My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Minions Hog Rider Furnace Inferno Dragon Lumberjack
Zap
Minions Furnace Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Furnace Wizard Lumberjack
The Log
Elite Barbarians Hog Rider Furnace Lumberjack
Earthquake
Hog Rider Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Elite Barbarians Valkyrie Hog Rider Wizard Inferno Dragon Lumberjack
Fireball
Minions Elite Barbarians Hog Rider Furnace Wizard Inferno Dragon Lumberjack
Poison
Minions Furnace Wizard
Lightning
Elite Barbarians Valkyrie Furnace Wizard Inferno Dragon Lumberjack
Rocket
Elite Barbarians Valkyrie Hog Rider Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Valkyrie Hog Rider Furnace Inferno Dragon Lumberjack Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Valkyrie Hog Rider Furnace

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Elite Barbarians
Valkyrie Minions Hog Rider Furnace Wizard Lumberjack
Valkyrie
Elite Barbarians Hog Rider Lumberjack Minions Furnace Wizard
Hog Rider
Minions Valkyrie Elite Barbarians Furnace Wizard Lumberjack
Furnace
Elite Barbarians Valkyrie Hog Rider
Wizard
Elite Barbarians Valkyrie Hog Rider Lumberjack
Inferno Dragon
Minions
Lumberjack
Valkyrie Minions Elite Barbarians Hog Rider Wizard

Defense Synergies 2 7

Minions
Valkyrie Lumberjack
Elite Barbarians
Valkyrie Wizard
Valkyrie
Minions Elite Barbarians Furnace Wizard Lumberjack
Hog Rider
Furnace
Valkyrie Lumberjack
Wizard
Elite Barbarians Valkyrie Lumberjack
Inferno Dragon
Lumberjack
Minions Valkyrie Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Elite Barbarians Inferno Dragon Lumberjack Minions Valkyrie Furnace
Furnace Lumberjack Minions Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Minions Valkyrie Furnace
Elite Barbarians Valkyrie Lumberjack
Minions Valkyrie Furnace Lumberjack
Minions Furnace Inferno Dragon Wizard
Valkyrie
Inferno Dragon Minions Elite Barbarians Furnace Lumberjack
Elite Barbarians Valkyrie Lumberjack
Minions Valkyrie Furnace Wizard Lumberjack
Minions Inferno Dragon Furnace Wizard
Furnace Lumberjack Minions Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Minions Furnace Lumberjack
Elite Barbarians Inferno Dragon Furnace Lumberjack
Elite Barbarians Furnace Inferno Dragon Lumberjack
Wizard Minions Elite Barbarians Valkyrie Furnace Lumberjack
Minions Elite Barbarians Valkyrie Furnace Wizard Lumberjack
Valkyrie Furnace Wizard Minions Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Valkyrie Wizard Minions Elite Barbarians Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Elite Barbarians Furnace
Elite Barbarians Valkyrie Wizard Inferno Dragon Lumberjack
Lumberjack Minions Elite Barbarians Valkyrie Furnace
Valkyrie Lumberjack Elite Barbarians
Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Furnace Wizard Minions
Minions Elite Barbarians Valkyrie Furnace Lumberjack
Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Minions Elite Barbarians Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Wizard Lumberjack
Wizard Valkyrie Furnace
Elite Barbarians Minions Valkyrie Furnace Inferno Dragon Lumberjack
Minions Valkyrie Elite Barbarians Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie Furnace
Wizard Minions Furnace
Furnace Wizard
Wizard
Wizard
Minions Elite Barbarians Lumberjack
Valkyrie Wizard
Wizard
Elite Barbarians
Minions
Elite Barbarians Furnace
Furnace Wizard
Furnace Wizard
Minions
Wizard
Valkyrie Wizard
Minions
Wizard
Valkyrie Furnace Wizard
Inferno Dragon
Wizard
Wizard
Elite Barbarians Furnace Wizard
Minions Wizard
Elite Barbarians
Wizard
Wizard
Minions
Wizard
Valkyrie Wizard Lumberjack
Wizard
Elite Barbarians
Minions Elite Barbarians

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