My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Dark Prince Graveyard
Giant Snowball
Bats Archers Goblin Gang Graveyard
Zap
Bats Archers Goblin Gang Dark Prince Graveyard
Barbarian Barrel
Archers Goblin Gang Dark Prince Graveyard
The Log
Archers Goblin Gang Dark Prince Graveyard
Earthquake
Archers Goblin Gang Graveyard
Arrows
Bats Archers Goblin Gang Graveyard
Royal Delivery
Bats Archers Goblin Gang Dark Prince Graveyard
Fireball
Archers Goblin Gang
Poison
Bats Archers Goblin Gang Graveyard
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Archers Goblin Gang Dark Prince Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Archers

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Dark Prince Graveyard
Zap
Graveyard Bats Archers Dark Prince Freeze The Log
Archers
Zap Dark Prince Graveyard
Goblin Gang
Dark Prince
Dark Prince
Bats Zap Archers Goblin Gang Graveyard
Freeze
Graveyard Zap
The Log
Zap Graveyard
Graveyard
Zap Freeze Bats Archers Dark Prince The Log

Defense Synergies 0 14

Bats
Zap Dark Prince Freeze The Log
Zap
Bats Archers Goblin Gang Dark Prince The Log
Archers
Zap Goblin Gang Dark Prince The Log
Goblin Gang
Zap Archers Dark Prince The Log
Dark Prince
Bats Zap Archers Goblin Gang The Log
Freeze
Bats
The Log
Bats Zap Archers Goblin Gang Dark Prince
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Bats Zap Goblin Gang Dark Prince The Log
Goblin Gang Bats Archers Dark Prince Freeze
Bats Goblin Gang Dark Prince
Dark Prince The Log
Goblin Gang Freeze The Log Bats Zap Archers Dark Prince
Bats Zap Archers Goblin Gang Freeze
Zap The Log
Goblin Gang
Goblin Gang Archers Dark Prince
Bats Archers Goblin Gang Zap Dark Prince Freeze The Log
Bats Zap Archers Goblin Gang
Bats Zap Goblin Gang Dark Prince Freeze The Log
Bats Zap Goblin Gang Dark Prince Freeze The Log
Goblin Gang
Zap Goblin Gang Freeze The Log
Bats Goblin Gang Dark Prince
Bats Zap Archers Goblin Gang Dark Prince The Log
Zap Freeze The Log Bats Archers Dark Prince
Goblin Gang Dark Prince Bats Archers The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Dark Prince
Zap Archers Goblin Gang The Log
Goblin Gang Bats Zap Dark Prince The Log
Goblin Gang Dark Prince Bats Zap The Log
Goblin Gang Dark Prince
Bats Zap Archers Goblin Gang Freeze
Goblin Gang Dark Prince Bats Archers
Dark Prince
Zap Freeze Bats Dark Prince The Log
Goblin Gang
Bats Dark Prince
Zap Dark Prince The Log
Dark Prince Goblin Gang
Archers
Goblin Gang Bats Zap Archers Dark Prince Freeze The Log
Bats Zap Archers Dark Prince Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap The Log
The Log
Dark Prince Freeze The Log
Zap Dark Prince The Log
Bats Zap Freeze
Archers The Log
The Log Zap Freeze
The Log Zap
Bats Goblin Gang
Zap Dark Prince The Log
Zap Archers
The Log
Freeze
Zap The Log
Zap The Log
The Log
Freeze
Bats
Zap Archers Dark Prince The Log
Zap The Log
The Log
The Log
Zap The Log
Zap Freeze The Log Dark Prince
The Log Zap
Zap The Log
Zap The Log
Bats Zap Archers
Zap Bats Freeze
Zap The Log
Zap Freeze
The Log
Zap Bats Archers Goblin Gang Dark Prince Freeze
Zap Archers
Freeze
The Log
Goblin Gang Dark Prince
The Log Zap
Zap
Dark Prince
Zap Bats Goblin Gang Freeze The Log
Bats Zap
Zap Dark Prince Freeze The Log

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