireball Flying Machine
Barbarians Tombstone
Barbarians Miner
Barbarians Executioner Zap Tombstone Fireball Flying Machine
Executioner Zap Fireball Flying Machine
Barbarians Tombstone Zap Fireball Flying Machine
Fireball Executioner Zap Barbarians Tombstone
Barbarians Tombstone
Barbarians Zap Fireball
Barbarians Tombstone Fireball Executioner
Tombstone Fireball Zap Barbarians Flying Machine Executioner
Zap Executioner Barbarians Tombstone Fireball Flying Machine
Barbarians
Barbarians Fireball Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tombstone Fireball
Fireball Zap Flying Machine Executioner Miner
Barbarians Tombstone Zap
Zap Barbarians Fireball
Barbarians Tombstone Executioner
Fireball Executioner Zap Flying Machine
Barbarians Tombstone Fireball Flying Machine
Barbarians
Zap Barbarians Tombstone Fireball Flying Machine
Barbarians Tombstone
Barbarians Tombstone Flying Machine
Zap Barbarians Fireball
Barbarians Tombstone Fireball Executioner
Barbarians Fireball Flying Machine Executioner
Barbarians Tombstone Zap Fireball Flying Machine Executioner
Executioner Zap Barbarians Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Zap Flying Machine Executioner Miner
Fireball Flying Machine Miner
Barbarians Fireball Flying Machine
Fireball Executioner Zap
Fireball Executioner Zap Flying Machine
Flying Machine Executioner
Fireball Zap Flying Machine Executioner
Fireball Miner Zap Flying Machine
Fireball
Miner Zap Fireball Flying Machine
Fireball Zap Flying Machine Executioner
Flying Machine Fireball Executioner Miner
Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine Executioner
Fireball Flying Machine Executioner
Fireball
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine Miner
Fireball
Fireball
Zap Barbarians Fireball Flying Machine
Zap Fireball Executioner
Fireball Miner Zap Flying Machine Executioner
Fireball Zap Flying Machine Miner
Fireball Miner Zap
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine
Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Barbarians Tombstone Fireball Flying Machine
Fireball Zap Flying Machine Executioner
Fireball
Fireball Miner Flying Machine Executioner
Zap Fireball Flying Machine Executioner
Zap Fireball
Flying Machine Executioner
Zap Fireball Flying Machine
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine Executioner Miner

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