My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Miner
Giant Snowball
Minions Cannon Musketeer Guards Miner
Zap
Minions Cannon Guards X-Bow
Barbarian Barrel
Cannon Musketeer Guards X-Bow
The Log
Cannon Musketeer Guards X-Bow
Earthquake
Cannon Guards X-Bow
Arrows
Minions Guards
Royal Delivery
Minions Musketeer Guards Miner
Fireball
Minions Cannon Musketeer X-Bow
Poison
Minions Cannon Musketeer Guards X-Bow
Lightning
Cannon Musketeer X-Bow
Rocket
Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Cannon Guards Miner Musketeer X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Minions Cannon Guards

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
X-Bow Musketeer Miner Mega Knight
Minions
Miner Mega Knight
Cannon
Musketeer
Giant Snowball X-Bow Miner Mega Knight
Guards
Miner X-Bow
X-Bow
Giant Snowball Musketeer Guards
Miner
Minions Guards Giant Snowball Musketeer Mega Knight
Mega Knight
Minions Giant Snowball Musketeer Miner

Defense Synergies 3 16

Giant Snowball
Mega Knight Minions Cannon Musketeer Guards X-Bow Miner
Minions
Giant Snowball Cannon Musketeer X-Bow Mega Knight
Cannon
Musketeer Giant Snowball Minions Guards X-Bow
Musketeer
Cannon Guards Giant Snowball Minions Miner Mega Knight
Guards
Musketeer Giant Snowball Cannon X-Bow
X-Bow
Giant Snowball Minions Cannon Guards
Miner
Giant Snowball Musketeer Mega Knight
Mega Knight
Giant Snowball Minions Musketeer Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Musketeer X-Bow
Minions Cannon Musketeer X-Bow Mega Knight
Cannon Mega Knight Giant Snowball Minions Musketeer
Cannon Minions Musketeer Guards Mega Knight
X-Bow Mega Knight
Giant Snowball Minions Cannon Musketeer Guards X-Bow Mega Knight
Giant Snowball Minions Musketeer Cannon X-Bow
Cannon Musketeer X-Bow Mega Knight
Cannon Minions Musketeer X-Bow
Guards Giant Snowball Cannon Musketeer Miner Mega Knight
Minions Guards Giant Snowball Cannon Musketeer X-Bow Mega Knight
Minions Musketeer Giant Snowball
Cannon Mega Knight Giant Snowball Minions Musketeer Guards X-Bow
Mega Knight Giant Snowball Minions Cannon Guards X-Bow
Cannon X-Bow Mega Knight
Giant Snowball Cannon X-Bow Mega Knight
Mega Knight Minions Cannon Musketeer X-Bow
Cannon Mega Knight Giant Snowball Minions Musketeer Guards X-Bow
Giant Snowball Minions Cannon Musketeer Guards Mega Knight
Cannon Musketeer
Mega Knight Giant Snowball Minions Cannon Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Giant Snowball X-Bow
Giant Snowball Musketeer X-Bow Miner Mega Knight
Guards Mega Knight Minions Musketeer
Guards Mega Knight Musketeer X-Bow
Cannon Musketeer Guards Mega Knight
Giant Snowball Minions Musketeer
Guards Minions Musketeer
Mega Knight
Mega Knight Giant Snowball Minions X-Bow
Cannon Musketeer Guards
Mega Knight Minions Musketeer Guards
Mega Knight Giant Snowball Guards
Mega Knight Cannon Guards
Cannon Musketeer Mega Knight
Guards Minions Musketeer X-Bow
Minions Mega Knight Giant Snowball Cannon Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards X-Bow
Giant Snowball Musketeer X-Bow Miner
X-Bow Miner
Musketeer Guards
Giant Snowball Mega Knight
Giant Snowball Minions Musketeer
Musketeer
X-Bow Giant Snowball
Miner Giant Snowball X-Bow
Giant Snowball Minions Musketeer Guards X-Bow
Miner Musketeer X-Bow
Giant Snowball Musketeer
Giant Snowball Musketeer Miner
Minions Musketeer X-Bow
Giant Snowball Musketeer X-Bow
X-Bow Giant Snowball Musketeer
Musketeer X-Bow Mega Knight
Giant Snowball
Minions
Giant Snowball Musketeer X-Bow Mega Knight
Giant Snowball X-Bow Miner Mega Knight
Minions Musketeer X-Bow Mega Knight
Giant Snowball
Musketeer X-Bow
Giant Snowball Musketeer X-Bow
Giant Snowball Mega Knight
X-Bow Miner Giant Snowball Musketeer
Giant Snowball Musketeer X-Bow Miner Mega Knight
Miner Musketeer X-Bow
Giant Snowball Musketeer X-Bow
Giant Snowball Minions Musketeer Guards
Giant Snowball
Giant Snowball Musketeer X-Bow Miner Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
Minions Musketeer Guards X-Bow
Giant Snowball Musketeer
Miner Musketeer Mega Knight
Giant Snowball Musketeer
Giant Snowball
Musketeer Mega Knight
Giant Snowball Minions Musketeer Guards
Giant Snowball Musketeer
Giant Snowball Musketeer X-Bow Miner Mega Knight

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