My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Miner Bandit
Giant Snowball
Goblin Barrel Witch Miner
Zap
Goblin Barrel Witch Bandit
Barbarian Barrel
Wizard Goblin Barrel Witch Bandit Electro Wizard
The Log
Goblin Barrel Witch Bandit
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Battle Healer Wizard Goblin Barrel Witch Miner Bandit Electro Wizard
Fireball
Battle Healer Wizard Goblin Barrel Witch Bandit Electro Wizard
Poison
Battle Healer Wizard Witch Electro Wizard
Lightning
Battle Healer Wizard Witch Bandit Electro Wizard
Rocket
Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Rocket Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Miner Bandit Battle Healer Electro Wizard Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Miner Bandit Battle Healer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Goblin Barrel Witch Bandit Electro Wizard
Wizard
Miner Bandit
Rocket
Miner
Goblin Barrel
Battle Healer Miner Bandit
Witch
Battle Healer Miner Bandit
Miner
Wizard Rocket Goblin Barrel Witch Bandit Electro Wizard
Bandit
Battle Healer Wizard Goblin Barrel Witch Miner Electro Wizard
Electro Wizard
Battle Healer Miner Bandit

Defense Synergies 0 8

Battle Healer
Witch Bandit Electro Wizard
Wizard
Bandit Electro Wizard
Rocket
Goblin Barrel
Witch
Battle Healer Bandit Electro Wizard
Miner
Bandit
Battle Healer Wizard Witch Electro Wizard
Electro Wizard
Battle Healer Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Electro Wizard
Battle Healer Witch Bandit Electro Wizard
Rocket Witch Bandit Electro Wizard
Witch Bandit Electro Wizard
Battle Healer Rocket
Bandit Electro Wizard
Rocket Electro Wizard Wizard Witch
Rocket Battle Healer Bandit Electro Wizard
Witch
Battle Healer Miner Bandit Electro Wizard
Witch Electro Wizard Wizard Bandit
Wizard Witch Electro Wizard
Battle Healer Wizard Rocket Witch Bandit Electro Wizard
Wizard Rocket Witch Electro Wizard
Bandit Electro Wizard
Rocket Bandit Electro Wizard
Wizard Witch Electro Wizard
Battle Healer Wizard Witch Bandit Electro Wizard
Wizard Witch Battle Healer Bandit Electro Wizard
Electro Wizard
Wizard Battle Healer Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Witch Bandit Electro Wizard
Bandit Electro Wizard Battle Healer Wizard Rocket Miner
Bandit Battle Healer Rocket Witch Electro Wizard
Rocket Battle Healer Bandit Electro Wizard
Battle Healer Witch Bandit
Wizard Rocket Witch Electro Wizard
Rocket Battle Healer Witch Bandit Electro Wizard
Battle Healer
Rocket Electro Wizard Witch Bandit
Witch
Witch
Rocket Electro Wizard
Rocket Wizard Witch Bandit
Wizard Witch
Witch Electro Wizard Battle Healer Rocket
Battle Healer Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Bandit
Miner Bandit Electro Wizard
Rocket Miner Bandit
Rocket
Wizard Rocket
Wizard Rocket Witch
Wizard Witch
Wizard
Miner Wizard Bandit
Rocket Electro Wizard
Rocket Miner Wizard Bandit Electro Wizard
Wizard Rocket
Rocket Miner Bandit
Rocket Bandit
Rocket Wizard Witch Bandit
Wizard Rocket Bandit
Rocket
Rocket
Rocket Wizard Bandit Electro Wizard
Rocket Wizard Witch Miner
Rocket
Rocket Wizard
Rocket
Rocket
Wizard Witch
Witch
Miner Wizard Witch Bandit Electro Wizard
Wizard Witch Miner Bandit
Rocket Miner Bandit
Wizard Witch Electro Wizard
Rocket Electro Wizard Wizard Witch
Wizard Rocket Miner Bandit
Rocket Electro Wizard
Rocket Wizard
Electro Wizard Rocket Witch Bandit
Rocket Wizard Witch Electro Wizard
Miner Wizard Rocket Electro Wizard
Wizard
Rocket
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Miner Bandit Electro Wizard

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