My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Recruits Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Guards Miner
Giant Snowball
Archers Royal Recruits Guards Miner
Zap
Archers Guards
Barbarian Barrel
Archers Knight Royal Recruits Guards Hunter
The Log
Archers Royal Recruits Guards Hunter
Earthquake
Archers Guards
Arrows
Archers Royal Recruits Guards
Royal Delivery
Archers Knight Royal Recruits Guards Hunter Miner
Fireball
Archers Hunter
Poison
Archers Royal Recruits Guards Hunter
Lightning
Knight Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Guards Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Knight Guards Miner Hunter Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Knight

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Archers Knight Royal Recruits Guards Hunter The Log
Archers
Knight Zap Royal Recruits Miner
Knight
Archers Zap Hunter The Log Miner
Royal Recruits
Zap Archers
Guards
Miner Zap The Log
Hunter
Zap Knight
The Log
Zap Knight Guards Miner
Miner
Zap Guards Archers Knight The Log

Defense Synergies 3 14

Zap
Archers Knight Guards Hunter The Log Miner
Archers
Knight Zap Royal Recruits Guards The Log
Knight
Archers Hunter Zap The Log
Royal Recruits
Archers The Log
Guards
Hunter Zap Archers The Log
Hunter
Knight Guards Zap The Log
The Log
Zap Archers Knight Royal Recruits Guards Hunter Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Royal Recruits The Log
Hunter Zap Knight Royal Recruits The Log
Hunter Archers Knight Royal Recruits
Royal Recruits Hunter Knight Guards
Royal Recruits The Log
The Log Zap Archers Guards Hunter
Hunter Zap Archers
Zap Royal Recruits The Log
Hunter Royal Recruits
Knight Guards Archers Royal Recruits Hunter Miner
Archers Guards Zap Knight Royal Recruits Hunter The Log
Hunter Zap Archers
Royal Recruits Hunter Zap Knight Guards The Log
Zap Royal Recruits Guards Hunter The Log
Royal Recruits Knight Hunter
Zap Royal Recruits Hunter The Log
Knight Royal Recruits Hunter
Zap Archers Knight Royal Recruits Guards Hunter The Log
Zap Hunter The Log Archers Knight Royal Recruits Guards
Royal Recruits Hunter
Royal Recruits Archers Knight Guards Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Guards Zap Archers
Zap Archers Knight Hunter The Log Miner
Royal Recruits Guards Zap Knight Hunter The Log
Royal Recruits Guards Hunter Zap Knight The Log
Royal Recruits Knight Guards Hunter
Zap Archers Hunter
Royal Recruits Guards Archers Knight Hunter
Knight Royal Recruits Hunter
Zap Royal Recruits Knight The Log
Royal Recruits Guards
Knight Royal Recruits Guards Hunter
Royal Recruits Zap Guards The Log
Royal Recruits Knight Guards Hunter
Royal Recruits Archers
Royal Recruits Guards Zap Archers Knight Hunter The Log
Zap Archers Royal Recruits Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Recruits Guards The Log
Zap The Log Miner
The Log Miner
Knight Royal Recruits Guards The Log
Zap The Log
Zap Hunter
Archers The Log
The Log Zap Hunter
The Log Miner Zap
Guards
Miner Zap Knight Royal Recruits The Log
Zap Archers
Knight Hunter The Log Miner
Zap The Log
Zap Hunter The Log
Royal Recruits The Log
Zap Archers Hunter The Log
Zap The Log Miner
The Log
The Log
Zap Royal Recruits The Log
Zap The Log Hunter
The Log Miner Zap Hunter
Zap The Log Miner
Miner Zap The Log
Zap Archers Hunter
Zap Guards
Zap Hunter The Log Miner
Zap
The Log
Zap Archers Royal Recruits Guards
Zap Archers Hunter
The Log
Miner Knight Hunter
The Log Zap
Zap
Royal Recruits
Zap Royal Recruits Guards The Log
Zap
Zap Royal Recruits The Log Miner

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