My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Dark Prince Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Cannon Cart
Giant Snowball
Baby Dragon Electro Dragon Lumberjack
Zap
Dark Prince Cannon Cart
Barbarian Barrel
Dark Prince Cannon Cart Lumberjack
The Log
Dark Prince Cannon Cart Lumberjack
Earthquake
Arrows
Royal Delivery
Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Fireball
Baby Dragon Electro Dragon Cannon Cart Lumberjack
Poison
Electro Dragon
Lightning
Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Lumberjack Electro Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Tornado Baby Dragon

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Cannon Cart Barbarian Barrel Baby Dragon Dark Prince Electro Dragon Lumberjack
Barbarian Barrel
Cannon Cart Zap Tornado Baby Dragon Dark Prince Electro Dragon Lumberjack
Tornado
Zap Baby Dragon Barbarian Barrel Dark Prince Electro Dragon Cannon Cart
Baby Dragon
Tornado Zap Barbarian Barrel Dark Prince Electro Dragon Cannon Cart Lumberjack
Dark Prince
Zap Barbarian Barrel Tornado Baby Dragon Lumberjack
Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon Cannon Cart
Cannon Cart
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon Lumberjack
Lumberjack
Zap Barbarian Barrel Baby Dragon Dark Prince Cannon Cart

Defense Synergies 0 26

Zap
Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Barbarian Barrel
Zap Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Tornado
Zap Barbarian Barrel Baby Dragon Dark Prince Electro Dragon Cannon Cart
Baby Dragon
Zap Barbarian Barrel Tornado Dark Prince Electro Dragon Cannon Cart Lumberjack
Dark Prince
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon Cannon Cart
Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Cannon Cart Lumberjack
Cannon Cart
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Lumberjack
Lumberjack
Zap Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Barbarian Barrel Baby Dragon Electro Dragon
Lumberjack Zap Dark Prince Electro Dragon Cannon Cart
Tornado Lumberjack Dark Prince Electro Dragon Cannon Cart
Lumberjack Dark Prince Electro Dragon Cannon Cart
Barbarian Barrel Tornado Dark Prince Lumberjack
Barbarian Barrel Tornado Zap Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Tornado Zap Baby Dragon Electro Dragon
Zap Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Tornado Lumberjack
Tornado Barbarian Barrel Dark Prince Cannon Cart Lumberjack
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Zap Tornado Baby Dragon Electro Dragon
Lumberjack Zap Dark Prince Electro Dragon Cannon Cart
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Cannon Cart Lumberjack
Tornado Zap Lumberjack
Tornado Dark Prince Electro Dragon Cannon Cart Lumberjack
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Tornado Cannon Cart Lumberjack
Dark Prince Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Barbarian Barrel Dark Prince Cannon Cart
Zap Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart Lumberjack
Lumberjack Zap Dark Prince Electro Dragon Cannon Cart
Dark Prince Lumberjack Zap Barbarian Barrel Tornado Cannon Cart
Dark Prince Cannon Cart Lumberjack
Zap Tornado Baby Dragon Electro Dragon
Dark Prince Cannon Cart Lumberjack
Dark Prince Cannon Cart Lumberjack
Zap Electro Dragon Barbarian Barrel Tornado Baby Dragon Dark Prince Cannon Cart
Dark Prince Electro Dragon Cannon Cart Lumberjack
Zap Tornado Dark Prince
Dark Prince Cannon Cart Lumberjack
Baby Dragon Electro Dragon Cannon Cart
Electro Dragon Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Cannon Cart Lumberjack
Zap Barbarian Barrel Baby Dragon Dark Prince Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon
Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Cannon Cart Barbarian Barrel Dark Prince
Zap Barbarian Barrel Baby Dragon Dark Prince
Zap Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon
Zap Tornado Electro Dragon
Tornado Electro Dragon Lumberjack
Zap Barbarian Barrel Tornado Dark Prince Electro Dragon Cannon Cart
Zap Tornado Baby Dragon Electro Dragon
Barbarian Barrel Baby Dragon Cannon Cart
Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Zap Barbarian Barrel Baby Dragon Cannon Cart
Zap Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Barbarian Barrel Tornado
Zap Barbarian Barrel Baby Dragon Dark Prince Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon
Baby Dragon
Tornado
Tornado
Zap Barbarian Barrel Baby Dragon Electro Dragon Cannon Cart
Zap Tornado Barbarian Barrel Baby Dragon Dark Prince Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon Electro Dragon
Zap Tornado Baby Dragon Electro Dragon
Zap Barbarian Barrel Tornado Baby Dragon
Zap Tornado Baby Dragon Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Barbarian Barrel Dark Prince Electro Dragon Cannon Cart
Zap Tornado Baby Dragon Electro Dragon
Barbarian Barrel
Baby Dragon Dark Prince Electro Dragon Cannon Cart Lumberjack
Zap Baby Dragon Electro Dragon
Zap Tornado
Dark Prince Electro Dragon Cannon Cart
Zap Electro Dragon Tornado Baby Dragon
Zap Tornado Electro Dragon
Electro Dragon Zap Barbarian Barrel Tornado Baby Dragon Dark Prince Cannon Cart

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