My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Bandit Electro Wizard Inferno Dragon Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Inferno Dragon Night Witch
Giant Snowball
Witch Miner Inferno Dragon Night Witch
Zap
Witch Bandit Inferno Dragon Night Witch
Barbarian Barrel
Wizard Witch Bandit Electro Wizard Night Witch
The Log
Witch Bandit
Earthquake
Witch
Arrows
Witch Night Witch
Royal Delivery
Wizard Witch Miner Bandit Electro Wizard Inferno Dragon Night Witch
Fireball
Wizard Witch Bandit Electro Wizard Inferno Dragon Night Witch
Poison
Wizard Witch Electro Wizard Night Witch
Lightning
Wizard Witch Bandit Electro Wizard Inferno Dragon Night Witch
Rocket
Wizard Witch Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Inferno Dragon Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Bandit Electro Wizard Inferno Dragon Night Witch Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Bandit Electro Wizard Inferno Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Miner Bandit Mega Knight
Witch
Miner Bandit Mega Knight
Miner
Wizard Witch Bandit Electro Wizard Inferno Dragon Mega Knight
Bandit
Wizard Witch Miner Electro Wizard Mega Knight
Electro Wizard
Miner Bandit Mega Knight
Inferno Dragon
Mega Knight Miner
Night Witch
Mega Knight
Mega Knight
Inferno Dragon Wizard Witch Miner Bandit Electro Wizard Night Witch

Defense Synergies 0 14

Wizard
Bandit Electro Wizard Mega Knight
Witch
Bandit Electro Wizard Mega Knight
Miner
Mega Knight
Bandit
Wizard Witch Electro Wizard Mega Knight
Electro Wizard
Wizard Witch Bandit Inferno Dragon Night Witch Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Night Witch
Electro Wizard Mega Knight
Mega Knight
Wizard Witch Miner Bandit Electro Wizard Inferno Dragon Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Inferno Dragon Witch Bandit Electro Wizard Night Witch Mega Knight
Witch Mega Knight Bandit Electro Wizard Inferno Dragon Night Witch
Witch Inferno Dragon Night Witch Bandit Electro Wizard Mega Knight
Mega Knight
Bandit Electro Wizard Night Witch Mega Knight
Electro Wizard Inferno Dragon Wizard Witch Night Witch
Bandit Electro Wizard Mega Knight
Witch Inferno Dragon Night Witch
Miner Bandit Electro Wizard Night Witch Mega Knight
Witch Electro Wizard Wizard Bandit Night Witch Mega Knight
Inferno Dragon Wizard Witch Electro Wizard Night Witch
Night Witch Mega Knight Wizard Witch Bandit Electro Wizard
Wizard Mega Knight Witch Electro Wizard Night Witch
Inferno Dragon Bandit Electro Wizard Mega Knight
Bandit Electro Wizard Inferno Dragon Mega Knight
Wizard Mega Knight Witch Electro Wizard Night Witch
Mega Knight Wizard Witch Bandit Electro Wizard Night Witch
Wizard Witch Bandit Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Wizard Mega Knight Witch Bandit Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Bandit Electro Wizard
Bandit Electro Wizard Wizard Miner Inferno Dragon Mega Knight
Bandit Mega Knight Witch Electro Wizard
Mega Knight Bandit Electro Wizard Night Witch
Witch Bandit Inferno Dragon Night Witch Mega Knight
Wizard Witch Electro Wizard
Witch Bandit Electro Wizard Night Witch
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Electro Wizard
Mega Knight Wizard Witch Bandit Night Witch
Wizard Witch Mega Knight
Witch Electro Wizard Inferno Dragon Night Witch
Mega Knight Wizard Witch Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Miner Bandit Electro Wizard
Miner Bandit
Wizard Mega Knight
Wizard Witch
Wizard Witch
Wizard
Miner Wizard Bandit
Electro Wizard Night Witch
Miner Wizard Bandit Electro Wizard
Wizard
Miner Bandit
Bandit
Wizard Witch Bandit
Wizard Bandit Mega Knight
Night Witch
Wizard Bandit Electro Wizard Mega Knight
Wizard Witch Miner Mega Knight
Night Witch Mega Knight
Wizard
Wizard Witch Mega Knight
Witch Inferno Dragon
Miner Wizard Witch Bandit Electro Wizard
Wizard Witch Miner Bandit Mega Knight
Miner Bandit
Wizard Witch Electro Wizard Night Witch
Electro Wizard Wizard Witch
Night Witch
Wizard Miner Bandit Night Witch Mega Knight
Electro Wizard
Mega Knight
Wizard
Electro Wizard Witch Bandit Night Witch
Wizard Witch Electro Wizard
Miner Wizard Electro Wizard Mega Knight
Wizard
Mega Knight
Witch Electro Wizard
Witch Electro Wizard
Witch Miner Bandit Electro Wizard Mega Knight

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